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/*
* Copyright (c) 2010 Kevin Smith
* Licensed under the GNU General Public License v3.
* See Documentation/Licenses/GPLv3.txt for more information.
*/
#pragma once
#include "Swift/Controllers/SoundPlayer.h"
#include <QObject>
namespace Swift {
class ApplicationPathProvider;
class String;
class QtSoundPlayer : public QObject, public SoundPlayer {
Q_OBJECT
public:
QtSoundPlayer(ApplicationPathProvider* applicationPathProvider);
void playSound(SoundEffect sound);
bool isAvailable() const;
private:
void playSound(const String& soundResource);
private:
ApplicationPathProvider* applicationPathProvider;
};
}
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