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/*
* Copyright (c) 2010-2013 Kevin Smith
* Licensed under the GNU General Public License v3.
* See Documentation/Licenses/GPLv3.txt for more information.
*/
#pragma once
#include <string>
#include "Swiften/JID/JID.h"
#include "Swift/Controllers/Roster/RosterItem.h"
#include "Swiften/Elements/StatusShow.h"
#include "Swiften/Elements/Presence.h"
#include <map>
#include <set>
#include <boost/bind.hpp>
#include "Swiften/Base/boost_bsignals.h"
#include <boost/shared_ptr.hpp>
#include <boost/date_time/posix_time/ptime.hpp>
#include <boost/filesystem/path.hpp>
namespace Swift {
class GroupRosterItem;
class ContactRosterItem : public RosterItem {
public:
enum Feature {
FileTransferFeature,
WhiteboardFeature
};
enum BlockState {
BlockingNotSupported,
IsBlocked,
IsUnblocked
};
public:
ContactRosterItem(const JID& jid, const JID& displayJID, const std::string& name, GroupRosterItem* parent);
virtual ~ContactRosterItem();
StatusShow::Type getStatusShow() const;
StatusShow::Type getSimplifiedStatusShow() const;
std::string getStatusText() const;
std::string getIdleText() const;
void setAvatarPath(const boost::filesystem::path& path);
const boost::filesystem::path& getAvatarPath() const;
const JID& getJID() const;
void setDisplayJID(const JID& jid);
const JID& getDisplayJID() const;
void applyPresence(const std::string& resource, boost::shared_ptr<Presence> presence);
void clearPresence();
void calculateShownPresence();
const std::vector<std::string>& getGroups() const;
/** Only used so a contact can know about the groups it's in*/
void addGroup(const std::string& group);
void removeGroup(const std::string& group);
void setSupportedFeatures(const std::set<Feature>& features);
bool supportsFeature(Feature feature) const;
void setBlockState(BlockState state);
BlockState blockState() const;
private:
JID jid_;
JID displayJID_;
boost::posix_time::ptime lastAvailableTime_;
boost::filesystem::path avatarPath_;
std::map<std::string, boost::shared_ptr<Presence> > presences_;
boost::shared_ptr<Presence> offlinePresence_;
boost::shared_ptr<Presence> shownPresence_;
std::vector<std::string> groups_;
std::set<Feature> features_;
BlockState blockState_;
};
}
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