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/*
 * Copyright (c) 2015 Daniel Baczynski
 * Licensed under the Simplified BSD license.
 * See Documentation/Licenses/BSD-simplified.txt for more information.
 */

/*
 * Copyright (c) 2016 Isode Limited.
 * All rights reserved.
 * See the COPYING file for more information.
 */

#pragma once

#include <map>
#include <string>

#include <QGridLayout>
#include <QLabel>
#include <QSize>
#include <QString>

#include <Swift/QtUI/QtEmoticonCell.h>

class QWidget;

namespace Swift {

    class QtEmoticonsGrid : public QGridLayout {
        Q_OBJECT
        public:
            explicit QtEmoticonsGrid(const std::map<std::string, std::string>& emoticons, QWidget* parent = nullptr);
            virtual ~QtEmoticonsGrid();

        signals:
            void emoticonClicked(QString emoticonAsText);

        public slots:
            void emoticonClickedSlot(QString emoticonAsText);

        private:
            void makeUniqueEmoticonsMap(const std::map<std::string, std::string>& emoticons);

            std::map<std::string, std::string> uniqueEmoticons_;
    };
}