#include #include #include #include "sluift.h" // A built-in table print function // From: http://lua-users.org/wiki/TableSerialization static const char tprint[] = "function tprint (tt, indent, done)\n" " done = done or {}\n" " indent = indent or 0\n" " if type(tt) == \"table\" then\n" " for key, value in pairs (tt) do\n" " io.write(string.rep (\" \", indent)) -- indent it\n" " if type (value) == \"table\" and not done [value] then\n" " done [value] = true\n" " io.write(string.format(\"[%s] => table\\n\", tostring (key)));\n" " io.write(string.rep (\" \", indent+4)) -- indent it\n" " io.write(\"(\\n\");\n" " tprint (value, indent + 7, done)\n" " io.write(string.rep (\" \", indent+4)) -- indent it\n" " io.write(\")\\n\");\n" " else\n" " io.write(string.format(\"[%s] => %s\\n\",\n" " tostring (key), tostring(value)))\n" " end\n" " end\n" " elseif type(tt) == \"nil\" then\n" " io.write(\"nil\\n\")\n" " else\n" " io.write(tt .. \"\\n\")\n" " end\n" "end\n"; static const luaL_Reg lualibs[] = { {"", luaopen_base}, {LUA_LOADLIBNAME, luaopen_package}, {LUA_TABLIBNAME, luaopen_table}, {LUA_IOLIBNAME, luaopen_io}, {LUA_OSLIBNAME, luaopen_os}, {LUA_STRLIBNAME, luaopen_string}, {LUA_MATHLIBNAME, luaopen_math}, {LUA_DBLIBNAME, luaopen_debug}, {"sluift", luaopen_sluift}, {NULL, NULL} }; LUALIB_API void luaL_openlibs (lua_State *L) { const luaL_Reg *lib = lualibs; for (; lib->func; lib++) { lua_pushcfunction(L, lib->func); lua_pushstring(L, lib->name); lua_call(L, 1, 0); } if (luaL_dostring(L, tprint) != 0) { fprintf(stderr, "%s\n", lua_tostring(L, -1)); lua_pop(L, 1); } }