/* * Copyright (c) 2013 Tobias Markmann * Licensed under the Simplified BSD license. * See Documentation/Licenses/BSD-simplified.txt for more information. */ /* * Copyright (c) 2015-2017 Isode Limited. * All rights reserved. * See the COPYING file for more information. */ #include #include #include #include #include #include namespace Swift { MacOSXChecker::MacOSXChecker() { NSSpellChecker* spellChecker = [NSSpellChecker sharedSpellChecker]; [spellChecker setAutomaticallyIdentifiesLanguages:YES]; } MacOSXChecker::~MacOSXChecker() { } bool MacOSXChecker::isCorrect(const std::string& /*word*/) { // No content since it doesn't seem to be used anywhere. return false; } bool MacOSXChecker::isAutomaticallyDetectingLanguage() { return true; } void MacOSXChecker::setActiveLanguage(const std::string& /*language*/) { assert(false); } std::string MacOSXChecker::activeLanguage() const { assert(false); } std::vector MacOSXChecker::supportedLanguages() const { assert(false); } void MacOSXChecker::getSuggestions(const std::string& word, std::vector& list) { NSSpellChecker* spellChecker = [NSSpellChecker sharedSpellChecker]; NSString* wordString = [[NSString alloc] initWithUTF8String: word.c_str()]; NSArray* suggestions = [spellChecker guessesForWordRange:NSMakeRange(0, [wordString length]) inString:wordString language:nil inSpellDocumentWithTag:0]; for(unsigned int i = 0; i < [suggestions count]; ++i) { list.push_back(ns2StdString([suggestions objectAtIndex:i])); } [wordString release]; } void MacOSXChecker::checkFragment(const std::string& fragment, PositionPairList& misspelledPositions) { NSSpellChecker* spellChecker = [NSSpellChecker sharedSpellChecker]; size_t nextLocation = 0; NSRange range; NSString *fragmentString = [[NSString alloc] initWithUTF8String: fragment.c_str()]; do { range = [spellChecker checkSpellingOfString:fragmentString startingAt:static_cast(nextLocation)]; if (range.location != NSNotFound) { if (range.location < nextLocation) break; misspelledPositions.push_back(PositionPair(range.location, range.location + range.length)); nextLocation = range.location + range.length + 1; } } while (range.location != NSNotFound); [fragmentString release]; } }