/* * Copyright (c) 2010 Remko Tronçon * Licensed under the GNU General Public License v3. * See Documentation/Licenses/GPLv3.txt for more information. */ #pragma once #include namespace Swift { class WindowsApplicationPathProvider : public ApplicationPathProvider { public: WindowsApplicationPathProvider(const std::string& name); boost::filesystem::path getDataDir() const; boost::filesystem::path getHomeDir() const; virtual std::vector getResourceDirs() const { return resourceDirs; } private: std::vector resourceDirs; }; }