/* * Copyright (c) 2010 Kevin Smith * Licensed under the GNU General Public License v3. * See Documentation/Licenses/GPLv3.txt for more information. */ #include "GroupItemDelegate.h" #include #include namespace Swift { GroupItemDelegate::GroupItemDelegate() : groupFont_(QApplication::font()) { groupFont_.setPointSize(common_.nameFont.pointSize() - common_.detailFontSizeDrop); groupFont_.setWeight(QFont::Bold); } QSize GroupItemDelegate::sizeHint(const QStyleOptionViewItem& /*option*/, const QModelIndex& /*index*/) const { QFontMetrics groupMetrics(groupFont_); return QSize(150, groupMetrics.height() + 4); } void GroupItemDelegate::paint(QPainter* painter, const QStyleOptionViewItem& option, const QString& name, int rowCount, bool expanded) const { painter->save(); painter->setPen(QPen(QColor(189, 189, 189))); //FIXME: It looks like Qt is passing us a rectangle that's too small //This deliberately draws outside the lines, and we need to find a better solution. int correctionAmount = groupCornerRadius_ > 0 ? 0 : 1; QRect region(QPoint(option.rect.left() - correctionAmount, option.rect.top()), QSize(option.rect.width() + correctionAmount, option.rect.height() - common_.verticalMargin)); QLinearGradient fillGradient(region.topLeft(), region.bottomLeft()); fillGradient.setColorAt(0, QColor(244, 244, 244)); fillGradient.setColorAt(0.1, QColor(231, 231, 231)); fillGradient.setColorAt(1, QColor(209, 209, 209)); QBrush backgroundBrush = QBrush(fillGradient); QPainterPath fillPath; fillPath.addRoundedRect(region, groupCornerRadius_, groupCornerRadius_); QPainterPath linePath; linePath.addRoundedRect(region, groupCornerRadius_, groupCornerRadius_); painter->fillPath(fillPath, backgroundBrush); painter->drawPath(linePath); double triangleWidth = 9; double triangleHeight = 5; paintExpansionTriangle(painter, region.adjusted(common_.horizontalMargin + 1, 0, 0, 0), triangleWidth, triangleHeight, expanded); int textLeftOffset = 3 * common_.horizontalMargin + 1 + triangleWidth; QFontMetrics fontMetrics(groupFont_); int textTopOffset = (option.rect.height() - fontMetrics.height()) / 2; painter->setFont(groupFont_); int contactCountWidth = 0; QRect textRect = region.adjusted(textLeftOffset, textTopOffset, -1 * textLeftOffset, -1 * textTopOffset); if (!expanded) { QFontMetrics groupMetrics(groupFont_); int contactCount = rowCount; QString countString = QString("%1").arg(contactCount); contactCountWidth = groupMetrics.width(countString) + 2 * common_.horizontalMargin; int offsetAmount = textRect.width() - contactCountWidth + common_.horizontalMargin; QRect countRect = textRect.adjusted(offsetAmount, 0, 0/*-1 * offsetAmount*/, 0); //qDebug() << "Painting count string " << countString << " at " << countRect << " from offset " << offsetAmount; paintShadowText(painter, countRect, countString); } QRect nameTextRect = textRect.adjusted(0, 0, contactCountWidth, 0); paintShadowText(painter, nameTextRect, name); painter->restore(); } void GroupItemDelegate::paintExpansionTriangle(QPainter* painter, const QRect& region, int width, int height, bool expanded) const { QBrush triangleBrush(QColor(110, 110, 110)); QBrush triangleShadowBrush(QColor(47, 47, 47)); QPainterPath trianglePath; QPainterPath triangleShadowPath; QPolygonF triangle; QPolygonF triangleShadow; QPointF triangleTopLeft(region.left(), region.top() + region.height() / 2 - height / 2); QPointF shadowOffset(0,-1); QPointF trianglePoint2; QPointF trianglePoint3; if (expanded) { triangleTopLeft += QPoint(0, 1); trianglePoint2 = triangleTopLeft + QPointF(width, 0); trianglePoint3 = trianglePoint2 + QPointF(-1 * (width / 2), height); //qDebug() << "Plotting expanded" << triangleTopLeft << ", " << trianglePoint2 << ", " << trianglePoint3; } else { trianglePoint2 = triangleTopLeft + QPointF(0, width); trianglePoint3 = trianglePoint2 + QPointF(height, -1 * (width / 2)); //qDebug() << "Plotting collapsed" << triangleTopLeft << ", " << trianglePoint2 << ", " << trianglePoint3; } triangle << triangleTopLeft << trianglePoint2 << trianglePoint3 << triangleTopLeft; triangleShadow << triangleTopLeft + shadowOffset << trianglePoint2 + shadowOffset << trianglePoint3 + shadowOffset << triangleTopLeft + shadowOffset; trianglePath.addPolygon(triangle); triangleShadowPath.addPolygon(triangleShadow); painter->fillPath(triangleShadowPath, triangleShadowBrush); painter->fillPath(trianglePath, triangleBrush); } void GroupItemDelegate::paintShadowText(QPainter* painter, const QRect& region, const QString& text) const { painter->setPen(QPen(QColor(254, 254, 254))); painter->drawText(region.adjusted(0, 1, 0, 0), Qt::AlignTop, text); painter->setPen(QPen(QColor(115, 115, 115))); painter->drawText(region, Qt::AlignTop, text); } const int GroupItemDelegate::groupCornerRadius_ = 0; }