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import SCons.Util, os
def generate(env) :
def createWindowsBundle(env, bundle, resources = {}, qtplugins = {}, qtlibs = [], qtversion = '4') :
all_files = []
all_files += env.Install(bundle, bundle + ".exe")
for lib in qtlibs :
all_files += env.Install(bundle, os.path.join(env["QTDIR"], "bin", lib + ".dll"))
plugins_suffix = '4'
if qtversion == '5' :
plugins_suffix = ''
for plugin_type in qtplugins:
all_files += env.Install(os.path.join(bundle, plugin_type), [os.path.join(env["QTDIR"], "plugins", plugin_type, "q" + plugin + plugins_suffix + ".dll") for plugin in qtplugins[plugin_type]])
for dir, resourceFiles in resources.items() :
for resource in resourceFiles :
e = env.Entry(resource)
if e.isdir() :
for subresource in env.Glob(str(e) + "/*") :
all_files += env.Install(os.path.join(bundle, dir, e.name), subresource)
else :
all_files += env.Install(os.path.join(bundle, dir), resource)
return all_files
env.AddMethod(createWindowsBundle, "WindowsBundle")
def exists(env) :
return env["PLATFORM"] == "win32"
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