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/*
* Copyright (c) 2013 Remko Tronçon
* Licensed under the GNU General Public License.
* See the COPYING file for more information.
*/
#pragma once
#include <lua.hpp>
#include <boost/optional.hpp>
#include <string>
#include <vector>
#if LUA_VERSION_NUM < 502
#define lua_pushglobaltable(L) lua_pushvalue(L, LUA_GLOBALSINDEX)
#endif
namespace Swift {
namespace Lua {
/**
* Can be used as __tostring metamethod on a table.
*/
int convertTableToString(lua_State* L);
void registerTableToString(lua_State* L, int index);
void registerTableEquals(lua_State* L, int index);
void registerGetByTypeIndex(lua_State* L, int index);
void registerHelp(lua_State* L, int index,
const std::string& description, const std::string& parameters, const std::string& options);
void registerClassHelp(lua_State* L, const std::string& name, const std::string& description);
void registerExtraHelp(lua_State* L, int index, const std::string& name);
inline int absoluteOffset(lua_State* L, int index) {
return index > 0 ? index : lua_gettop(L) + index + 1;
}
boost::optional<std::string> getStringField(lua_State* L, int index, const std::string&);
boost::optional<bool> getBooleanField(lua_State* L, int index, const std::string&);
boost::optional<int> getIntField(lua_State* L, int index, const std::string&);
}
}
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