/* * Copyright (c) 2011 Kevin Smith * Licensed under the GNU General Public License v3. * See Documentation/Licenses/GPLv3.txt for more information. */ #include "Swiftob/LuaCommands.h" #include #include #include #include #include #include #include #include "Swiftob/Commands.h" #define LUA_COMMANDS "__Lua_Commands" #define STORAGE "__Storage" LuaCommands::LuaCommands(Commands* commands, const std::string& path, Client* client, TimerFactory* timerFactory, MUCs* mucs) : path_(path), scriptsPath_(boost::filesystem::path(path_) / "scripts") { commands_ = commands; client_ = client; timerFactory_ = timerFactory; mucs_ = mucs; commands_->onReset.connect(boost::bind(&LuaCommands::registerCommands, this)); registerCommands(); } void LuaCommands::registerCommands() { std::cout << "Trying to load all scripts in " << scriptsPath_ << std::endl; if (boost::filesystem::exists(scriptsPath_) && boost::filesystem::is_directory(scriptsPath_)) { std::vector files; copy(boost::filesystem::directory_iterator(scriptsPath_), boost::filesystem::directory_iterator(), std::back_inserter(files)); foreach (boost::filesystem::path file, files) { if (boost::filesystem::is_regular_file(file) && file.extension() == ".lua") { loadScript(file); } } } } static int l_register_command(lua_State *L) { LuaCommands* commands = NULL; lua_getfield(L, LUA_REGISTRYINDEX, LUA_COMMANDS); commands = static_cast(lua_touserdata(L, -1)); lua_pop(L, 1); if (!lua_isfunction(L, 4)) { return luaL_error(L, "register_command callback parameter must be a function"); } //luaL_ref callback(lua_to(L, 4)); lua_pushvalue(L, 4); int callbackIndex = luaL_ref(L, LUA_REGISTRYINDEX); lua_pop(L, 1); if (!lua_isstring(L, 3)) { return luaL_error(L, "register_command description parameter must be a string"); } std::string description(lua_tostring(L, 3)); lua_pop(L, 1); if (!lua_isstring(L, 2)) { return luaL_error(L, "register_command allowed roles parameter must be a string"); } std::string roleString(lua_tostring(L, 2)); lua_pop(L, 1); Commands::RoleList roleList = Commands::Owner; if (roleString == "Owner") { roleList = Commands::Owner; } else if (roleString == "Anyone") { roleList = Commands::Anyone; } else { return luaL_error(L, "register_command allowed roles parameter has illegal value"); } if (!lua_isstring(L, 1)) { return luaL_error(L, "register_command command name parameter must be a string"); } std::string name(lua_tostring(L, 1)); lua_pop(L, 1); std::cout << "Registering lua command '" << name << "' for '" << roleString << "' with callback index " << callbackIndex << std::endl; commands->getCommands()->registerCommand(name, roleList, description, boost::bind(&LuaCommands::handleLuaCommand, commands, callbackIndex, L, _1, _2, _3)); return 0; } static std::string luatable_asstring(lua_State *L, const char* key) { lua_getfield(L, -1, key); const char* valueChars = lua_tostring(L, -1); std::string value(valueChars != NULL ? valueChars : ""); lua_pop(L, 1); return value; } static int luatable_asint(lua_State *L, const char* key) { lua_getfield(L, -1, key); int value = lua_tointeger(L, -1); lua_pop(L, 1); return value; } static int luatable_asfunction(lua_State *L, const char* key) { lua_getfield(L, -1, key); int callbackIndex = luaL_ref(L, LUA_REGISTRYINDEX); return callbackIndex; } static Message::ref messageFromTable(lua_State *L) { Message::ref message(new Message()); message->setFrom(JID(luatable_asstring(L, "from"))); message->setBody(luatable_asstring(L, "body")); Message::Type type = Message::Normal; std::string typeString(luatable_asstring(L, "type")); if (typeString == "normal") { type = Message::Normal; } else if (typeString == "chat") { type = Message::Chat; } else if (typeString == "groupchat") { type = Message::Groupchat; } else if (typeString == "error") { type = Message::Error; } else if (typeString == "headline") { type = Message::Headline; } else { return Message::ref(); } message->setType(type); return message; } LuaCommands* LuaCommands::commandsFromLua(lua_State *L) { LuaCommands* commands = NULL; lua_getfield(L, LUA_REGISTRYINDEX, LUA_COMMANDS); commands = static_cast(lua_touserdata(L, -1)); lua_pop(L, 1); return commands; } Storage* LuaCommands::storageFromLua(lua_State *L) { Storage* storage = NULL; lua_getfield(L, LUA_REGISTRYINDEX, STORAGE); storage = static_cast(lua_touserdata(L, -1)); lua_pop(L, 1); return storage; } static int l_reply_to(lua_State *L) { LuaCommands* commands = LuaCommands::commandsFromLua(L); if (!lua_isboolean(L, 3) && lua_gettop(L) > 2) { return luaL_error(L, "reply_to parameter 3 must be boolean if present"); } bool outOfMUC = lua_toboolean(L, 3); if (lua_gettop(L) == 3) { lua_pop(L, 1); } if (!lua_isstring(L, 2)) { return luaL_error(L, "reply_to body parameter must be a string"); } std::string body(lua_tostring(L, 2)); lua_pop(L, 1); if (!lua_istable(L, 1)) { return luaL_error(L, "reply_to message parameter must be a table"); } lua_pushvalue(L, 1); Message::ref message(messageFromTable(L)); if (!message) { return luaL_error(L, "message parameter invalid"); } commands->getCommands()->replyTo(message, body, outOfMUC); lua_pop(L, 1); return 0; } static int l_muc_input_to_jid(lua_State *L) { LuaCommands* commands = LuaCommands::commandsFromLua(L); return commands->muc_input_to_jid(L); } int LuaCommands::muc_input_to_jid(lua_State *L) { if (!lua_isstring(L, 2)) { return luaL_error(L, "must pass a string to muc_input_to_jid p2"); } std::string source = lua_tostring(L, 2); JID sourceJID(source); lua_pop(L, 1); if (!lua_isstring(L, 1)) { return luaL_error(L, "must pass a string to muc_input_to_jid p1"); } std::string input = lua_tostring(L, 1); lua_pop(L, 1); JID result(input); if (mucs_->contains(sourceJID.toBare())) { if (result.isBare() && result.getNode().empty()) { if (mucs_->getMUC(sourceJID.toBare())->hasOccupant(input)) { result = JID(sourceJID.getNode(), sourceJID.getDomain(), input); } } } lua_pushstring(L, result.isValid() ? result.toString().c_str() : ""); return 1; } void LuaCommands::handleSoftwareVersionResponse(boost::shared_ptr version, ErrorPayload::ref error, bool timeout, GetSoftwareVersionRequest::ref request, Timer::ref timer, lua_State* L, Callbacks callbacks) { request->onResponse.disconnect_all_slots(); timer->onTick.disconnect_all_slots(); timer->stop(); int callback = callbacks.failure; int stackCount = 0; if (timeout) { callback = callbacks.timeout; } else if (version) { callback = callbacks.success; } lua_rawgeti(L, LUA_REGISTRYINDEX, callback); if (error) { lua_pushstring(L, error->getText().empty() ? "No error text" : error->getText().c_str()); stackCount++; } else if (version) { lua_createtable(L, 0, 3); lua_pushstring(L, version->getName().c_str()); lua_setfield(L, -2, "name"); lua_pushstring(L, version->getVersion().c_str()); lua_setfield(L, -2, "version"); lua_pushstring(L, version->getOS().c_str()); lua_setfield(L, -2, "os"); stackCount++; } else { lua_pushliteral(L, "Missing payload"); stackCount++; } int result = lua_pcall(L, stackCount, 0, 0); if (result != 0) { std::string error(lua_tostring(L, -1)); lua_pop(L, 1); std::cout << error << std::endl; callbacks.erase(L); luaL_error(L, error.c_str()); } else { callbacks.erase(L); } } static int l_get_software_version(lua_State *L) { LuaCommands* commands = LuaCommands::commandsFromLua(L); return commands->get_software_version(L); } int LuaCommands::get_software_version(lua_State *L) { if (!lua_istable(L, 1)) { return luaL_error(L, "get_software_version requires a table parameter."); } lua_pushvalue(L, 1); JID to(luatable_asstring(L, "to")); if (!to.isValid()) { return luaL_error(L, "invalid JID."); } int timeout = luatable_asint(L, "timeout"); if (timeout == 0) { return luaL_error(L, "invalid timeout."); } int successCallback = luatable_asfunction(L, "success_callback"); int failureCallback = luatable_asfunction(L, "failure_callback"); int timeoutCallback = luatable_asfunction(L, "timeout_callback"); GetSoftwareVersionRequest::ref request = GetSoftwareVersionRequest::create(to, client_->getIQRouter()); Timer::ref timer = timerFactory_->createTimer(timeout * 1000); Callbacks callbacks(successCallback, failureCallback, timeoutCallback); request->onResponse.connect(boost::bind(&LuaCommands::handleSoftwareVersionResponse, this, _1, _2, false, request, timer, L, callbacks)); boost::shared_ptr fakePayload; ErrorPayload::ref fakeError; timer->onTick.connect(boost::bind(&LuaCommands::handleSoftwareVersionResponse, this, fakePayload, fakeError, true, request, timer, L, callbacks)); timer->start(); request->send(); return 1; } static int l_store_setting(lua_State *L) { return LuaCommands::commandsFromLua(L)->store_setting(L); } static int l_get_setting(lua_State *L) { return LuaCommands::commandsFromLua(L)->get_setting(L); } int LuaCommands::store_setting(lua_State *L) { if (!lua_isstring(L, 2) || !lua_isstring(L, 1)) { return luaL_error(L, "both setting and key must be strings"); } std::string value(lua_tostring(L, 2)); std::string key(lua_tostring(L, 1)); lua_pop(L, 2); storageFromLua(L)->saveSetting(key, value); return 0; } int LuaCommands::get_setting(lua_State *L) { if (!lua_isstring(L, 1)) { return luaL_error(L, "key must be a string"); } std::string key(lua_tostring(L, 1)); lua_pop(L, 1); lua_pushstring(L, storageFromLua(L)->getSetting(key).c_str()); return 1; } void LuaCommands::handleLuaCommand(int callbackIndex, lua_State* L, const std::string& command, const std::string& params, Swift::Message::ref message) { lua_rawgeti(L, LUA_REGISTRYINDEX, callbackIndex); lua_pushstring(L, command.c_str()); lua_pushstring(L, params.c_str()); messageOntoStack(message, L); int result = lua_pcall(L, 3, 0, 0); if (result != 0) { std::string error(lua_tostring(L, -1)); lua_pop(L, 1); error = "Command '" + command + "' failed: " + error; std::cout << error << std::endl; commands_->replyTo(message, error, false); } } void LuaCommands::messageOntoStack(Swift::Message::ref message, lua_State* L) { lua_createtable(L, 0, 4); std::string typeString; switch (message->getType()) { case Message::Chat : typeString = "chat";break; case Message::Groupchat : typeString = "groupchat";break; case Message::Normal : typeString = "normal";break; case Message::Error : typeString = "error";break; case Message::Headline : typeString = "headline";break; } lua_pushstring(L, typeString.c_str()); lua_setfield(L, -2, "type"); lua_pushstring(L, message->getFrom().toString().c_str()); lua_setfield(L, -2, "from"); lua_pushstring(L, message->getFrom().toBare().toString().c_str()); lua_setfield(L, -2, "frombare"); lua_pushstring(L, message->getTo().toString().c_str()); lua_setfield(L, -2, "to"); lua_pushstring(L, message->getBody().c_str()); lua_setfield(L, -2, "body"); } void LuaCommands::loadScript(boost::filesystem::path filePath) { std::cout << "Trying to load file from " << filePath << std::endl; lua_State* lua = lua_open(); luaL_openlibs(lua); lua_pushlightuserdata(lua, this); lua_setfield(lua, LUA_REGISTRYINDEX, LUA_COMMANDS); std::string filename(filePath.filename()); filename += ".storage"; boost::filesystem::path storagePath(boost::filesystem::path(path_) / filename); Storage* storage = new Storage(storagePath); lua_pushlightuserdata(lua, storage); lua_setfield(lua, LUA_REGISTRYINDEX, STORAGE); lua_register(lua, "swiftob_register_command", &l_register_command); lua_register(lua, "swiftob_reply_to", &l_reply_to); lua_register(lua, "swiftob_get_software_version", &l_get_software_version); lua_register(lua, "swiftob_muc_input_to_jid", &l_muc_input_to_jid); lua_register(lua, "swiftob_store_setting", &l_store_setting); lua_register(lua, "swiftob_get_setting", &l_get_setting); int fileLoaded = luaL_dofile(lua, filePath.string().c_str()); if (fileLoaded == 0 ) { std::cout << "Loaded" << std::endl; } else { const char* error = lua_tostring(lua, -1); std::cout << "Error: " << error << std::endl; lua_pop(lua, -1); } }