/* * Copyright (c) 2010-2016 Isode Limited. * All rights reserved. * See the COPYING file for more information. */ #pragma once #include #include #include #include #include namespace Swift { class UIEventStream; class NickValidator : public QValidator { Q_OBJECT public: NickValidator(QObject* parent) : QValidator(parent) { } virtual QValidator::State validate(QString& input, int& /*pos*/) const { if (input.isEmpty()) { return QValidator::Intermediate; } JID test("alice", "wonderland.lit", Q2PSTRING(input)); return test.isValid() ? QValidator::Acceptable : QValidator::Invalid; } }; class RoomJIDValidator : public QValidator { Q_OBJECT public: RoomJIDValidator(QObject* parent) : QValidator(parent) { } virtual QValidator::State validate(QString& input, int& /*pos*/) const { if (input.isEmpty()) { return QValidator::Intermediate; } JID roomJID(Q2PSTRING(input)); if (roomJID.getNode().empty() || roomJID.getDomain().empty()) { return QValidator::Intermediate; } return (roomJID.getResource().empty() && !roomJID.getNode().empty() && !roomJID.getDomain().empty() && roomJID.isValid()) ? QValidator::Acceptable : QValidator::Invalid; } }; class QtJoinMUCWindow : public QWidget, public JoinMUCWindow { Q_OBJECT public: QtJoinMUCWindow(UIEventStream* uiEventStream); virtual void setNick(const std::string& nick); virtual void setMUC(const std::string& nick); virtual void show(); private slots: void handleJoin(); void handleSearch(); private: Ui::QtJoinMUCWindow ui; std::string lastSetNick; UIEventStream* uiEventStream; }; }