/* * Copyright (c) 2010 Remko Tronçon * Licensed under the GNU General Public License v3. * See Documentation/Licenses/GPLv3.txt for more information. */ //... #include <iostream> #include <boost/bind.hpp> #include <Swiften/Swiften.h> using namespace Swift; using namespace boost; //... class EchoBot { public: EchoBot(NetworkFactories* networkFactories) { //... client = new Client("echobot@wonderland.lit", "mypass", networkFactories); client->setAlwaysTrustCertificates(); client->onConnected.connect(bind(&EchoBot::handleConnected, this)); client->onMessageReceived.connect( bind(&EchoBot::handleMessageReceived, this, _1)); //... client->onPresenceReceived.connect( bind(&EchoBot::handlePresenceReceived, this, _1)); //... tracer = new ClientXMLTracer(client); client->connect(); //... } //... ~EchoBot() { delete tracer; delete client; } private: //... void handlePresenceReceived(Presence::ref presence) { // Automatically approve subscription requests if (presence->getType() == Presence::Subscribe) { Presence::ref response = Presence::create(); response->setTo(presence->getFrom()); response->setType(Presence::Subscribed); client->sendPresence(response); } } void handleConnected() { // Request the roster GetRosterRequest::ref rosterRequest = GetRosterRequest::create(client->getIQRouter()); rosterRequest->onResponse.connect( bind(&EchoBot::handleRosterReceived, this, _2)); rosterRequest->send(); } void handleRosterReceived(ErrorPayload::ref error) { if (error) { std::cerr << "Error receiving roster. Continuing anyway."; } // Send initial available presence client->sendPresence(Presence::create("Send me a message")); } //... void handleMessageReceived(Message::ref message) { // Echo back the incoming message message->setTo(message->getFrom()); message->setFrom(JID()); client->sendMessage(message); } private: Client* client; ClientXMLTracer* tracer; //... }; //... int main(int, char**) { SimpleEventLoop eventLoop; BoostNetworkFactories networkFactories(&eventLoop); EchoBot bot(&networkFactories); eventLoop.run(); return 0; } //...