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/*
 * Copyright (c) 2010-2016 Isode Limited.
 * All rights reserved.
 * See the COPYING file for more information.
 */

#include <Swift/QtUI/QtJoinMUCWindow.h>

#include <memory>

#include <QToolTip>

#include <Swift/Controllers/UIEvents/JoinMUCUIEvent.h>
#include <Swift/Controllers/UIEvents/UIEventStream.h>

namespace Swift {


QtJoinMUCWindow::QtJoinMUCWindow(UIEventStream* uiEventStream) : uiEventStream(uiEventStream) {
    ui.setupUi(this);
#if QT_VERSION >= 0x040700
    ui.room->setPlaceholderText(tr("someroom@rooms.example.com"));
#endif
    connect(ui.room, SIGNAL(returnPressed()), this, SLOT(handleJoin()));
    connect(ui.searchButton, SIGNAL(clicked()), this, SLOT(handleSearch()));
    connect(ui.joinButton, SIGNAL(clicked()), this, SLOT(handleJoin()));
#if QT_VERSION < 0x050200
    // FIXME: Temporarily set focus on the nickName field first, so that the
    // placeholder for the room is visible. This is just because Qt hides
    // the placeholder when a widget is focused for some reason.
    // Tracked upstream as QTBUG-33237 and fixed with Qt 5.2.0.
    ui.nickName->setFocus();
#endif
    ui.instantRoom->setChecked(true);
    ui.nickName->setValidator(new NickValidator(this));
    ui.room->setValidator(new RoomJIDValidator(this));
}

void QtJoinMUCWindow::handleJoin() {
    if (ui.room->text().isEmpty() || !ui.room->hasAcceptableInput()) {
        QToolTip::showText(ui.room->mapToGlobal(QPoint()), tr("Please enter a valid room address."), ui.room);
        return;
    }
    if (ui.nickName->text().isEmpty() || !ui.nickName->hasAcceptableInput()) {
        QToolTip::showText(ui.nickName->mapToGlobal(QPoint()), tr("Please enter a valid nickname."), ui.nickName);
        return;
    }

    lastSetNick = Q2PSTRING(ui.nickName->text());
    std::string password = Q2PSTRING(ui.password->text());
    JID room(Q2PSTRING(ui.room->text()));
    uiEventStream->send(std::make_shared<JoinMUCUIEvent>(room, password, lastSetNick, !ui.instantRoom->isChecked()));
    hide();
}

void QtJoinMUCWindow::handleSearch() {
    onSearchMUC();
}

void QtJoinMUCWindow::setNick(const std::string& nick) {
    ui.nickName->setText(P2QSTRING(nick));
    lastSetNick = nick;
}

void QtJoinMUCWindow::setMUC(const std::string& nick) {
    ui.room->setText(P2QSTRING(nick));
}

void QtJoinMUCWindow::show() {
    QDialog::show();
    QDialog::activateWindow();
    QDialog::raise();
    ui.password->setText("");
}

}