/* * Copyright (c) 2013 Isode Limited. * All rights reserved. * See the COPYING file for more information. */ #pragma once #include #include namespace Swift { class DefaultElementConvertor : public LuaElementConvertor { public: DefaultElementConvertor(); virtual ~DefaultElementConvertor(); virtual boost::shared_ptr convertFromLua(lua_State*, int index, const std::string& type) SWIFTEN_OVERRIDE; virtual boost::optional convertToLua(lua_State*, boost::shared_ptr) SWIFTEN_OVERRIDE; }; }