/* * Copyright (c) 2010 Remko Tronçon * Licensed under the GNU General Public License v3. * See Documentation/Licenses/GPLv3.txt for more information. */ #pragma once #include #include "Swiften/Base/boost_bsignals.h" #include "Swiften/Base/ByteArray.h" namespace Swift { class JID; class AvatarManager { public: virtual ~AvatarManager(); virtual ByteArray getAvatar(const JID&) const = 0; virtual boost::filesystem::path getAvatarPath(const JID&) const = 0; boost::signal onAvatarChanged; }; }