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/*
 * Copyright (c) 2012 Mateusz Piękos
 * Licensed under the simplified BSD license.
 * See Documentation/Licenses/BSD-simplified.txt for more information.
 */


#pragma once

#include <map>

#include <boost/shared_ptr.hpp>

#include <Swiften/JID/JID.h>

#include <Swift/Controllers/UIEvents/UIEventStream.h>
#include <Swift/Controllers/UIInterfaces/WhiteboardWindowFactory.h>
#include <Swift/Controllers/UIInterfaces/WhiteboardWindow.h>
#include <Swiften/Whiteboard/WhiteboardSession.h>
#include <Swiften/Whiteboard/IncomingWhiteboardSession.h>

namespace Swift {
	class WhiteboardSessionManager;
	class NickResolver;

	class WhiteboardManager {
	public:
		WhiteboardManager(WhiteboardWindowFactory* whiteboardWindowFactory, UIEventStream* uiEventStream, NickResolver* nickResolver, WhiteboardSessionManager* whiteboardSessionManager);
		~WhiteboardManager();

		WhiteboardWindow* createNewWhiteboardWindow(const JID& contact, WhiteboardSession::ref session);

	public:
		boost::signal< void (const JID&, bool senderIsSelf)> onSessionRequest;
		boost::signal< void (const JID&)> onSessionTerminate;
		boost::signal< void (const JID&)> onRequestAccepted;
		boost::signal< void (const JID&)> onRequestRejected;

	private:
		void handleUIEvent(boost::shared_ptr<UIEvent> event);
		void handleSessionTerminate(const JID& contact);
		void handleSessionCancel(const JID& contact);
		void handleSessionAccept(const JID& contact);
		void handleRequestReject(const JID& contact);
		void handleIncomingSession(IncomingWhiteboardSession::ref session);
		void acceptSession(const JID& from);
		void requestSession(const JID& contact);
		void cancelSession(const JID& from);
		WhiteboardWindow* findWhiteboardWindow(const JID& contact);

	private:
		std::map<JID, WhiteboardWindow*> whiteboardWindows_;
		WhiteboardWindowFactory* whiteboardWindowFactory_;
		UIEventStream* uiEventStream_;
		NickResolver* nickResolver_;
		boost::bsignals::scoped_connection uiEventConnection_;
		WhiteboardSessionManager* whiteboardSessionManager_;
	};
}