/* * Copyright (c) 2010 Kevin Smith * Licensed under the GNU General Public License v3. * See Documentation/Licenses/GPLv3.txt for more information. */ #include "Swiften/Parser/PayloadParsers/DiscoItemsParser.h" namespace Swift { DiscoItemsParser::DiscoItemsParser() : level_(TopLevel) { } void DiscoItemsParser::handleStartElement(const std::string& element, const std::string&, const AttributeMap& attributes) { if (level_ == PayloadLevel) { if (element == "item") { getPayloadInternal()->addItem(DiscoItems::Item(attributes.getAttribute("name"), JID(attributes.getAttribute("jid")), attributes.getAttribute("node"))); } } ++level_; } void DiscoItemsParser::handleEndElement(const std::string&, const std::string&) { --level_; } void DiscoItemsParser::handleCharacterData(const std::string&) { } }