/* * Copyright (c) 2010 Remko Tronçon * Licensed under the GNU General Public License v3. * See Documentation/Licenses/GPLv3.txt for more information. */ #pragma once #include namespace Swift { class String; class ByteArray; class AvatarStorage { public: virtual ~AvatarStorage(); virtual bool hasAvatar(const String& hash) const = 0; virtual void addAvatar(const String& hash, const ByteArray& avatar) = 0; virtual ByteArray getAvatar(const String& hash) const = 0; virtual boost::filesystem::path getAvatarPath(const String& hash) const = 0; }; }