/*
* Copyright (c) 2010 Remko Tronçon
* Licensed under the GNU General Public License v3.
* See Documentation/Licenses/GPLv3.txt for more information.
*/
#pragma once
#include <Swiften/Client/Storages.h>
namespace Swift {
class VCardMemoryStorage;
/**
* An implementation of Storages for storing all
* controller data in memory.
*/
class MemoryStorages : public Storages {
public:
MemoryStorages();
~MemoryStorages();
virtual VCardStorage* getVCardStorage() const;
virtual AvatarStorage* getAvatarStorage() const;
virtual CapsStorage* getCapsStorage() const;
virtual RosterStorage* getRosterStorage() const;
private:
VCardMemoryStorage* vcardStorage;
AvatarStorage* avatarStorage;
CapsStorage* capsStorage;
RosterStorage* rosterStorage;
};
}