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/*
* Copyright (c) 2010-2016 Isode Limited.
* All rights reserved.
* See the COPYING file for more information.
*/
#include <Swiften/Presence/PayloadAddingPresenceSender.h>
namespace Swift {
PayloadAddingPresenceSender::PayloadAddingPresenceSender(PresenceSender* sender) : sender(sender) {
}
void PayloadAddingPresenceSender::sendPresence(Presence::ref presence) {
if (presence->isAvailable()) {
if (!presence->getTo().isValid()) {
lastSentPresence = presence;
}
}
else {
lastSentPresence.reset();
}
if (payload) {
Presence::ref sentPresence = Presence::create(presence);
sentPresence->updatePayload(payload);
sender->sendPresence(sentPresence);
}
else {
sender->sendPresence(presence);
}
}
bool PayloadAddingPresenceSender::isAvailable() const {
return sender->isAvailable();
}
void PayloadAddingPresenceSender::setPayload(std::shared_ptr<Payload> payload) {
this->payload = payload;
if (lastSentPresence) {
sendPresence(lastSentPresence);
}
}
void PayloadAddingPresenceSender::reset() {
lastSentPresence.reset();
}
}
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