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/*
* Copyright (c) 2010 Remko Tronçon
* Licensed under the GNU General Public License v3.
* See Documentation/Licenses/GPLv3.txt for more information.
*/
#pragma once
#include <boost/filesystem.hpp>
#include <vector>
#include <string>
namespace Swift {
class ApplicationPathProvider {
public:
ApplicationPathProvider(const std::string& applicationName);
virtual ~ApplicationPathProvider();
virtual boost::filesystem::path getHomeDir() const = 0;
virtual boost::filesystem::path getDataDir() const = 0;
virtual boost::filesystem::path getExecutableDir() const;
boost::filesystem::path getProfileDir(const std::string& profile) const;
boost::filesystem::path getResourcePath(const std::string& resource) const;
protected:
virtual std::vector<boost::filesystem::path> getResourceDirs() const = 0;
const std::string& getApplicationName() const {
return applicationName;
}
private:
std::string applicationName;
};
}
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