/* * Copyright (c) 2014-2016 Isode Limited. * All rights reserved. * See the COPYING file for more information. */ #pragma once #include #include #include namespace Swift { class LuaElementConvertors; class SubjectConvertor : public GenericLuaElementConvertor { public: SubjectConvertor(); virtual ~SubjectConvertor(); virtual boost::shared_ptr doConvertFromLua(lua_State*) SWIFTEN_OVERRIDE; virtual void doConvertToLua(lua_State*, boost::shared_ptr) SWIFTEN_OVERRIDE; }; }