/* * Copyright (c) 2010 Kevin Smith * Licensed under the GNU General Public License v3. * See Documentation/Licenses/GPLv3.txt for more information. */ #pragma once #include <vector> #include <algorithm> #include "Swiften/Elements/Payload.h" #include "Swiften/Base/String.h" #include "Swiften/JID/JID.h" namespace Swift { class DiscoItems : public Payload { public: class Item { public: Item(const String& name, const JID& jid, const String& node="") : name_(name), jid_(jid), node_(node) { } const String& getName() const { return name_; } const String& getNode() const { return node_; } const JID& getJID() const { return jid_; } private: String name_; JID jid_; String node_; }; DiscoItems() { } const String& getNode() const { return node_; } void setNode(const String& node) { node_ = node; } const std::vector<Item>& getItems() const { return items_; } void addItem(const Item& item) { items_.push_back(item); } private: String node_; std::vector<Item> items_; }; }