/* * Copyright (c) 2010 Remko Tronçon * Licensed under the GNU General Public License v3. * See Documentation/Licenses/GPLv3.txt for more information. */ #pragma once #include namespace Swift { class VCardMemoryStorage; /** * An implementation of Storages for storing all * controller data in memory. */ class MemoryStorages : public Storages { public: MemoryStorages(); ~MemoryStorages(); virtual VCardStorage* getVCardStorage() const; virtual AvatarStorage* getAvatarStorage() const; virtual CapsStorage* getCapsStorage() const; virtual RosterStorage* getRosterStorage() const; private: VCardMemoryStorage* vcardStorage; AvatarStorage* avatarStorage; CapsStorage* capsStorage; RosterStorage* rosterStorage; }; }