/* * Copyright (c) 2010-2016 Isode Limited. * All rights reserved. * See the COPYING file for more information. */ #pragma once #include #include namespace Swift { class IdleDetector { public: IdleDetector() : idle(false), idleTimeSeconds(300) {} virtual ~IdleDetector(); void setIdleTimeSeconds(int time) { idleTimeSeconds = time; } int getIdleTimeSeconds() const { return idleTimeSeconds; } virtual bool isIdle() const { return idle; } boost::signals2::signal onIdleChanged; void setIdle(bool b) { if (b != idle) { idle = b; onIdleChanged(b); } } private: bool idle; int idleTimeSeconds; }; }