import Version, os.path Import(["env"]) if env["SCONS_STAGE"] == "build" and not GetOption("help") and not env.get("HAVE_LUA", 0) : print "Warning: Lua was not found. Sluift will not be built." if "Sluift" in env["PROJECTS"] : env["PROJECTS"].remove("Sluift") elif env["SCONS_STAGE"] == "build" : sluift_sources = [ "Lua/Value.cpp", "Lua/Exception.cpp", "Lua/Check.cpp", "Lua/FunctionRegistration.cpp", "Lua/FunctionRegistry.cpp", "Lua/LuaUtils.cpp", "LuaElementConvertors.cpp", "LuaElementConvertor.cpp", "Response.cpp", "ElementConvertors/BodyConvertor.cpp", "ElementConvertors/VCardUpdateConvertor.cpp", "ElementConvertors/PubSubEventConvertor.cpp", "ElementConvertors/RawXMLElementConvertor.cpp", "ElementConvertors/DOMElementConvertor.cpp", "ElementConvertors/DefaultElementConvertor.cpp", "ElementConvertors/DiscoInfoConvertor.cpp", "ElementConvertors/DiscoItemsConvertor.cpp", "ElementConvertors/FormConvertor.cpp", "ElementConvertors/SoftwareVersionConvertor.cpp", "ElementConvertors/VCardConvertor.cpp", "ElementConvertors/CommandConvertor.cpp", "ElementConvertors/StatusConvertor.cpp", "ElementConvertors/StatusShowConvertor.cpp", "ElementConvertors/DelayConvertor.cpp", "Helpers.cpp", "SluiftClient.cpp", "SluiftComponent.cpp", "Watchdog.cpp", "core.c", "client.cpp", "component.cpp", "sluift.cpp" ] sluift_sources += env.SConscript("ElementConvertors/SConscript") sluift_env = env.Clone() sluift_env.UseFlags(env.get("LUA_FLAGS", {})) sluift_env.UseFlags(env["SWIFTEN_FLAGS"]) sluift_env.UseFlags(env["SWIFTEN_DEP_FLAGS"]) # Support compilation on both Lua 5.1 and Lua 5.2 sluift_env.Append(CPPDEFINES = ["LUA_COMPAT_ALL"]) if sluift_env["PLATFORM"] == "win32" : sluift_env.Append(CPPDEFINES = ["SLUIFT_BUILD_DLL"]) if sluift_env["PLATFORM"] == "darwin" and os.path.isdir("/Applications/iTunes.app") : sluift_env.Append(FRAMEWORKS = ["ScriptingBridge"]) sluift_env.Command("iTunes.h", "/Applications/iTunes.app", "sdef ${SOURCE} | sdp -fh --basename iTunes -V 10.10 -o ${TARGET.dir}") sluift_env.Append(CPPDEFINES = ["HAVE_ITUNES"]) sluift_sources += ["ITunesInterface.mm"] # Generate Version.h version_header = "#pragma once\n\n" version_header += "#define SLUIFT_VERSION_STRING \"" + Version.getBuildVersion(env.Dir("#").abspath, "sluift") + "\"\n" sluift_env.WriteVal("Version.h", sluift_env.Value(version_header)) # Generate core.c def generate_embedded_lua(env, target, source) : f = open(source[0].abspath, "r") data = f.read() f.close() f = open(target[0].abspath, "w") f.write('#include \n') f.write('const size_t ' + source[0].name.replace(".", "_") + "_size = " + str(len(data)) + ";\n") f.write('const char ' + source[0].name.replace(".", "_") + "[] = {" + ", ".join([str(ord(c)) for c in data]) + "};\n") f.close() sluift_env.Command("core.c", ["core.lua"], env.Action(generate_embedded_lua, cmdstr="$GENCOMSTR")) sluift_env.WriteVal("dll.c", sluift_env.Value("")) sluift_sources = [env.File(x) for x in sluift_sources] for sluift_variant in ['dll', 'exe'] : SConscript(["SConscript.variant"], variant_dir = sluift_variant, duplicate = 0, exports = ['sluift_sources', 'sluift_variant', 'sluift_env'])