blob: a249ba4d96fa6aeb57e34521477c894e99951a1d (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
|
/*
* Copyright (c) 2015-2016 Isode Limited.
* All rights reserved.
* See the COPYING file for more information.
*/
#pragma once
#include <string>
#include <vector>
#define SECURITY_WIN32
#include <Windows.h>
#include <Sspi.h>
#include <Swiften/Base/API.h>
#include <Swiften/Base/SafeByteArray.h>
#include <Swiften/SASL/ClientAuthenticator.h>
namespace Swift {
class SWIFTEN_API WindowsGSSAPIClientAuthenticator : public ClientAuthenticator {
public:
WindowsGSSAPIClientAuthenticator(const std::string& hostname, const std::string& domainname, int port);
virtual ~WindowsGSSAPIClientAuthenticator();
virtual boost::optional<SafeByteArray> getResponse() const;
virtual bool setChallenge(const boost::optional<std::vector<unsigned char> >&);
/**
* Returns whether the authenticator has the complete
* security context. It could be true before any
* message exchanges with the server or after some
* messages have been exchanged.
*
* @return True if security context is complete.
*/
bool isCompleteContext() {
return haveCompleteContext_;
}
/**
* Retrieves the user name associated with the
* security context. It will only be set when
* isCompleteContext() returns true.
*
* @return User name in the form "EXAMPLE.COM\user".
*/
const std::string& getUserName() {
return userName_;
}
/**
* Retrieves the client part of the user name
* associated with the security context. It will only
* be set when isCompleteContext() returns true.
*
* @return Client name in the form "user" when the user
* name is "EXAMPLE.COM\user".
*/
const std::string& getClientName() {
return clientName_;
}
/**
* Retrieves the server name associated with the
* security context. It will only be set when
* isCompleteContext() returns true.
*
* @return Server name in the form "EXAMPLE.COM".
*/
const std::string& getServerName() {
return serverName_;
}
/**
* Returns whether an error has occurred at any point,
* including in the constructor.
*
* @return True if an error has occured.
*/
bool isError();
/**
* Returns error details if isError() returns true.
* May be empty if there are no details to be provided
* for the error.
*
* @return Error details.
*/
boost::shared_ptr<boost::system::error_code> getErrorCode() {
return errorCode_;
}
private:
void buildSecurityContext(const boost::optional<ByteArray>& inputToken);
private:
enum Step {
BuildingSecurityContext,
SecurityLayerNegotiation,
ServerAuthenticated
} step_;
bool error_;
boost::shared_ptr<boost::system::error_code> errorCode_;
std::string servicePrincipalNameString_;
bool haveCredentialsHandle_;
bool haveContextHandle_;
bool haveCompleteContext_;
CredHandle credentialsHandle_;
CtxtHandle contextHandle_;
SecPkgContext_Sizes sizes_;
SecPkgContext_StreamSizes streamSizes_;
std::string userName_;
std::string clientName_;
std::string serverName_;
SafeByteArray response_;
};
}
|