/* * Copyright (c) 2013-2017 Isode Limited. * All rights reserved. * See the COPYING file for more information. */ #pragma once #include namespace Swift { class DefaultElementConvertor : public LuaElementConvertor { public: DefaultElementConvertor(); virtual ~DefaultElementConvertor() override; virtual std::shared_ptr convertFromLua(lua_State*, int index, const std::string& type) override; virtual boost::optional convertToLua(lua_State*, std::shared_ptr) override; }; }