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/*
* Copyright (c) 2014 Kevin Smith and Remko Tronçon
* Licensed under the GNU General Public License v3.
* See Documentation/Licenses/GPLv3.txt for more information.
*/
#pragma once
#include <Sluift/ElementConvertors/StanzaConvertor.h>
#include <Swiften/Base/Override.h>
#include <Swiften/Elements/Presence.h>
namespace Swift {
class LuaElementConvertors;
class PresenceConvertor : public StanzaConvertor<Presence> {
public:
PresenceConvertor(LuaElementConvertors* convertors);
virtual ~PresenceConvertor();
virtual boost::shared_ptr<Presence> doConvertFromLua(lua_State*) SWIFTEN_OVERRIDE;
virtual void doConvertToLua(lua_State*, boost::shared_ptr<Presence>) SWIFTEN_OVERRIDE;
virtual boost::optional<Documentation> getDocumentation() const SWIFTEN_OVERRIDE;
static std::string convertPresenceTypeToString(Presence::Type type);
static Presence::Type convertPresenceTypeFromString(const std::string& type);
private:
LuaElementConvertors* convertors;
};
}
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