/*
 * Copyright (c) 2010-2016 Isode Limited.
 * All rights reserved.
 * See the COPYING file for more information.
 */

#include <SwifTools/Application/WindowsApplicationPathProvider.h>

#include <cassert>

#include <windows.h>

#include <Swiften/Base/String.h>

namespace Swift {

WindowsApplicationPathProvider::WindowsApplicationPathProvider(const std::string& name) : ApplicationPathProvider(name) {
    resourceDirs.push_back(getExecutableDir());
    resourceDirs.push_back(getExecutableDir() / "../resources"); // Development
}

boost::filesystem::path WindowsApplicationPathProvider::getDataDir() const {
    wchar_t* appDirRaw = _wgetenv(L"APPDATA");
    assert(appDirRaw);
    boost::filesystem::path result(
            boost::filesystem::path(appDirRaw) / getApplicationName());
    boost::filesystem::create_directory(result);
    return result;
}

boost::filesystem::path WindowsApplicationPathProvider::getHomeDir() const {
    //FIXME: This should be My Documents
    wchar_t* homeDirRaw = _wgetenv(L"USERPROFILE");
    assert(homeDirRaw);
    return boost::filesystem::path(homeDirRaw);
}


}