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/*
* Copyright (c) 2010 Remko Tronçon
* Licensed under the GNU General Public License v3.
* See Documentation/Licenses/GPLv3.txt for more information.
*/
#pragma once
#include <boost/filesystem.hpp>
namespace Swift {
class ByteArray;
class AvatarStorage {
public:
virtual ~AvatarStorage();
virtual bool hasAvatar(const std::string& hash) const = 0;
virtual void addAvatar(const std::string& hash, const ByteArray& avatar) = 0;
virtual ByteArray getAvatar(const std::string& hash) const = 0;
virtual boost::filesystem::path getAvatarPath(const std::string& hash) const = 0;
};
}
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