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/*
* Copyright (c) 2010-2014 Isode Limited.
* All rights reserved.
* See the COPYING file for more information.
*/
#pragma once
#include <QList>
#include <Swiften/Base/foreach.h>
#include "Swift/QtUI/ChatList/ChatListItem.h"
namespace Swift {
class ChatListGroupItem : public ChatListItem {
public:
ChatListGroupItem(const QString& name, ChatListGroupItem* parent, bool sorted = true) : ChatListItem(parent), name_(name), sorted_(sorted) {}
virtual ~ChatListGroupItem() {clear();}
void addItem(ChatListItem* item) {items_.push_back(item); if (sorted_) {qStableSort(items_.begin(), items_.end(), pointerItemLessThan);}}
void remove(int index) {items_.removeAt(index);}
int rowCount() {return items_.size();}
ChatListItem* item(int i) {return items_[i];}
int row(ChatListItem* item) {return items_.indexOf(item);}
QVariant data(int role) const {return (role == Qt::DisplayRole) ? name_ : QVariant();}
void clear() {
foreach (ChatListItem* item, items_) {
delete item;
}
items_.clear();
}
private:
static bool pointerItemLessThan(const ChatListItem* first, const ChatListItem* second) {
QString myName = first->data(Qt::DisplayRole).toString().toLower();
QString theirName = second->data(Qt::DisplayRole).toString().toLower();
return myName < theirName;
}
QString name_;
QList<ChatListItem*> items_;
bool sorted_;
};
}
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