/* * Copyright (c) 2010 Remko Tronçon * Licensed under the GNU General Public License v3. * See Documentation/Licenses/GPLv3.txt for more information. */ #pragma once #include #include #include #include #include namespace Swift { class AttributeMap { public: class Entry { public: Entry(const Attribute& attribute, const std::string& value) : attribute(attribute), value(value) { } const Attribute& getAttribute() const { return attribute; } const std::string& getValue() const { return value; } private: Attribute attribute; std::string value; }; AttributeMap(); std::string getAttribute(const std::string& attribute, const std::string& ns = "") const; bool getBoolAttribute(const std::string& attribute, bool defaultValue = false) const; boost::optional getAttributeValue(const std::string&) const; void addAttribute(const std::string& name, const std::string& ns, const std::string& value); const std::vector& getEntries() const { return attributes; } private: typedef std::vector AttributeValueMap; AttributeValueMap attributes; }; }