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/*
 * Copyright (c) 2010 Isode Limited.
 * All rights reserved.
 * See the COPYING file for more information.
 */

#pragma once

#include "Swift/Controllers/SoundPlayer.h"

#include <QObject>

namespace Swift {
	class ApplicationPathProvider;
	

	class QtSoundPlayer : public QObject, public SoundPlayer {
			Q_OBJECT
		public:
			QtSoundPlayer(ApplicationPathProvider* applicationPathProvider);

			void playSound(SoundEffect sound, const std::string& soundResource);

		private:
			void playSound(const std::string& soundResource);

		private:
			ApplicationPathProvider* applicationPathProvider;
	};
}