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/*
* Copyright (c) 2010-2016 Isode Limited.
* All rights reserved.
* See the COPYING file for more information.
*/
#pragma once
#include <memory>
#include <boost/signals2.hpp>
namespace Swift {
class IdleDetector {
public:
IdleDetector() : idle(false), idleTimeSeconds(300) {}
virtual ~IdleDetector();
void setIdleTimeSeconds(int time) {
idleTimeSeconds = time;
}
int getIdleTimeSeconds() const {
return idleTimeSeconds;
}
virtual bool isIdle() const {
return idle;
}
boost::signals2::signal<void (bool /* isIdle */)> onIdleChanged;
void setIdle(bool b) {
if (b != idle) {
idle = b;
onIdleChanged(b);
}
}
private:
bool idle;
int idleTimeSeconds;
};
}
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