/* * Copyright (c) 2010 Isode Limited. * All rights reserved. * See the COPYING file for more information. */ #include namespace Swift { StatusShowParser::StatusShowParser() : level_(0) { } void StatusShowParser::handleStartElement(const std::string&, const std::string&, const AttributeMap&) { ++level_; } void StatusShowParser::handleEndElement(const std::string&, const std::string&) { --level_; if (level_ == 0) { if (text_ == "away") { getPayloadInternal()->setType(StatusShow::Away); } else if (text_ == "chat") { getPayloadInternal()->setType(StatusShow::FFC); } else if (text_ == "xa") { getPayloadInternal()->setType(StatusShow::XA); } else if (text_ == "dnd") { getPayloadInternal()->setType(StatusShow::DND); } else { getPayloadInternal()->setType(StatusShow::Online); } } } void StatusShowParser::handleCharacterData(const std::string& data) { text_ += data; } }