/* * Copyright (c) 2012-2016 Isode Limited. * All rights reserved. * See the COPYING file for more information. */ #include <Swiften/Base/BoostRandomGenerator.h> #include <ctime> #include <numeric> #include <boost/random/uniform_int.hpp> #include <boost/random/variate_generator.hpp> namespace Swift { BoostRandomGenerator::BoostRandomGenerator() { // FIXME: Not a good seed generator.seed(static_cast<unsigned int>(std::time(nullptr))); } int BoostRandomGenerator::generateRandomInteger(int maximum) { boost::uniform_int<> distribution(0, maximum); return distribution(generator); } }