/* * Copyright (c) 2010 Remko Tronçon * Licensed under the GNU General Public License v3. * See Documentation/Licenses/GPLv3.txt for more information. */ #pragma once #include <cassert> #include "Swiften/Compress/ZLibCodecompressor.h" #include "Swiften/Base/ByteArray.h" namespace Swift { class ZLibDecompressor : public ZLibCodecompressor { public: ZLibDecompressor(); ~ZLibDecompressor() { inflateEnd(&stream_); } virtual int processZStream() { return inflate(&stream_, Z_SYNC_FLUSH); } }; }