%scons; %builders-mod; %functions-mod; %tools-mod; %variables-mod; ]> Sets construction variables for Microsoft Visual Studio. MSVSPROJECTCOM MSVSSOLUTIONCOM MSVSSCONSCRIPT MSVSSCONS MSVSSCONSFLAGS MSVSSCONSCOM MSVSBUILDCOM MSVSREBUILDCOM MSVSCLEANCOM MSVSENCODING Builds a Microsoft Visual Studio project file, and by default builds a solution file as well. This builds a Visual Studio project file, based on the version of Visual Studio that is configured (either the latest installed version, or the version specified by &cv-link-MSVS_VERSION; in the Environment constructor). For Visual Studio 6, it will generate a .dsp file. For Visual Studio 7 (.NET) and later versions, it will generate a .vcproj file. By default, this also generates a solution file for the specified project, a .dsw file for Visual Studio 6 or a .sln file for Visual Studio 7 (.NET). This behavior may be disabled by specifying auto_build_solution=0 when you call &b-MSVSProject;, in which case you presumably want to build the solution file(s) by calling the &b-MSVSSolution; Builder (see below). The &b-MSVSProject; builder takes several lists of filenames to be placed into the project file. These are currently limited to srcs, incs, localincs, resources, and misc. These are pretty self-explanatory, but it should be noted that these lists are added to the &cv-link-SOURCES; construction variable as strings, NOT as SCons File Nodes. This is because they represent file names to be added to the project file, not the source files used to build the project file. The above filename lists are all optional, although at least one must be specified for the resulting project file to be non-empty. In addition to the above lists of values, the following values may be specified: target The name of the target .dsp or .vcproj file. The correct suffix for the version of Visual Studio must be used, but the &cv-link-MSVSPROJECTSUFFIX; construction variable will be defined to the correct value (see example below). variant The name of this particular variant. For Visual Studio 7 projects, this can also be a list of variant names. These are typically things like "Debug" or "Release", but really can be anything you want. For Visual Studio 7 projects, they may also specify a target platform separated from the variant name by a | (vertical pipe) character: Debug|Xbox. The default target platform is Win32. Multiple calls to &b-MSVSProject; with different variants are allowed; all variants will be added to the project file with their appropriate build targets and sources. cmdargs Additional command line arguments for the different variants. The number of cmdargs entries must match the number of variant entries, or be empty (not specified). If you give only one, it will automatically be propagated to all variants. buildtarget An optional string, node, or list of strings or nodes (one per build variant), to tell the Visual Studio debugger what output target to use in what build variant. The number of buildtarget entries must match the number of variant entries. runfile The name of the file that Visual Studio 7 and later will run and debug. This appears as the value of the Output field in the resulting Visual Studio project file. If this is not specified, the default is the same as the specified buildtarget value. Note that because &SCons; always executes its build commands from the directory in which the &SConstruct; file is located, if you generate a project file in a different directory than the &SConstruct; directory, users will not be able to double-click on the file name in compilation error messages displayed in the Visual Studio console output window. This can be remedied by adding the Visual C/C++ /FC compiler option to the &cv-link-CCFLAGS; variable so that the compiler will print the full path name of any files that cause compilation errors. Example usage: barsrcs = ['bar.cpp'] barincs = ['bar.h'] barlocalincs = ['StdAfx.h'] barresources = ['bar.rc','resource.h'] barmisc = ['bar_readme.txt'] dll = env.SharedLibrary(target = 'bar.dll', source = barsrcs) buildtarget = [s for s in dll if str(s).endswith('dll')] env.MSVSProject(target = 'Bar' + env['MSVSPROJECTSUFFIX'], srcs = barsrcs, incs = barincs, localincs = barlocalincs, resources = barresources, misc = barmisc, buildtarget = buildtarget, variant = 'Release') Starting with version 2.4 of SCons it's also possible to specify the optional argument DebugSettings, which creates files for debugging under Visual Studio: DebugSettings A dictionary of debug settings that get written to the .vcproj.user or the .vcxproj.user file, depending on the version installed. As it is done for cmdargs (see above), you can specify a DebugSettings dictionary per variant. If you give only one, it will be propagated to all variants. Currently, only Visual Studio v9.0 and Visual Studio version v11 are implemented, for other versions no file is generated. To generate the user file, you just need to add a DebugSettings dictionary to the environment with the right parameters for your MSVS version. If the dictionary is empty, or does not contain any good value, no file will be generated.Following is a more contrived example, involving the setup of a project for variants and DebugSettings:# Assuming you store your defaults in a file vars = Variables('variables.py') msvcver = vars.args.get('vc', '9') # Check command args to force one Microsoft Visual Studio version if msvcver == '9' or msvcver == '11': env = Environment(MSVC_VERSION=msvcver+'.0', MSVC_BATCH=False) else: env = Environment() AddOption('--userfile', action='store_true', dest='userfile', default=False, help="Create Visual Studio Project user file") # # 1. Configure your Debug Setting dictionary with options you want in the list # of allowed options, for instance if you want to create a user file to launch # a specific application for testing your dll with Microsoft Visual Studio 2008 (v9): # V9DebugSettings = { 'Command':'c:\\myapp\\using\\thisdll.exe', 'WorkingDirectory': 'c:\\myapp\\using\\', 'CommandArguments': '-p password', # 'Attach':'false', # 'DebuggerType':'3', # 'Remote':'1', # 'RemoteMachine': None, # 'RemoteCommand': None, # 'HttpUrl': None, # 'PDBPath': None, # 'SQLDebugging': None, # 'Environment': '', # 'EnvironmentMerge':'true', # 'DebuggerFlavor': None, # 'MPIRunCommand': None, # 'MPIRunArguments': None, # 'MPIRunWorkingDirectory': None, # 'ApplicationCommand': None, # 'ApplicationArguments': None, # 'ShimCommand': None, # 'MPIAcceptMode': None, # 'MPIAcceptFilter': None, } # # 2. Because there are a lot of different options depending on the Microsoft # Visual Studio version, if you use more than one version you have to # define a dictionary per version, for instance if you want to create a user # file to launch a specific application for testing your dll with Microsoft # Visual Studio 2012 (v11): # V10DebugSettings = { 'LocalDebuggerCommand': 'c:\\myapp\\using\\thisdll.exe', 'LocalDebuggerWorkingDirectory': 'c:\\myapp\\using\\', 'LocalDebuggerCommandArguments': '-p password', # 'LocalDebuggerEnvironment': None, # 'DebuggerFlavor': 'WindowsLocalDebugger', # 'LocalDebuggerAttach': None, # 'LocalDebuggerDebuggerType': None, # 'LocalDebuggerMergeEnvironment': None, # 'LocalDebuggerSQLDebugging': None, # 'RemoteDebuggerCommand': None, # 'RemoteDebuggerCommandArguments': None, # 'RemoteDebuggerWorkingDirectory': None, # 'RemoteDebuggerServerName': None, # 'RemoteDebuggerConnection': None, # 'RemoteDebuggerDebuggerType': None, # 'RemoteDebuggerAttach': None, # 'RemoteDebuggerSQLDebugging': None, # 'DeploymentDirectory': None, # 'AdditionalFiles': None, # 'RemoteDebuggerDeployDebugCppRuntime': None, # 'WebBrowserDebuggerHttpUrl': None, # 'WebBrowserDebuggerDebuggerType': None, # 'WebServiceDebuggerHttpUrl': None, # 'WebServiceDebuggerDebuggerType': None, # 'WebServiceDebuggerSQLDebugging': None, } # # 3. Select the dictionary you want depending on the version of visual Studio # Files you want to generate. # if not env.GetOption('userfile'): dbgSettings = None elif env.get('MSVC_VERSION', None) == '9.0': dbgSettings = V9DebugSettings elif env.get('MSVC_VERSION', None) == '11.0': dbgSettings = V10DebugSettings else: dbgSettings = None # # 4. Add the dictionary to the DebugSettings keyword. # barsrcs = ['bar.cpp', 'dllmain.cpp', 'stdafx.cpp'] barincs = ['targetver.h'] barlocalincs = ['StdAfx.h'] barresources = ['bar.rc','resource.h'] barmisc = ['ReadMe.txt'] dll = env.SharedLibrary(target = 'bar.dll', source = barsrcs) env.MSVSProject(target = 'Bar' + env['MSVSPROJECTSUFFIX'], srcs = barsrcs, incs = barincs, localincs = barlocalincs, resources = barresources, misc = barmisc, buildtarget = [dll[0]] * 2, variant = ('Debug|Win32', 'Release|Win32'), cmdargs = 'vc=%s' % msvcver, DebugSettings = (dbgSettings, {})) Builds a Microsoft Visual Studio solution file. This builds a Visual Studio solution file, based on the version of Visual Studio that is configured (either the latest installed version, or the version specified by &cv-link-MSVS_VERSION; in the construction environment). For Visual Studio 6, it will generate a .dsw file. For Visual Studio 7 (.NET), it will generate a .sln file. The following values must be specified: target The name of the target .dsw or .sln file. The correct suffix for the version of Visual Studio must be used, but the value &cv-link-MSVSSOLUTIONSUFFIX; will be defined to the correct value (see example below). variant The name of this particular variant, or a list of variant names (the latter is only supported for MSVS 7 solutions). These are typically things like "Debug" or "Release", but really can be anything you want. For MSVS 7 they may also specify target platform, like this "Debug|Xbox". Default platform is Win32. projects A list of project file names, or Project nodes returned by calls to the &b-MSVSProject; Builder, to be placed into the solution file. It should be noted that these file names are NOT added to the $SOURCES environment variable in form of files, but rather as strings. This is because they represent file names to be added to the solution file, not the source files used to build the solution file. Example Usage: env.MSVSSolution(target = 'Bar' + env['MSVSSOLUTIONSUFFIX'], projects = ['bar' + env['MSVSPROJECTSUFFIX']], variant = 'Release') When the Microsoft Visual Studio tools are initialized, they set up this dictionary with the following keys: VERSION the version of MSVS being used (can be set via &cv-link-MSVS_VERSION;) VERSIONS the available versions of MSVS installed VCINSTALLDIR installed directory of Visual C++ VSINSTALLDIR installed directory of Visual Studio FRAMEWORKDIR installed directory of the .NET framework FRAMEWORKVERSIONS list of installed versions of the .NET framework, sorted latest to oldest. FRAMEWORKVERSION latest installed version of the .NET framework FRAMEWORKSDKDIR installed location of the .NET SDK. PLATFORMSDKDIR installed location of the Platform SDK. PLATFORMSDK_MODULES dictionary of installed Platform SDK modules, where the dictionary keys are keywords for the various modules, and the values are 2-tuples where the first is the release date, and the second is the version number. If a value isn't set, it wasn't available in the registry. Sets the architecture for which the generated project(s) should build. The default value is x86. amd64 is also supported by &SCons; for some Visual Studio versions. Trying to set &cv-MSVS_ARCH; to an architecture that's not supported for a given Visual Studio version will generate an error. The string placed in a generated Microsoft Visual Studio project file as the value of the ProjectGUID attribute. There is no default value. If not defined, a new GUID is generated. The path name placed in a generated Microsoft Visual Studio project file as the value of the SccAuxPath attribute if the MSVS_SCC_PROVIDER construction variable is also set. There is no default value. The root path of projects in your SCC workspace, i.e the path under which all project and solution files will be generated. It is used as a reference path from which the relative paths of the generated Microsoft Visual Studio project and solution files are computed. The relative project file path is placed as the value of the SccLocalPath attribute of the project file and as the values of the SccProjectFilePathRelativizedFromConnection[i] (where [i] ranges from 0 to the number of projects in the solution) attributes of the GlobalSection(SourceCodeControl) section of the Microsoft Visual Studio solution file. Similarly the relative solution file path is placed as the values of the SccLocalPath[i] (where [i] ranges from 0 to the number of projects in the solution) attributes of the GlobalSection(SourceCodeControl) section of the Microsoft Visual Studio solution file. This is used only if the MSVS_SCC_PROVIDER construction variable is also set. The default value is the current working directory. The project name placed in a generated Microsoft Visual Studio project file as the value of the SccProjectName attribute if the MSVS_SCC_PROVIDER construction variable is also set. In this case the string is also placed in the SccProjectName0 attribute of the GlobalSection(SourceCodeControl) section of the Microsoft Visual Studio solution file. There is no default value. The string placed in a generated Microsoft Visual Studio project file as the value of the SccProvider attribute. The string is also placed in the SccProvider0 attribute of the GlobalSection(SourceCodeControl) section of the Microsoft Visual Studio solution file. There is no default value. Sets the preferred version of Microsoft Visual Studio to use. If &cv-MSVS_VERSION; is not set, &SCons; will (by default) select the latest version of Visual Studio installed on your system. So, if you have version 6 and version 7 (MSVS .NET) installed, it will prefer version 7. You can override this by specifying the MSVS_VERSION variable in the Environment initialization, setting it to the appropriate version ('6.0' or '7.0', for example). If the specified version isn't installed, tool initialization will fail. This is obsolete: use &cv-MSVC_VERSION; instead. If &cv-MSVS_VERSION; is set and &cv-MSVC_VERSION; is not, &cv-MSVC_VERSION; will be set automatically to &cv-MSVS_VERSION;. If both are set to different values, scons will raise an error. The build command line placed in a generated Microsoft Visual Studio project file. The default is to have Visual Studio invoke SCons with any specified build targets. The clean command line placed in a generated Microsoft Visual Studio project file. The default is to have Visual Studio invoke SCons with the -c option to remove any specified targets. The encoding string placed in a generated Microsoft Visual Studio project file. The default is encoding Windows-1252. The action used to generate Microsoft Visual Studio project files. The suffix used for Microsoft Visual Studio project (DSP) files. The default value is .vcproj when using Visual Studio version 7.x (.NET) or later version, and .dsp when using earlier versions of Visual Studio. The rebuild command line placed in a generated Microsoft Visual Studio project file. The default is to have Visual Studio invoke SCons with any specified rebuild targets. The SCons used in generated Microsoft Visual Studio project files. The default is the version of SCons being used to generate the project file. The SCons flags used in generated Microsoft Visual Studio project files. The default SCons command used in generated Microsoft Visual Studio project files. The sconscript file (that is, &SConstruct; or &SConscript; file) that will be invoked by Visual Studio project files (through the &cv-link-MSVSSCONSCOM; variable). The default is the same sconscript file that contains the call to &b-MSVSProject; to build the project file. The action used to generate Microsoft Visual Studio solution files. The suffix used for Microsoft Visual Studio solution (DSW) files. The default value is .sln when using Visual Studio version 7.x (.NET), and .dsw when using earlier versions of Visual Studio. The (optional) path to the SCons library directory, initialized from the external environment. If set, this is used to construct a shorter and more efficient search path in the &cv-link-MSVSSCONS; command line executed from Microsoft Visual Studio project files.