/* * Copyright (c) 2010-2016 Isode Limited. * All rights reserved. * See the COPYING file for more information. */ #pragma GCC diagnostic ignored "-Wredundant-decls" #include #include #if defined (Q_OS_UNIX) && !defined(Q_OS_MAC) #include #endif #include #include #include #include #include namespace Swift { QtSystemTray::QtSystemTray() : QObject(), statusType_(StatusShow::None), trayMenu_(nullptr), onlineIcon_(":icons/online.png"), awayIcon_(":icons/away.png"), dndIcon_(":icons/dnd.png"), offlineIcon_(":icons/offline.png"), newMessageIcon_(":icons/new-chat.png"), throbberMovie_(":/icons/connecting.mng"), unreadMessages_(false), connecting_(false) { trayIcon_ = new QSystemTrayIcon(offlineIcon_); trayIcon_->setToolTip("Swift"); connect(trayIcon_, SIGNAL(activated(QSystemTrayIcon::ActivationReason)), this, SLOT(handleIconActivated(QSystemTrayIcon::ActivationReason))); connect(&throbberMovie_, SIGNAL(frameChanged(int)), this, SLOT(handleThrobberFrameChanged(int))); #if defined (Q_OS_UNIX) && !defined(Q_OS_MAC) bool isUnity = QDBusInterface("com.canonical.Unity.Launcher", "/com/canonical/Unity/Launcher").isValid(); if (isUnity) { // Add an activation menu, because this is the only way to get the application to the // front on Unity. See the README for sni-qt (which handles Qt tray icons for Unity) trayMenu_ = new QMenu(); QAction* showAction = new QAction(QString("Show/Hide"), this); connect(showAction, SIGNAL(triggered()), SIGNAL(clicked())); trayMenu_->addAction(showAction); trayIcon_->setContextMenu(trayMenu_); } #endif trayIcon_->show(); } QtSystemTray::~QtSystemTray() { delete trayMenu_; delete trayIcon_; } void QtSystemTray::setUnreadMessages(bool some) { unreadMessages_ = some; updateStatusIcon(); } void QtSystemTray::handleThrobberFrameChanged(int /*frameNumber*/) { trayIcon_->setIcon(QIcon(throbberMovie_.currentPixmap())); } void QtSystemTray::setConnecting() { connecting_ = true; updateStatusIcon(); } void QtSystemTray::handleIconActivated(QSystemTrayIcon::ActivationReason reason) { if (reason == QSystemTrayIcon::Trigger) { emit clicked(); } } void QtSystemTray::setStatusType(StatusShow::Type type) { connecting_ = false; statusType_ = type; updateStatusIcon(); } void QtSystemTray::updateStatusIcon() { throbberMovie_.stop(); if (unreadMessages_) { trayIcon_->setIcon(newMessageIcon_); } else if (connecting_) { throbberMovie_.start(); } else { switch (statusType_) { case StatusShow::Online : trayIcon_->setIcon(onlineIcon_);break; case StatusShow::FFC : trayIcon_->setIcon(onlineIcon_);break; case StatusShow::Away : trayIcon_->setIcon(awayIcon_);break; case StatusShow::XA : trayIcon_->setIcon(awayIcon_);break; case StatusShow::DND : trayIcon_->setIcon(dndIcon_);break; case StatusShow::None : trayIcon_->setIcon(offlineIcon_);break; } } } }