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/*
* Copyright (c) 2013-2017 Isode Limited.
* All rights reserved.
* See the COPYING file for more information.
*/
#pragma once
#include <Swiften/Elements/Body.h>
#include <Sluift/GenericLuaElementConvertor.h>
namespace Swift {
class LuaElementConvertors;
class BodyConvertor : public GenericLuaElementConvertor<Body> {
public:
BodyConvertor();
virtual ~BodyConvertor() override;
virtual std::shared_ptr<Body> doConvertFromLua(lua_State*) override;
virtual void doConvertToLua(lua_State*, std::shared_ptr<Body>) override;
};
}
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