/* * Copyright (c) 2012-2017 Isode Limited. * All rights reserved. * See the COPYING file for more information. */ #include #include #include namespace { template typename std::enable_if::type createSeededRandomEngine() { typename T::result_type random_data[N]; std::random_device source; std::generate(std::begin(random_data), std::end(random_data), std::ref(source)); std::seed_seq seeds(std::begin(random_data), std::end(random_data)); return T(seeds); } } namespace Swift { StdRandomGenerator::StdRandomGenerator() : generator(createSeededRandomEngine()) { } int StdRandomGenerator::generateRandomInteger(int maximum) { std::uniform_int_distribution<> distribution(0, maximum); return distribution(generator); } }