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Import("env")
import Version
################################################################################
# Flags
################################################################################
if env["SCONS_STAGE"] == "flags" :
env["SWIFT_CONTROLLERS_FLAGS"] = {
"LIBPATH": [Dir(".")],
"LIBS": ["SwiftControllers"]
}
################################################################################
# Build
################################################################################
if env["SCONS_STAGE"] == "build" :
myenv = env.Clone()
myenv.BuildVersion("BuildVersion.h", project = "swift")
myenv.MergeFlags(env["BOOST_FLAGS"])
myenv.StaticLibrary("SwiftControllers", [
"Chat/ChatController.cpp",
"Chat/ChatControllerBase.cpp",
"Chat/ChatsManager.cpp",
"Chat/MUCController.cpp",
"Chat/MUCSearchController.cpp",
"MainController.cpp",
"NickResolver.cpp",
"RosterController.cpp",
"EventController.cpp",
"EventWindowController.cpp",
"SoundEventController.cpp",
"SystemTrayController.cpp",
"XMLConsoleController.cpp",
"StatusTracker.cpp",
"PresenceNotifier.cpp",
"EventNotifier.cpp",
"UIEvents/UIEvent.cpp",
"UIInterfaces/XMLConsoleWidget.cpp",
"UIInterfaces/ChatListWindow.cpp",
"PreviousStatusStore.cpp",
])
env.Append(UNITTEST_SOURCES = [
File("UnitTest/NickResolverTest.cpp"),
File("UnitTest/RosterControllerTest.cpp"),
File("UnitTest/PreviousStatusStoreTest.cpp"),
File("UnitTest/PresenceNotifierTest.cpp"),
File("Chat/UnitTest/ChatsManagerTest.cpp"),
File("Chat/UnitTest/MUCControllerTest.cpp"),
File("UnitTest/MockChatWindow.cpp"),
])
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