#pragma once #include "Swift/QtUI/Roster/QtTreeWidgetItem.h" #include #include namespace Swift { class RosterModel : public QAbstractItemModel { Q_OBJECT public: RosterModel(); ~RosterModel(); void setRoot(QtTreeWidgetItem* tree); int columnCount(const QModelIndex& parent = QModelIndex()) const; QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const; QModelIndex index(int row, int column, const QModelIndex & parent = QModelIndex()) const; QModelIndex index(QtTreeWidgetItem* item) const; QModelIndex parent(const QModelIndex& index) const; int rowCount(const QModelIndex& parent = QModelIndex()) const; signals: void itemExpanded(const QModelIndex& item, bool expanded); private slots: void handleItemChanged(QtTreeWidgetItem* item); private: QtTreeWidgetItem* tree_; }; }