/* * Copyright (c) 2014-2017 Isode Limited. * All rights reserved. * See the COPYING file for more information. */ #pragma once #include #include namespace Swift { class StatusConvertor : public GenericLuaElementConvertor { public: StatusConvertor(); virtual ~StatusConvertor() override; virtual std::shared_ptr doConvertFromLua(lua_State*) override; virtual void doConvertToLua(lua_State*, std::shared_ptr) override; }; }