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/*
* Copyright (c) 2010 Isode Limited.
* All rights reserved.
* See the COPYING file for more information.
*/
#pragma once
#include "Swift/Controllers/SoundPlayer.h"
#include <QObject>
namespace Swift {
class ApplicationPathProvider;
class QtSoundPlayer : public QObject, public SoundPlayer {
Q_OBJECT
public:
QtSoundPlayer(ApplicationPathProvider* applicationPathProvider);
void playSound(SoundEffect sound, const std::string& soundResource);
private:
void playSound(const std::string& soundResource);
private:
ApplicationPathProvider* applicationPathProvider;
};
}
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