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/*
 * Copyright (c) 2013 Isode Limited.
 * All rights reserved.
 * See the COPYING file for more information.
 */

#pragma once

#include <Swiften/Base/Override.h>

#include <Sluift/LuaElementConvertor.h>

namespace Swift {
    class DefaultElementConvertor : public LuaElementConvertor {
        public:
            DefaultElementConvertor();
            virtual ~DefaultElementConvertor();

            virtual boost::shared_ptr<Element> convertFromLua(lua_State*, int index, const std::string& type) SWIFTEN_OVERRIDE;
            virtual boost::optional<std::string> convertToLua(lua_State*, boost::shared_ptr<Element>) SWIFTEN_OVERRIDE;
    };
}