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#include "Swiften/Network/BoostConnectionServer.h"
#include <boost/bind.hpp>
#include "Swiften/EventLoop/MainEventLoop.h"
namespace Swift {
BoostConnectionServer::BoostConnectionServer(int port, boost::asio::io_service* ioService) : acceptor_(*ioService, boost::asio::ip::tcp::endpoint(boost::asio::ip::tcp::v4(), port)) {
}
void BoostConnectionServer::start() {
acceptNextConnection();
}
void BoostConnectionServer::acceptNextConnection() {
boost::shared_ptr<BoostConnection> newConnection(new BoostConnection(&acceptor_.io_service()));
acceptor_.async_accept(newConnection->getSocket(),
boost::bind(&BoostConnectionServer::handleAccept, shared_from_this(), newConnection, boost::asio::placeholders::error));
}
void BoostConnectionServer::handleAccept(boost::shared_ptr<BoostConnection> newConnection, const boost::system::error_code& error) {
if (!error) {
MainEventLoop::postEvent(boost::bind(boost::ref(onNewConnection), newConnection), shared_from_this());
newConnection->listen();
acceptNextConnection();
}
}
}
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