/* * Copyright (c) 2011 Tobias Markmann * Licensed under the simplified BSD license. * See Documentation/Licenses/BSD-simplified.txt for more information. */ #pragma once #include #include #include #include namespace Swift { class WindowsNetworkEnvironment : public NetworkEnvironment { class WindowsNetworkInterface : public NetworkInterface { public: typedef boost::shared_ptr ref; public: virtual ~WindowsNetworkInterface() { } virtual std::vector getAddresses() { return addresses; } virtual std::string getName() { return name; } virtual bool isLoopback() { return false; } public: void addHostAddress(HostAddress address) { addresses.push_back(address); } void setName(const std::string& name) { this->name = name; } private: std::vector addresses; InterfaceType type; std::string name; }; public: std::vector getNetworkInterfaces(); }; }