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authorKevin Smith <git@kismith.co.uk>2012-07-27 22:03:45 (GMT)
committerKevin Smith <git@kismith.co.uk>2012-07-27 22:03:45 (GMT)
commitca5c7b0a957e651b12083a43e700a19d54fd1016 (patch)
treec781f240380368950df5335aab32978cd7121b0e
parent6f26d9aa86f0909af13b23b1a925b8d492e74154 (diff)
downloadswift-contrib-ca5c7b0a957e651b12083a43e700a19d54fd1016.zip
swift-contrib-ca5c7b0a957e651b12083a43e700a19d54fd1016.tar.bz2
First bash at integrating luasocket into Sluift
-rw-r--r--3rdParty/Lua/SConscript23
-rw-r--r--3rdParty/Lua/luasocket/LICENSE20
-rw-r--r--3rdParty/Lua/luasocket/src/auxiliar.c149
-rw-r--r--3rdParty/Lua/luasocket/src/auxiliar.h48
-rw-r--r--3rdParty/Lua/luasocket/src/buffer.c268
-rw-r--r--3rdParty/Lua/luasocket/src/buffer.h47
-rw-r--r--3rdParty/Lua/luasocket/src/except.c99
-rw-r--r--3rdParty/Lua/luasocket/src/except.h35
-rw-r--r--3rdParty/Lua/luasocket/src/ftp.lua281
-rw-r--r--3rdParty/Lua/luasocket/src/http.lua350
-rw-r--r--3rdParty/Lua/luasocket/src/inet.c281
-rw-r--r--3rdParty/Lua/luasocket/src/inet.h42
-rw-r--r--3rdParty/Lua/luasocket/src/io.c32
-rw-r--r--3rdParty/Lua/luasocket/src/io.h67
-rw-r--r--3rdParty/Lua/luasocket/src/ltn12.lua292
-rw-r--r--3rdParty/Lua/luasocket/src/luasocket.c118
-rw-r--r--3rdParty/Lua/luasocket/src/luasocket.h32
-rw-r--r--3rdParty/Lua/luasocket/src/mime.c711
-rw-r--r--3rdParty/Lua/luasocket/src/mime.h31
-rw-r--r--3rdParty/Lua/luasocket/src/mime.lua87
-rw-r--r--3rdParty/Lua/luasocket/src/options.c149
-rw-r--r--3rdParty/Lua/luasocket/src/options.h39
-rw-r--r--3rdParty/Lua/luasocket/src/select.c200
-rw-r--r--3rdParty/Lua/luasocket/src/select.h17
-rw-r--r--3rdParty/Lua/luasocket/src/smtp.lua251
-rw-r--r--3rdParty/Lua/luasocket/src/socket.h76
-rw-r--r--3rdParty/Lua/luasocket/src/socket.lua133
-rw-r--r--3rdParty/Lua/luasocket/src/tcp.c339
-rw-r--r--3rdParty/Lua/luasocket/src/tcp.h36
-rw-r--r--3rdParty/Lua/luasocket/src/timeout.c207
-rw-r--r--3rdParty/Lua/luasocket/src/timeout.h30
-rw-r--r--3rdParty/Lua/luasocket/src/tp.lua123
-rw-r--r--3rdParty/Lua/luasocket/src/udp.c336
-rw-r--r--3rdParty/Lua/luasocket/src/udp.h33
-rw-r--r--3rdParty/Lua/luasocket/src/unix.c356
-rw-r--r--3rdParty/Lua/luasocket/src/unix.h28
-rw-r--r--3rdParty/Lua/luasocket/src/url.lua297
-rw-r--r--3rdParty/Lua/luasocket/src/usocket.c370
-rw-r--r--3rdParty/Lua/luasocket/src/usocket.h40
-rw-r--r--3rdParty/Lua/luasocket/src/wsocket.c401
-rw-r--r--3rdParty/Lua/luasocket/src/wsocket.h21
-rw-r--r--Swiftob/LuaCommands.cpp11
42 files changed, 6504 insertions, 2 deletions
diff --git a/3rdParty/Lua/SConscript b/3rdParty/Lua/SConscript
index 68f4e36..587f2c1 100644
--- a/3rdParty/Lua/SConscript
+++ b/3rdParty/Lua/SConscript
@@ -17,6 +17,7 @@ if env.get("LUA_BUNDLED", False) :
else :
cppdefines += ["LUA_USE_POSIX", "LUA_USE_DLOPEN"]
+ cppdefines += ["LUA_HAVE_SOCKET"]
env["LUA_FLAGS"] = {
"CPPDEFINES": cppdefines,
"CPPPATH": [Dir("src")],
@@ -38,7 +39,7 @@ if env.get("LUA_BUNDLED", False) :
# Remove warn flags
myenv.Replace(CCFLAGS = [flag for flag in env["CCFLAGS"] if flag not in ["-W", "-Wall"]])
myenv.MergeFlags(myenv["LUA_FLAGS"])
- myenv.StaticLibrary("Swiften_Lua", [
+ lua_sources = [
"src/lapi.c",
"src/lcode.c",
"src/ldebug.c",
@@ -67,7 +68,25 @@ if env.get("LUA_BUNDLED", False) :
"src/ltablib.c",
"src/lstrlib.c",
"src/loadlib.c",
- ])
+ ]
+
+ luasocket_sources = [
+ "luasocket/src/luasocket.c",
+ "luasocket/src/timeout.c",
+ "luasocket/src/buffer.c",
+ "luasocket/src/io.c",
+ "luasocket/src/auxiliar.c",
+ "luasocket/src/options.c",
+ "luasocket/src/inet.c",
+ "luasocket/src/tcp.c",
+ "luasocket/src/udp.c",
+ "luasocket/src/except.c",
+ "luasocket/src/select.c",
+ "luasocket/src/usocket.c",
+ "luasocket/src/unix.c",
+ "luasocket/src/mime.c",
+ ]
+ myenv.StaticLibrary("Swiften_Lua", lua_sources + luasocket_sources)
lua_env = myenv.Clone()
lua_env.MergeFlags(lua_env["LUA_FLAGS"])
diff --git a/3rdParty/Lua/luasocket/LICENSE b/3rdParty/Lua/luasocket/LICENSE
new file mode 100644
index 0000000..8c3cfe5
--- /dev/null
+++ b/3rdParty/Lua/luasocket/LICENSE
@@ -0,0 +1,20 @@
+LuaSocket 2.0.2 license
+Copyright © 2004-2007 Diego Nehab
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the "Software"),
+to deal in the Software without restriction, including without limitation
+the rights to use, copy, modify, merge, publish, distribute, sublicense,
+and/or sell copies of the Software, and to permit persons to whom the
+Software is furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+DEALINGS IN THE SOFTWARE.
diff --git a/3rdParty/Lua/luasocket/src/auxiliar.c b/3rdParty/Lua/luasocket/src/auxiliar.c
new file mode 100644
index 0000000..9514970
--- /dev/null
+++ b/3rdParty/Lua/luasocket/src/auxiliar.c
@@ -0,0 +1,149 @@
+/*=========================================================================*\
+* Auxiliar routines for class hierarchy manipulation
+* LuaSocket toolkit
+*
+* RCS ID: $Id: auxiliar.c,v 1.14 2005/10/07 04:40:59 diego Exp $
+\*=========================================================================*/
+#include <string.h>
+#include <stdio.h>
+
+#include "auxiliar.h"
+
+/*=========================================================================*\
+* Exported functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Initializes the module
+\*-------------------------------------------------------------------------*/
+int auxiliar_open(lua_State *L) {
+ (void) L;
+ return 0;
+}
+
+/*-------------------------------------------------------------------------*\
+* Creates a new class with given methods
+* Methods whose names start with __ are passed directly to the metatable.
+\*-------------------------------------------------------------------------*/
+void auxiliar_newclass(lua_State *L, const char *classname, luaL_reg *func) {
+ luaL_newmetatable(L, classname); /* mt */
+ /* create __index table to place methods */
+ lua_pushstring(L, "__index"); /* mt,"__index" */
+ lua_newtable(L); /* mt,"__index",it */
+ /* put class name into class metatable */
+ lua_pushstring(L, "class"); /* mt,"__index",it,"class" */
+ lua_pushstring(L, classname); /* mt,"__index",it,"class",classname */
+ lua_rawset(L, -3); /* mt,"__index",it */
+ /* pass all methods that start with _ to the metatable, and all others
+ * to the index table */
+ for (; func->name; func++) { /* mt,"__index",it */
+ lua_pushstring(L, func->name);
+ lua_pushcfunction(L, func->func);
+ lua_rawset(L, func->name[0] == '_' ? -5: -3);
+ }
+ lua_rawset(L, -3); /* mt */
+ lua_pop(L, 1);
+}
+
+/*-------------------------------------------------------------------------*\
+* Prints the value of a class in a nice way
+\*-------------------------------------------------------------------------*/
+int auxiliar_tostring(lua_State *L) {
+ char buf[32];
+ if (!lua_getmetatable(L, 1)) goto error;
+ lua_pushstring(L, "__index");
+ lua_gettable(L, -2);
+ if (!lua_istable(L, -1)) goto error;
+ lua_pushstring(L, "class");
+ lua_gettable(L, -2);
+ if (!lua_isstring(L, -1)) goto error;
+ sprintf(buf, "%p", lua_touserdata(L, 1));
+ lua_pushfstring(L, "%s: %s", lua_tostring(L, -1), buf);
+ return 1;
+error:
+ lua_pushstring(L, "invalid object passed to 'auxiliar.c:__tostring'");
+ lua_error(L);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Insert class into group
+\*-------------------------------------------------------------------------*/
+void auxiliar_add2group(lua_State *L, const char *classname, const char *groupname) {
+ luaL_getmetatable(L, classname);
+ lua_pushstring(L, groupname);
+ lua_pushboolean(L, 1);
+ lua_rawset(L, -3);
+ lua_pop(L, 1);
+}
+
+/*-------------------------------------------------------------------------*\
+* Make sure argument is a boolean
+\*-------------------------------------------------------------------------*/
+int auxiliar_checkboolean(lua_State *L, int objidx) {
+ if (!lua_isboolean(L, objidx))
+ luaL_typerror(L, objidx, lua_typename(L, LUA_TBOOLEAN));
+ return lua_toboolean(L, objidx);
+}
+
+/*-------------------------------------------------------------------------*\
+* Return userdata pointer if object belongs to a given class, abort with
+* error otherwise
+\*-------------------------------------------------------------------------*/
+void *auxiliar_checkclass(lua_State *L, const char *classname, int objidx) {
+ void *data = auxiliar_getclassudata(L, classname, objidx);
+ if (!data) {
+ char msg[45];
+ sprintf(msg, "%.35s expected", classname);
+ luaL_argerror(L, objidx, msg);
+ }
+ return data;
+}
+
+/*-------------------------------------------------------------------------*\
+* Return userdata pointer if object belongs to a given group, abort with
+* error otherwise
+\*-------------------------------------------------------------------------*/
+void *auxiliar_checkgroup(lua_State *L, const char *groupname, int objidx) {
+ void *data = auxiliar_getgroupudata(L, groupname, objidx);
+ if (!data) {
+ char msg[45];
+ sprintf(msg, "%.35s expected", groupname);
+ luaL_argerror(L, objidx, msg);
+ }
+ return data;
+}
+
+/*-------------------------------------------------------------------------*\
+* Set object class
+\*-------------------------------------------------------------------------*/
+void auxiliar_setclass(lua_State *L, const char *classname, int objidx) {
+ luaL_getmetatable(L, classname);
+ if (objidx < 0) objidx--;
+ lua_setmetatable(L, objidx);
+}
+
+/*-------------------------------------------------------------------------*\
+* Get a userdata pointer if object belongs to a given group. Return NULL
+* otherwise
+\*-------------------------------------------------------------------------*/
+void *auxiliar_getgroupudata(lua_State *L, const char *groupname, int objidx) {
+ if (!lua_getmetatable(L, objidx))
+ return NULL;
+ lua_pushstring(L, groupname);
+ lua_rawget(L, -2);
+ if (lua_isnil(L, -1)) {
+ lua_pop(L, 2);
+ return NULL;
+ } else {
+ lua_pop(L, 2);
+ return lua_touserdata(L, objidx);
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Get a userdata pointer if object belongs to a given class. Return NULL
+* otherwise
+\*-------------------------------------------------------------------------*/
+void *auxiliar_getclassudata(lua_State *L, const char *classname, int objidx) {
+ return luaL_checkudata(L, objidx, classname);
+}
diff --git a/3rdParty/Lua/luasocket/src/auxiliar.h b/3rdParty/Lua/luasocket/src/auxiliar.h
new file mode 100644
index 0000000..18b8495
--- /dev/null
+++ b/3rdParty/Lua/luasocket/src/auxiliar.h
@@ -0,0 +1,48 @@
+#ifndef AUXILIAR_H
+#define AUXILIAR_H
+/*=========================================================================*\
+* Auxiliar routines for class hierarchy manipulation
+* LuaSocket toolkit (but completely independent of other LuaSocket modules)
+*
+* A LuaSocket class is a name associated with Lua metatables. A LuaSocket
+* group is a name associated with a class. A class can belong to any number
+* of groups. This module provides the functionality to:
+*
+* - create new classes
+* - add classes to groups
+* - set the class of objects
+* - check if an object belongs to a given class or group
+* - get the userdata associated to objects
+* - print objects in a pretty way
+*
+* LuaSocket class names follow the convention <module>{<class>}. Modules
+* can define any number of classes and groups. The module tcp.c, for
+* example, defines the classes tcp{master}, tcp{client} and tcp{server} and
+* the groups tcp{client,server} and tcp{any}. Module functions can then
+* perform type-checking on their arguments by either class or group.
+*
+* LuaSocket metatables define the __index metamethod as being a table. This
+* table has one field for each method supported by the class, and a field
+* "class" with the class name.
+*
+* The mapping from class name to the corresponding metatable and the
+* reverse mapping are done using lauxlib.
+*
+* RCS ID: $Id: auxiliar.h,v 1.9 2005/10/07 04:40:59 diego Exp $
+\*=========================================================================*/
+
+#include "lua.h"
+#include "lauxlib.h"
+
+int auxiliar_open(lua_State *L);
+void auxiliar_newclass(lua_State *L, const char *classname, luaL_reg *func);
+void auxiliar_add2group(lua_State *L, const char *classname, const char *group);
+void auxiliar_setclass(lua_State *L, const char *classname, int objidx);
+void *auxiliar_checkclass(lua_State *L, const char *classname, int objidx);
+void *auxiliar_checkgroup(lua_State *L, const char *groupname, int objidx);
+void *auxiliar_getclassudata(lua_State *L, const char *groupname, int objidx);
+void *auxiliar_getgroupudata(lua_State *L, const char *groupname, int objidx);
+int auxiliar_checkboolean(lua_State *L, int objidx);
+int auxiliar_tostring(lua_State *L);
+
+#endif /* AUXILIAR_H */
diff --git a/3rdParty/Lua/luasocket/src/buffer.c b/3rdParty/Lua/luasocket/src/buffer.c
new file mode 100644
index 0000000..73f4ffa
--- /dev/null
+++ b/3rdParty/Lua/luasocket/src/buffer.c
@@ -0,0 +1,268 @@
+/*=========================================================================*\
+* Input/Output interface for Lua programs
+* LuaSocket toolkit
+*
+* RCS ID: $Id: buffer.c,v 1.28 2007/06/11 23:44:54 diego Exp $
+\*=========================================================================*/
+#include "lua.h"
+#include "lauxlib.h"
+
+#include "buffer.h"
+
+/*=========================================================================*\
+* Internal function prototypes
+\*=========================================================================*/
+static int recvraw(p_buffer buf, size_t wanted, luaL_Buffer *b);
+static int recvline(p_buffer buf, luaL_Buffer *b);
+static int recvall(p_buffer buf, luaL_Buffer *b);
+static int buffer_get(p_buffer buf, const char **data, size_t *count);
+static void buffer_skip(p_buffer buf, size_t count);
+static int sendraw(p_buffer buf, const char *data, size_t count, size_t *sent);
+
+/* min and max macros */
+#ifndef MIN
+#define MIN(x, y) ((x) < (y) ? x : y)
+#endif
+#ifndef MAX
+#define MAX(x, y) ((x) > (y) ? x : y)
+#endif
+
+/*=========================================================================*\
+* Exported functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Initializes module
+\*-------------------------------------------------------------------------*/
+int buffer_open(lua_State *L) {
+ (void) L;
+ return 0;
+}
+
+/*-------------------------------------------------------------------------*\
+* Initializes C structure
+\*-------------------------------------------------------------------------*/
+void buffer_init(p_buffer buf, p_io io, p_timeout tm) {
+ buf->first = buf->last = 0;
+ buf->io = io;
+ buf->tm = tm;
+ buf->received = buf->sent = 0;
+ buf->birthday = timeout_gettime();
+}
+
+/*-------------------------------------------------------------------------*\
+* object:getstats() interface
+\*-------------------------------------------------------------------------*/
+int buffer_meth_getstats(lua_State *L, p_buffer buf) {
+ lua_pushnumber(L, buf->received);
+ lua_pushnumber(L, buf->sent);
+ lua_pushnumber(L, timeout_gettime() - buf->birthday);
+ return 3;
+}
+
+/*-------------------------------------------------------------------------*\
+* object:setstats() interface
+\*-------------------------------------------------------------------------*/
+int buffer_meth_setstats(lua_State *L, p_buffer buf) {
+ buf->received = (long) luaL_optnumber(L, 2, buf->received);
+ buf->sent = (long) luaL_optnumber(L, 3, buf->sent);
+ if (lua_isnumber(L, 4)) buf->birthday = timeout_gettime() - lua_tonumber(L, 4);
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* object:send() interface
+\*-------------------------------------------------------------------------*/
+int buffer_meth_send(lua_State *L, p_buffer buf) {
+ int top = lua_gettop(L);
+ int err = IO_DONE;
+ size_t size = 0, sent = 0;
+ const char *data = luaL_checklstring(L, 2, &size);
+ long start = (long) luaL_optnumber(L, 3, 1);
+ long end = (long) luaL_optnumber(L, 4, -1);
+ p_timeout tm = timeout_markstart(buf->tm);
+ if (start < 0) start = (long) (size+start+1);
+ if (end < 0) end = (long) (size+end+1);
+ if (start < 1) start = (long) 1;
+ if (end > (long) size) end = (long) size;
+ if (start <= end) err = sendraw(buf, data+start-1, end-start+1, &sent);
+ /* check if there was an error */
+ if (err != IO_DONE) {
+ lua_pushnil(L);
+ lua_pushstring(L, buf->io->error(buf->io->ctx, err));
+ lua_pushnumber(L, sent+start-1);
+ } else {
+ lua_pushnumber(L, sent+start-1);
+ lua_pushnil(L);
+ lua_pushnil(L);
+ }
+#ifdef LUASOCKET_DEBUG
+ /* push time elapsed during operation as the last return value */
+ lua_pushnumber(L, timeout_gettime() - timeout_getstart(tm));
+#endif
+ return lua_gettop(L) - top;
+}
+
+/*-------------------------------------------------------------------------*\
+* object:receive() interface
+\*-------------------------------------------------------------------------*/
+int buffer_meth_receive(lua_State *L, p_buffer buf) {
+ int err = IO_DONE, top = lua_gettop(L);
+ luaL_Buffer b;
+ size_t size;
+ const char *part = luaL_optlstring(L, 3, "", &size);
+ p_timeout tm = timeout_markstart(buf->tm);
+ /* initialize buffer with optional extra prefix
+ * (useful for concatenating previous partial results) */
+ luaL_buffinit(L, &b);
+ luaL_addlstring(&b, part, size);
+ /* receive new patterns */
+ if (!lua_isnumber(L, 2)) {
+ const char *p= luaL_optstring(L, 2, "*l");
+ if (p[0] == '*' && p[1] == 'l') err = recvline(buf, &b);
+ else if (p[0] == '*' && p[1] == 'a') err = recvall(buf, &b);
+ else luaL_argcheck(L, 0, 2, "invalid receive pattern");
+ /* get a fixed number of bytes (minus what was already partially
+ * received) */
+ } else err = recvraw(buf, (size_t) lua_tonumber(L, 2)-size, &b);
+ /* check if there was an error */
+ if (err != IO_DONE) {
+ /* we can't push anyting in the stack before pushing the
+ * contents of the buffer. this is the reason for the complication */
+ luaL_pushresult(&b);
+ lua_pushstring(L, buf->io->error(buf->io->ctx, err));
+ lua_pushvalue(L, -2);
+ lua_pushnil(L);
+ lua_replace(L, -4);
+ } else {
+ luaL_pushresult(&b);
+ lua_pushnil(L);
+ lua_pushnil(L);
+ }
+#ifdef LUASOCKET_DEBUG
+ /* push time elapsed during operation as the last return value */
+ lua_pushnumber(L, timeout_gettime() - timeout_getstart(tm));
+#endif
+ return lua_gettop(L) - top;
+}
+
+/*-------------------------------------------------------------------------*\
+* Determines if there is any data in the read buffer
+\*-------------------------------------------------------------------------*/
+int buffer_isempty(p_buffer buf) {
+ return buf->first >= buf->last;
+}
+
+/*=========================================================================*\
+* Internal functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Sends a block of data (unbuffered)
+\*-------------------------------------------------------------------------*/
+#define STEPSIZE 8192
+static int sendraw(p_buffer buf, const char *data, size_t count, size_t *sent) {
+ p_io io = buf->io;
+ p_timeout tm = buf->tm;
+ size_t total = 0;
+ int err = IO_DONE;
+ while (total < count && err == IO_DONE) {
+ size_t done;
+ size_t step = (count-total <= STEPSIZE)? count-total: STEPSIZE;
+ err = io->send(io->ctx, data+total, step, &done, tm);
+ total += done;
+ }
+ *sent = total;
+ buf->sent += total;
+ return err;
+}
+
+/*-------------------------------------------------------------------------*\
+* Reads a fixed number of bytes (buffered)
+\*-------------------------------------------------------------------------*/
+static int recvraw(p_buffer buf, size_t wanted, luaL_Buffer *b) {
+ int err = IO_DONE;
+ size_t total = 0;
+ while (err == IO_DONE) {
+ size_t count; const char *data;
+ err = buffer_get(buf, &data, &count);
+ count = MIN(count, wanted - total);
+ luaL_addlstring(b, data, count);
+ buffer_skip(buf, count);
+ total += count;
+ if (total >= wanted) break;
+ }
+ return err;
+}
+
+/*-------------------------------------------------------------------------*\
+* Reads everything until the connection is closed (buffered)
+\*-------------------------------------------------------------------------*/
+static int recvall(p_buffer buf, luaL_Buffer *b) {
+ int err = IO_DONE;
+ size_t total = 0;
+ while (err == IO_DONE) {
+ const char *data; size_t count;
+ err = buffer_get(buf, &data, &count);
+ total += count;
+ luaL_addlstring(b, data, count);
+ buffer_skip(buf, count);
+ }
+ if (err == IO_CLOSED) {
+ if (total > 0) return IO_DONE;
+ else return IO_CLOSED;
+ } else return err;
+}
+
+/*-------------------------------------------------------------------------*\
+* Reads a line terminated by a CR LF pair or just by a LF. The CR and LF
+* are not returned by the function and are discarded from the buffer
+\*-------------------------------------------------------------------------*/
+static int recvline(p_buffer buf, luaL_Buffer *b) {
+ int err = IO_DONE;
+ while (err == IO_DONE) {
+ size_t count, pos; const char *data;
+ err = buffer_get(buf, &data, &count);
+ pos = 0;
+ while (pos < count && data[pos] != '\n') {
+ /* we ignore all \r's */
+ if (data[pos] != '\r') luaL_putchar(b, data[pos]);
+ pos++;
+ }
+ if (pos < count) { /* found '\n' */
+ buffer_skip(buf, pos+1); /* skip '\n' too */
+ break; /* we are done */
+ } else /* reached the end of the buffer */
+ buffer_skip(buf, pos);
+ }
+ return err;
+}
+
+/*-------------------------------------------------------------------------*\
+* Skips a given number of bytes from read buffer. No data is read from the
+* transport layer
+\*-------------------------------------------------------------------------*/
+static void buffer_skip(p_buffer buf, size_t count) {
+ buf->received += count;
+ buf->first += count;
+ if (buffer_isempty(buf))
+ buf->first = buf->last = 0;
+}
+
+/*-------------------------------------------------------------------------*\
+* Return any data available in buffer, or get more data from transport layer
+* if buffer is empty
+\*-------------------------------------------------------------------------*/
+static int buffer_get(p_buffer buf, const char **data, size_t *count) {
+ int err = IO_DONE;
+ p_io io = buf->io;
+ p_timeout tm = buf->tm;
+ if (buffer_isempty(buf)) {
+ size_t got;
+ err = io->recv(io->ctx, buf->data, BUF_SIZE, &got, tm);
+ buf->first = 0;
+ buf->last = got;
+ }
+ *count = buf->last - buf->first;
+ *data = buf->data + buf->first;
+ return err;
+}
diff --git a/3rdParty/Lua/luasocket/src/buffer.h b/3rdParty/Lua/luasocket/src/buffer.h
new file mode 100644
index 0000000..baf93ca
--- /dev/null
+++ b/3rdParty/Lua/luasocket/src/buffer.h
@@ -0,0 +1,47 @@
+#ifndef BUF_H
+#define BUF_H
+/*=========================================================================*\
+* Input/Output interface for Lua programs
+* LuaSocket toolkit
+*
+* Line patterns require buffering. Reading one character at a time involves
+* too many system calls and is very slow. This module implements the
+* LuaSocket interface for input/output on connected objects, as seen by
+* Lua programs.
+*
+* Input is buffered. Output is *not* buffered because there was no simple
+* way of making sure the buffered output data would ever be sent.
+*
+* The module is built on top of the I/O abstraction defined in io.h and the
+* timeout management is done with the timeout.h interface.
+*
+* RCS ID: $Id: buffer.h,v 1.12 2005/10/07 04:40:59 diego Exp $
+\*=========================================================================*/
+#include "lua.h"
+
+#include "io.h"
+#include "timeout.h"
+
+/* buffer size in bytes */
+#define BUF_SIZE 8192
+
+/* buffer control structure */
+typedef struct t_buffer_ {
+ double birthday; /* throttle support info: creation time, */
+ size_t sent, received; /* bytes sent, and bytes received */
+ p_io io; /* IO driver used for this buffer */
+ p_timeout tm; /* timeout management for this buffer */
+ size_t first, last; /* index of first and last bytes of stored data */
+ char data[BUF_SIZE]; /* storage space for buffer data */
+} t_buffer;
+typedef t_buffer *p_buffer;
+
+int buffer_open(lua_State *L);
+void buffer_init(p_buffer buf, p_io io, p_timeout tm);
+int buffer_meth_send(lua_State *L, p_buffer buf);
+int buffer_meth_receive(lua_State *L, p_buffer buf);
+int buffer_meth_getstats(lua_State *L, p_buffer buf);
+int buffer_meth_setstats(lua_State *L, p_buffer buf);
+int buffer_isempty(p_buffer buf);
+
+#endif /* BUF_H */
diff --git a/3rdParty/Lua/luasocket/src/except.c b/3rdParty/Lua/luasocket/src/except.c
new file mode 100644
index 0000000..5faa5be
--- /dev/null
+++ b/3rdParty/Lua/luasocket/src/except.c
@@ -0,0 +1,99 @@
+/*=========================================================================*\
+* Simple exception support
+* LuaSocket toolkit
+*
+* RCS ID: $Id: except.c,v 1.8 2005/09/29 06:11:41 diego Exp $
+\*=========================================================================*/
+#include <stdio.h>
+
+#include "lua.h"
+#include "lauxlib.h"
+
+#include "except.h"
+
+/*=========================================================================*\
+* Internal function prototypes.
+\*=========================================================================*/
+static int global_protect(lua_State *L);
+static int global_newtry(lua_State *L);
+static int protected_(lua_State *L);
+static int finalize(lua_State *L);
+static int do_nothing(lua_State *L);
+
+/* except functions */
+static luaL_reg func[] = {
+ {"newtry", global_newtry},
+ {"protect", global_protect},
+ {NULL, NULL}
+};
+
+/*-------------------------------------------------------------------------*\
+* Try factory
+\*-------------------------------------------------------------------------*/
+static void wrap(lua_State *L) {
+ lua_newtable(L);
+ lua_pushnumber(L, 1);
+ lua_pushvalue(L, -3);
+ lua_settable(L, -3);
+ lua_insert(L, -2);
+ lua_pop(L, 1);
+}
+
+static int finalize(lua_State *L) {
+ if (!lua_toboolean(L, 1)) {
+ lua_pushvalue(L, lua_upvalueindex(1));
+ lua_pcall(L, 0, 0, 0);
+ lua_settop(L, 2);
+ wrap(L);
+ lua_error(L);
+ return 0;
+ } else return lua_gettop(L);
+}
+
+static int do_nothing(lua_State *L) {
+ (void) L;
+ return 0;
+}
+
+static int global_newtry(lua_State *L) {
+ lua_settop(L, 1);
+ if (lua_isnil(L, 1)) lua_pushcfunction(L, do_nothing);
+ lua_pushcclosure(L, finalize, 1);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Protect factory
+\*-------------------------------------------------------------------------*/
+static int unwrap(lua_State *L) {
+ if (lua_istable(L, -1)) {
+ lua_pushnumber(L, 1);
+ lua_gettable(L, -2);
+ lua_pushnil(L);
+ lua_insert(L, -2);
+ return 1;
+ } else return 0;
+}
+
+static int protected_(lua_State *L) {
+ lua_pushvalue(L, lua_upvalueindex(1));
+ lua_insert(L, 1);
+ if (lua_pcall(L, lua_gettop(L) - 1, LUA_MULTRET, 0) != 0) {
+ if (unwrap(L)) return 2;
+ else lua_error(L);
+ return 0;
+ } else return lua_gettop(L);
+}
+
+static int global_protect(lua_State *L) {
+ lua_pushcclosure(L, protected_, 1);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Init module
+\*-------------------------------------------------------------------------*/
+int except_open(lua_State *L) {
+ luaL_openlib(L, NULL, func, 0);
+ return 0;
+}
diff --git a/3rdParty/Lua/luasocket/src/except.h b/3rdParty/Lua/luasocket/src/except.h
new file mode 100644
index 0000000..81efb29
--- /dev/null
+++ b/3rdParty/Lua/luasocket/src/except.h
@@ -0,0 +1,35 @@
+#ifndef EXCEPT_H
+#define EXCEPT_H
+/*=========================================================================*\
+* Exception control
+* LuaSocket toolkit (but completely independent from other modules)
+*
+* This provides support for simple exceptions in Lua. During the
+* development of the HTTP/FTP/SMTP support, it became aparent that
+* error checking was taking a substantial amount of the coding. These
+* function greatly simplify the task of checking errors.
+*
+* The main idea is that functions should return nil as its first return
+* value when it finds an error, and return an error message (or value)
+* following nil. In case of success, as long as the first value is not nil,
+* the other values don't matter.
+*
+* The idea is to nest function calls with the "try" function. This function
+* checks the first value, and calls "error" on the second if the first is
+* nil. Otherwise, it returns all values it received.
+*
+* The protect function returns a new function that behaves exactly like the
+* function it receives, but the new function doesn't throw exceptions: it
+* returns nil followed by the error message instead.
+*
+* With these two function, it's easy to write functions that throw
+* exceptions on error, but that don't interrupt the user script.
+*
+* RCS ID: $Id: except.h,v 1.2 2005/09/29 06:11:41 diego Exp $
+\*=========================================================================*/
+
+#include "lua.h"
+
+int except_open(lua_State *L);
+
+#endif
diff --git a/3rdParty/Lua/luasocket/src/ftp.lua b/3rdParty/Lua/luasocket/src/ftp.lua
new file mode 100644
index 0000000..598f65d
--- /dev/null
+++ b/3rdParty/Lua/luasocket/src/ftp.lua
@@ -0,0 +1,281 @@
+-----------------------------------------------------------------------------
+-- FTP support for the Lua language
+-- LuaSocket toolkit.
+-- Author: Diego Nehab
+-- RCS ID: $Id: ftp.lua,v 1.45 2007/07/11 19:25:47 diego Exp $
+-----------------------------------------------------------------------------
+
+-----------------------------------------------------------------------------
+-- Declare module and import dependencies
+-----------------------------------------------------------------------------
+local base = _G
+local table = require("table")
+local string = require("string")
+local math = require("math")
+local socket = require("socket")
+local url = require("socket.url")
+local tp = require("socket.tp")
+local ltn12 = require("ltn12")
+module("socket.ftp")
+
+-----------------------------------------------------------------------------
+-- Program constants
+-----------------------------------------------------------------------------
+-- timeout in seconds before the program gives up on a connection
+TIMEOUT = 60
+-- default port for ftp service
+PORT = 21
+-- this is the default anonymous password. used when no password is
+-- provided in url. should be changed to your e-mail.
+USER = "ftp"
+PASSWORD = "anonymous@anonymous.org"
+
+-----------------------------------------------------------------------------
+-- Low level FTP API
+-----------------------------------------------------------------------------
+local metat = { __index = {} }
+
+function open(server, port, create)
+ local tp = socket.try(tp.connect(server, port or PORT, TIMEOUT, create))
+ local f = base.setmetatable({ tp = tp }, metat)
+ -- make sure everything gets closed in an exception
+ f.try = socket.newtry(function() f:close() end)
+ return f
+end
+
+function metat.__index:portconnect()
+ self.try(self.server:settimeout(TIMEOUT))
+ self.data = self.try(self.server:accept())
+ self.try(self.data:settimeout(TIMEOUT))
+end
+
+function metat.__index:pasvconnect()
+ self.data = self.try(socket.tcp())
+ self.try(self.data:settimeout(TIMEOUT))
+ self.try(self.data:connect(self.pasvt.ip, self.pasvt.port))
+end
+
+function metat.__index:login(user, password)
+ self.try(self.tp:command("user", user or USER))
+ local code, reply = self.try(self.tp:check{"2..", 331})
+ if code == 331 then
+ self.try(self.tp:command("pass", password or PASSWORD))
+ self.try(self.tp:check("2.."))
+ end
+ return 1
+end
+
+function metat.__index:pasv()
+ self.try(self.tp:command("pasv"))
+ local code, reply = self.try(self.tp:check("2.."))
+ local pattern = "(%d+)%D(%d+)%D(%d+)%D(%d+)%D(%d+)%D(%d+)"
+ local a, b, c, d, p1, p2 = socket.skip(2, string.find(reply, pattern))
+ self.try(a and b and c and d and p1 and p2, reply)
+ self.pasvt = {
+ ip = string.format("%d.%d.%d.%d", a, b, c, d),
+ port = p1*256 + p2
+ }
+ if self.server then
+ self.server:close()
+ self.server = nil
+ end
+ return self.pasvt.ip, self.pasvt.port
+end
+
+function metat.__index:port(ip, port)
+ self.pasvt = nil
+ if not ip then
+ ip, port = self.try(self.tp:getcontrol():getsockname())
+ self.server = self.try(socket.bind(ip, 0))
+ ip, port = self.try(self.server:getsockname())
+ self.try(self.server:settimeout(TIMEOUT))
+ end
+ local pl = math.mod(port, 256)
+ local ph = (port - pl)/256
+ local arg = string.gsub(string.format("%s,%d,%d", ip, ph, pl), "%.", ",")
+ self.try(self.tp:command("port", arg))
+ self.try(self.tp:check("2.."))
+ return 1
+end
+
+function metat.__index:send(sendt)
+ self.try(self.pasvt or self.server, "need port or pasv first")
+ -- if there is a pasvt table, we already sent a PASV command
+ -- we just get the data connection into self.data
+ if self.pasvt then self:pasvconnect() end
+ -- get the transfer argument and command
+ local argument = sendt.argument or
+ url.unescape(string.gsub(sendt.path or "", "^[/\\]", ""))
+ if argument == "" then argument = nil end
+ local command = sendt.command or "stor"
+ -- send the transfer command and check the reply
+ self.try(self.tp:command(command, argument))
+ local code, reply = self.try(self.tp:check{"2..", "1.."})
+ -- if there is not a a pasvt table, then there is a server
+ -- and we already sent a PORT command
+ if not self.pasvt then self:portconnect() end
+ -- get the sink, source and step for the transfer
+ local step = sendt.step or ltn12.pump.step
+ local readt = {self.tp.c}
+ local checkstep = function(src, snk)
+ -- check status in control connection while downloading
+ local readyt = socket.select(readt, nil, 0)
+ if readyt[tp] then code = self.try(self.tp:check("2..")) end
+ return step(src, snk)
+ end
+ local sink = socket.sink("close-when-done", self.data)
+ -- transfer all data and check error
+ self.try(ltn12.pump.all(sendt.source, sink, checkstep))
+ if string.find(code, "1..") then self.try(self.tp:check("2..")) end
+ -- done with data connection
+ self.data:close()
+ -- find out how many bytes were sent
+ local sent = socket.skip(1, self.data:getstats())
+ self.data = nil
+ return sent
+end
+
+function metat.__index:receive(recvt)
+ self.try(self.pasvt or self.server, "need port or pasv first")
+ if self.pasvt then self:pasvconnect() end
+ local argument = recvt.argument or
+ url.unescape(string.gsub(recvt.path or "", "^[/\\]", ""))
+ if argument == "" then argument = nil end
+ local command = recvt.command or "retr"
+ self.try(self.tp:command(command, argument))
+ local code = self.try(self.tp:check{"1..", "2.."})
+ if not self.pasvt then self:portconnect() end
+ local source = socket.source("until-closed", self.data)
+ local step = recvt.step or ltn12.pump.step
+ self.try(ltn12.pump.all(source, recvt.sink, step))
+ if string.find(code, "1..") then self.try(self.tp:check("2..")) end
+ self.data:close()
+ self.data = nil
+ return 1
+end
+
+function metat.__index:cwd(dir)
+ self.try(self.tp:command("cwd", dir))
+ self.try(self.tp:check(250))
+ return 1
+end
+
+function metat.__index:type(type)
+ self.try(self.tp:command("type", type))
+ self.try(self.tp:check(200))
+ return 1
+end
+
+function metat.__index:greet()
+ local code = self.try(self.tp:check{"1..", "2.."})
+ if string.find(code, "1..") then self.try(self.tp:check("2..")) end
+ return 1
+end
+
+function metat.__index:quit()
+ self.try(self.tp:command("quit"))
+ self.try(self.tp:check("2.."))
+ return 1
+end
+
+function metat.__index:close()
+ if self.data then self.data:close() end
+ if self.server then self.server:close() end
+ return self.tp:close()
+end
+
+-----------------------------------------------------------------------------
+-- High level FTP API
+-----------------------------------------------------------------------------
+local function override(t)
+ if t.url then
+ local u = url.parse(t.url)
+ for i,v in base.pairs(t) do
+ u[i] = v
+ end
+ return u
+ else return t end
+end
+
+local function tput(putt)
+ putt = override(putt)
+ socket.try(putt.host, "missing hostname")
+ local f = open(putt.host, putt.port, putt.create)
+ f:greet()
+ f:login(putt.user, putt.password)
+ if putt.type then f:type(putt.type) end
+ f:pasv()
+ local sent = f:send(putt)
+ f:quit()
+ f:close()
+ return sent
+end
+
+local default = {
+ path = "/",
+ scheme = "ftp"
+}
+
+local function parse(u)
+ local t = socket.try(url.parse(u, default))
+ socket.try(t.scheme == "ftp", "wrong scheme '" .. t.scheme .. "'")
+ socket.try(t.host, "missing hostname")
+ local pat = "^type=(.)$"
+ if t.params then
+ t.type = socket.skip(2, string.find(t.params, pat))
+ socket.try(t.type == "a" or t.type == "i",
+ "invalid type '" .. t.type .. "'")
+ end
+ return t
+end
+
+local function sput(u, body)
+ local putt = parse(u)
+ putt.source = ltn12.source.string(body)
+ return tput(putt)
+end
+
+put = socket.protect(function(putt, body)
+ if base.type(putt) == "string" then return sput(putt, body)
+ else return tput(putt) end
+end)
+
+local function tget(gett)
+ gett = override(gett)
+ socket.try(gett.host, "missing hostname")
+ local f = open(gett.host, gett.port, gett.create)
+ f:greet()
+ f:login(gett.user, gett.password)
+ if gett.type then f:type(gett.type) end
+ f:pasv()
+ f:receive(gett)
+ f:quit()
+ return f:close()
+end
+
+local function sget(u)
+ local gett = parse(u)
+ local t = {}
+ gett.sink = ltn12.sink.table(t)
+ tget(gett)
+ return table.concat(t)
+end
+
+command = socket.protect(function(cmdt)
+ cmdt = override(cmdt)
+ socket.try(cmdt.host, "missing hostname")
+ socket.try(cmdt.command, "missing command")
+ local f = open(cmdt.host, cmdt.port, cmdt.create)
+ f:greet()
+ f:login(cmdt.user, cmdt.password)
+ f.try(f.tp:command(cmdt.command, cmdt.argument))
+ if cmdt.check then f.try(f.tp:check(cmdt.check)) end
+ f:quit()
+ return f:close()
+end)
+
+get = socket.protect(function(gett)
+ if base.type(gett) == "string" then return sget(gett)
+ else return tget(gett) end
+end)
+
diff --git a/3rdParty/Lua/luasocket/src/http.lua b/3rdParty/Lua/luasocket/src/http.lua
new file mode 100644
index 0000000..ad8db1e
--- /dev/null
+++ b/3rdParty/Lua/luasocket/src/http.lua
@@ -0,0 +1,350 @@
+-----------------------------------------------------------------------------
+-- HTTP/1.1 client support for the Lua language.
+-- LuaSocket toolkit.
+-- Author: Diego Nehab
+-- RCS ID: $Id: http.lua,v 1.71 2007/10/13 23:55:20 diego Exp $
+-----------------------------------------------------------------------------
+
+-----------------------------------------------------------------------------
+-- Declare module and import dependencies
+-------------------------------------------------------------------------------
+local socket = require("socket")
+local url = require("socket.url")
+local ltn12 = require("ltn12")
+local mime = require("mime")
+local string = require("string")
+local base = _G
+local table = require("table")
+module("socket.http")
+
+-----------------------------------------------------------------------------
+-- Program constants
+-----------------------------------------------------------------------------
+-- connection timeout in seconds
+TIMEOUT = 60
+-- default port for document retrieval
+PORT = 80
+-- user agent field sent in request
+USERAGENT = socket._VERSION
+
+-----------------------------------------------------------------------------
+-- Reads MIME headers from a connection, unfolding where needed
+-----------------------------------------------------------------------------
+local function receiveheaders(sock, headers)
+ local line, name, value, err
+ headers = headers or {}
+ -- get first line
+ line, err = sock:receive()
+ if err then return nil, err end
+ -- headers go until a blank line is found
+ while line ~= "" do
+ -- get field-name and value
+ name, value = socket.skip(2, string.find(line, "^(.-):%s*(.*)"))
+ if not (name and value) then return nil, "malformed reponse headers" end
+ name = string.lower(name)
+ -- get next line (value might be folded)
+ line, err = sock:receive()
+ if err then return nil, err end
+ -- unfold any folded values
+ while string.find(line, "^%s") do
+ value = value .. line
+ line = sock:receive()
+ if err then return nil, err end
+ end
+ -- save pair in table
+ if headers[name] then headers[name] = headers[name] .. ", " .. value
+ else headers[name] = value end
+ end
+ return headers
+end
+
+-----------------------------------------------------------------------------
+-- Extra sources and sinks
+-----------------------------------------------------------------------------
+socket.sourcet["http-chunked"] = function(sock, headers)
+ return base.setmetatable({
+ getfd = function() return sock:getfd() end,
+ dirty = function() return sock:dirty() end
+ }, {
+ __call = function()
+ -- get chunk size, skip extention
+ local line, err = sock:receive()
+ if err then return nil, err end
+ local size = base.tonumber(string.gsub(line, ";.*", ""), 16)
+ if not size then return nil, "invalid chunk size" end
+ -- was it the last chunk?
+ if size > 0 then
+ -- if not, get chunk and skip terminating CRLF
+ local chunk, err, part = sock:receive(size)
+ if chunk then sock:receive() end
+ return chunk, err
+ else
+ -- if it was, read trailers into headers table
+ headers, err = receiveheaders(sock, headers)
+ if not headers then return nil, err end
+ end
+ end
+ })
+end
+
+socket.sinkt["http-chunked"] = function(sock)
+ return base.setmetatable({
+ getfd = function() return sock:getfd() end,
+ dirty = function() return sock:dirty() end
+ }, {
+ __call = function(self, chunk, err)
+ if not chunk then return sock:send("0\r\n\r\n") end
+ local size = string.format("%X\r\n", string.len(chunk))
+ return sock:send(size .. chunk .. "\r\n")
+ end
+ })
+end
+
+-----------------------------------------------------------------------------
+-- Low level HTTP API
+-----------------------------------------------------------------------------
+local metat = { __index = {} }
+
+function open(host, port, create)
+ -- create socket with user connect function, or with default
+ local c = socket.try((create or socket.tcp)())
+ local h = base.setmetatable({ c = c }, metat)
+ -- create finalized try
+ h.try = socket.newtry(function() h:close() end)
+ -- set timeout before connecting
+ h.try(c:settimeout(TIMEOUT))
+ h.try(c:connect(host, port or PORT))
+ -- here everything worked
+ return h
+end
+
+function metat.__index:sendrequestline(method, uri)
+ local reqline = string.format("%s %s HTTP/1.1\r\n", method or "GET", uri)
+ return self.try(self.c:send(reqline))
+end
+
+function metat.__index:sendheaders(headers)
+ local h = "\r\n"
+ for i, v in base.pairs(headers) do
+ h = i .. ": " .. v .. "\r\n" .. h
+ end
+ self.try(self.c:send(h))
+ return 1
+end
+
+function metat.__index:sendbody(headers, source, step)
+ source = source or ltn12.source.empty()
+ step = step or ltn12.pump.step
+ -- if we don't know the size in advance, send chunked and hope for the best
+ local mode = "http-chunked"
+ if headers["content-length"] then mode = "keep-open" end
+ return self.try(ltn12.pump.all(source, socket.sink(mode, self.c), step))
+end
+
+function metat.__index:receivestatusline()
+ local status = self.try(self.c:receive(5))
+ -- identify HTTP/0.9 responses, which do not contain a status line
+ -- this is just a heuristic, but is what the RFC recommends
+ if status ~= "HTTP/" then return nil, status end
+ -- otherwise proceed reading a status line
+ status = self.try(self.c:receive("*l", status))
+ local code = socket.skip(2, string.find(status, "HTTP/%d*%.%d* (%d%d%d)"))
+ return self.try(base.tonumber(code), status)
+end
+
+function metat.__index:receiveheaders()
+ return self.try(receiveheaders(self.c))
+end
+
+function metat.__index:receivebody(headers, sink, step)
+ sink = sink or ltn12.sink.null()
+ step = step or ltn12.pump.step
+ local length = base.tonumber(headers["content-length"])
+ local t = headers["transfer-encoding"] -- shortcut
+ local mode = "default" -- connection close
+ if t and t ~= "identity" then mode = "http-chunked"
+ elseif base.tonumber(headers["content-length"]) then mode = "by-length" end
+ return self.try(ltn12.pump.all(socket.source(mode, self.c, length),
+ sink, step))
+end
+
+function metat.__index:receive09body(status, sink, step)
+ local source = ltn12.source.rewind(socket.source("until-closed", self.c))
+ source(status)
+ return self.try(ltn12.pump.all(source, sink, step))
+end
+
+function metat.__index:close()
+ return self.c:close()
+end
+
+-----------------------------------------------------------------------------
+-- High level HTTP API
+-----------------------------------------------------------------------------
+local function adjusturi(reqt)
+ local u = reqt
+ -- if there is a proxy, we need the full url. otherwise, just a part.
+ if not reqt.proxy and not PROXY then
+ u = {
+ path = socket.try(reqt.path, "invalid path 'nil'"),
+ params = reqt.params,
+ query = reqt.query,
+ fragment = reqt.fragment
+ }
+ end
+ return url.build(u)
+end
+
+local function adjustproxy(reqt)
+ local proxy = reqt.proxy or PROXY
+ if proxy then
+ proxy = url.parse(proxy)
+ return proxy.host, proxy.port or 3128
+ else
+ return reqt.host, reqt.port
+ end
+end
+
+local function adjustheaders(reqt)
+ -- default headers
+ local lower = {
+ ["user-agent"] = USERAGENT,
+ ["host"] = reqt.host,
+ ["connection"] = "close, TE",
+ ["te"] = "trailers"
+ }
+ -- if we have authentication information, pass it along
+ if reqt.user and reqt.password then
+ lower["authorization"] =
+ "Basic " .. (mime.b64(reqt.user .. ":" .. reqt.password))
+ end
+ -- override with user headers
+ for i,v in base.pairs(reqt.headers or lower) do
+ lower[string.lower(i)] = v
+ end
+ return lower
+end
+
+-- default url parts
+local default = {
+ host = "",
+ port = PORT,
+ path ="/",
+ scheme = "http"
+}
+
+local function adjustrequest(reqt)
+ -- parse url if provided
+ local nreqt = reqt.url and url.parse(reqt.url, default) or {}
+ -- explicit components override url
+ for i,v in base.pairs(reqt) do nreqt[i] = v end
+ if nreqt.port == "" then nreqt.port = 80 end
+ socket.try(nreqt.host and nreqt.host ~= "",
+ "invalid host '" .. base.tostring(nreqt.host) .. "'")
+ -- compute uri if user hasn't overriden
+ nreqt.uri = reqt.uri or adjusturi(nreqt)
+ -- ajust host and port if there is a proxy
+ nreqt.host, nreqt.port = adjustproxy(nreqt)
+ -- adjust headers in request
+ nreqt.headers = adjustheaders(nreqt)
+ return nreqt
+end
+
+local function shouldredirect(reqt, code, headers)
+ return headers.location and
+ string.gsub(headers.location, "%s", "") ~= "" and
+ (reqt.redirect ~= false) and
+ (code == 301 or code == 302) and
+ (not reqt.method or reqt.method == "GET" or reqt.method == "HEAD")
+ and (not reqt.nredirects or reqt.nredirects < 5)
+end
+
+local function shouldreceivebody(reqt, code)
+ if reqt.method == "HEAD" then return nil end
+ if code == 204 or code == 304 then return nil end
+ if code >= 100 and code < 200 then return nil end
+ return 1
+end
+
+-- forward declarations
+local trequest, tredirect
+
+function tredirect(reqt, location)
+ local result, code, headers, status = trequest {
+ -- the RFC says the redirect URL has to be absolute, but some
+ -- servers do not respect that
+ url = url.absolute(reqt.url, location),
+ source = reqt.source,
+ sink = reqt.sink,
+ headers = reqt.headers,
+ proxy = reqt.proxy,
+ nredirects = (reqt.nredirects or 0) + 1,
+ create = reqt.create
+ }
+ -- pass location header back as a hint we redirected
+ headers = headers or {}
+ headers.location = headers.location or location
+ return result, code, headers, status
+end
+
+function trequest(reqt)
+ -- we loop until we get what we want, or
+ -- until we are sure there is no way to get it
+ local nreqt = adjustrequest(reqt)
+ local h = open(nreqt.host, nreqt.port, nreqt.create)
+ -- send request line and headers
+ h:sendrequestline(nreqt.method, nreqt.uri)
+ h:sendheaders(nreqt.headers)
+ -- if there is a body, send it
+ if nreqt.source then
+ h:sendbody(nreqt.headers, nreqt.source, nreqt.step)
+ end
+ local code, status = h:receivestatusline()
+ -- if it is an HTTP/0.9 server, simply get the body and we are done
+ if not code then
+ h:receive09body(status, nreqt.sink, nreqt.step)
+ return 1, 200
+ end
+ local headers
+ -- ignore any 100-continue messages
+ while code == 100 do
+ headers = h:receiveheaders()
+ code, status = h:receivestatusline()
+ end
+ headers = h:receiveheaders()
+ -- at this point we should have a honest reply from the server
+ -- we can't redirect if we already used the source, so we report the error
+ if shouldredirect(nreqt, code, headers) and not nreqt.source then
+ h:close()
+ return tredirect(reqt, headers.location)
+ end
+ -- here we are finally done
+ if shouldreceivebody(nreqt, code) then
+ h:receivebody(headers, nreqt.sink, nreqt.step)
+ end
+ h:close()
+ return 1, code, headers, status
+end
+
+local function srequest(u, b)
+ local t = {}
+ local reqt = {
+ url = u,
+ sink = ltn12.sink.table(t)
+ }
+ if b then
+ reqt.source = ltn12.source.string(b)
+ reqt.headers = {
+ ["content-length"] = string.len(b),
+ ["content-type"] = "application/x-www-form-urlencoded"
+ }
+ reqt.method = "POST"
+ end
+ local code, headers, status = socket.skip(1, trequest(reqt))
+ return table.concat(t), code, headers, status
+end
+
+request = socket.protect(function(reqt, body)
+ if base.type(reqt) == "string" then return srequest(reqt, body)
+ else return trequest(reqt) end
+end)
diff --git a/3rdParty/Lua/luasocket/src/inet.c b/3rdParty/Lua/luasocket/src/inet.c
new file mode 100644
index 0000000..f2cddee
--- /dev/null
+++ b/3rdParty/Lua/luasocket/src/inet.c
@@ -0,0 +1,281 @@
+/*=========================================================================*\
+* Internet domain functions
+* LuaSocket toolkit
+*
+* RCS ID: $Id: inet.c,v 1.28 2005/10/07 04:40:59 diego Exp $
+\*=========================================================================*/
+#include <stdio.h>
+#include <string.h>
+
+#include "lua.h"
+#include "lauxlib.h"
+
+#include "inet.h"
+
+/*=========================================================================*\
+* Internal function prototypes.
+\*=========================================================================*/
+static int inet_global_toip(lua_State *L);
+static int inet_global_tohostname(lua_State *L);
+static void inet_pushresolved(lua_State *L, struct hostent *hp);
+static int inet_global_gethostname(lua_State *L);
+
+/* DNS functions */
+static luaL_reg func[] = {
+ { "toip", inet_global_toip },
+ { "tohostname", inet_global_tohostname },
+ { "gethostname", inet_global_gethostname},
+ { NULL, NULL}
+};
+
+/*=========================================================================*\
+* Exported functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Initializes module
+\*-------------------------------------------------------------------------*/
+int inet_open(lua_State *L)
+{
+ lua_pushstring(L, "dns");
+ lua_newtable(L);
+ luaL_openlib(L, NULL, func, 0);
+ lua_settable(L, -3);
+ return 0;
+}
+
+/*=========================================================================*\
+* Global Lua functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Returns all information provided by the resolver given a host name
+* or ip address
+\*-------------------------------------------------------------------------*/
+static int inet_gethost(const char *address, struct hostent **hp) {
+ struct in_addr addr;
+ if (inet_aton(address, &addr))
+ return socket_gethostbyaddr((char *) &addr, sizeof(addr), hp);
+ else
+ return socket_gethostbyname(address, hp);
+}
+
+/*-------------------------------------------------------------------------*\
+* Returns all information provided by the resolver given a host name
+* or ip address
+\*-------------------------------------------------------------------------*/
+static int inet_global_tohostname(lua_State *L) {
+ const char *address = luaL_checkstring(L, 1);
+ struct hostent *hp = NULL;
+ int err = inet_gethost(address, &hp);
+ if (err != IO_DONE) {
+ lua_pushnil(L);
+ lua_pushstring(L, socket_hoststrerror(err));
+ return 2;
+ }
+ lua_pushstring(L, hp->h_name);
+ inet_pushresolved(L, hp);
+ return 2;
+}
+
+/*-------------------------------------------------------------------------*\
+* Returns all information provided by the resolver given a host name
+* or ip address
+\*-------------------------------------------------------------------------*/
+static int inet_global_toip(lua_State *L)
+{
+ const char *address = luaL_checkstring(L, 1);
+ struct hostent *hp = NULL;
+ int err = inet_gethost(address, &hp);
+ if (err != IO_DONE) {
+ lua_pushnil(L);
+ lua_pushstring(L, socket_hoststrerror(err));
+ return 2;
+ }
+ lua_pushstring(L, inet_ntoa(*((struct in_addr *) hp->h_addr)));
+ inet_pushresolved(L, hp);
+ return 2;
+}
+
+
+/*-------------------------------------------------------------------------*\
+* Gets the host name
+\*-------------------------------------------------------------------------*/
+static int inet_global_gethostname(lua_State *L)
+{
+ char name[257];
+ name[256] = '\0';
+ if (gethostname(name, 256) < 0) {
+ lua_pushnil(L);
+ lua_pushstring(L, "gethostname failed");
+ return 2;
+ } else {
+ lua_pushstring(L, name);
+ return 1;
+ }
+}
+
+
+
+/*=========================================================================*\
+* Lua methods
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Retrieves socket peer name
+\*-------------------------------------------------------------------------*/
+int inet_meth_getpeername(lua_State *L, p_socket ps)
+{
+ struct sockaddr_in peer;
+ socklen_t peer_len = sizeof(peer);
+ if (getpeername(*ps, (SA *) &peer, &peer_len) < 0) {
+ lua_pushnil(L);
+ lua_pushstring(L, "getpeername failed");
+ } else {
+ lua_pushstring(L, inet_ntoa(peer.sin_addr));
+ lua_pushnumber(L, ntohs(peer.sin_port));
+ }
+ return 2;
+}
+
+/*-------------------------------------------------------------------------*\
+* Retrieves socket local name
+\*-------------------------------------------------------------------------*/
+int inet_meth_getsockname(lua_State *L, p_socket ps)
+{
+ struct sockaddr_in local;
+ socklen_t local_len = sizeof(local);
+ if (getsockname(*ps, (SA *) &local, &local_len) < 0) {
+ lua_pushnil(L);
+ lua_pushstring(L, "getsockname failed");
+ } else {
+ lua_pushstring(L, inet_ntoa(local.sin_addr));
+ lua_pushnumber(L, ntohs(local.sin_port));
+ }
+ return 2;
+}
+
+/*=========================================================================*\
+* Internal functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Passes all resolver information to Lua as a table
+\*-------------------------------------------------------------------------*/
+static void inet_pushresolved(lua_State *L, struct hostent *hp)
+{
+ char **alias;
+ struct in_addr **addr;
+ int i, resolved;
+ lua_newtable(L); resolved = lua_gettop(L);
+ lua_pushstring(L, "name");
+ lua_pushstring(L, hp->h_name);
+ lua_settable(L, resolved);
+ lua_pushstring(L, "ip");
+ lua_pushstring(L, "alias");
+ i = 1;
+ alias = hp->h_aliases;
+ lua_newtable(L);
+ if (alias) {
+ while (*alias) {
+ lua_pushnumber(L, i);
+ lua_pushstring(L, *alias);
+ lua_settable(L, -3);
+ i++; alias++;
+ }
+ }
+ lua_settable(L, resolved);
+ i = 1;
+ lua_newtable(L);
+ addr = (struct in_addr **) hp->h_addr_list;
+ if (addr) {
+ while (*addr) {
+ lua_pushnumber(L, i);
+ lua_pushstring(L, inet_ntoa(**addr));
+ lua_settable(L, -3);
+ i++; addr++;
+ }
+ }
+ lua_settable(L, resolved);
+}
+
+/*-------------------------------------------------------------------------*\
+* Tries to create a new inet socket
+\*-------------------------------------------------------------------------*/
+const char *inet_trycreate(p_socket ps, int type) {
+ return socket_strerror(socket_create(ps, AF_INET, type, 0));
+}
+
+/*-------------------------------------------------------------------------*\
+* Tries to connect to remote address (address, port)
+\*-------------------------------------------------------------------------*/
+const char *inet_tryconnect(p_socket ps, const char *address,
+ unsigned short port, p_timeout tm)
+{
+ struct sockaddr_in remote;
+ int err;
+ memset(&remote, 0, sizeof(remote));
+ remote.sin_family = AF_INET;
+ remote.sin_port = htons(port);
+ if (strcmp(address, "*")) {
+ if (!inet_aton(address, &remote.sin_addr)) {
+ struct hostent *hp = NULL;
+ struct in_addr **addr;
+ err = socket_gethostbyname(address, &hp);
+ if (err != IO_DONE) return socket_hoststrerror(err);
+ addr = (struct in_addr **) hp->h_addr_list;
+ memcpy(&remote.sin_addr, *addr, sizeof(struct in_addr));
+ }
+ } else remote.sin_family = AF_UNSPEC;
+ err = socket_connect(ps, (SA *) &remote, sizeof(remote), tm);
+ return socket_strerror(err);
+}
+
+/*-------------------------------------------------------------------------*\
+* Tries to bind socket to (address, port)
+\*-------------------------------------------------------------------------*/
+const char *inet_trybind(p_socket ps, const char *address, unsigned short port)
+{
+ struct sockaddr_in local;
+ int err;
+ memset(&local, 0, sizeof(local));
+ /* address is either wildcard or a valid ip address */
+ local.sin_addr.s_addr = htonl(INADDR_ANY);
+ local.sin_port = htons(port);
+ local.sin_family = AF_INET;
+ if (strcmp(address, "*") && !inet_aton(address, &local.sin_addr)) {
+ struct hostent *hp = NULL;
+ struct in_addr **addr;
+ err = socket_gethostbyname(address, &hp);
+ if (err != IO_DONE) return socket_hoststrerror(err);
+ addr = (struct in_addr **) hp->h_addr_list;
+ memcpy(&local.sin_addr, *addr, sizeof(struct in_addr));
+ }
+ err = socket_bind(ps, (SA *) &local, sizeof(local));
+ if (err != IO_DONE) socket_destroy(ps);
+ return socket_strerror(err);
+}
+
+/*-------------------------------------------------------------------------*\
+* Some systems do not provide this so that we provide our own. It's not
+* marvelously fast, but it works just fine.
+\*-------------------------------------------------------------------------*/
+#ifdef INET_ATON
+int inet_aton(const char *cp, struct in_addr *inp)
+{
+ unsigned int a = 0, b = 0, c = 0, d = 0;
+ int n = 0, r;
+ unsigned long int addr = 0;
+ r = sscanf(cp, "%u.%u.%u.%u%n", &a, &b, &c, &d, &n);
+ if (r == 0 || n == 0) return 0;
+ cp += n;
+ if (*cp) return 0;
+ if (a > 255 || b > 255 || c > 255 || d > 255) return 0;
+ if (inp) {
+ addr += a; addr <<= 8;
+ addr += b; addr <<= 8;
+ addr += c; addr <<= 8;
+ addr += d;
+ inp->s_addr = htonl(addr);
+ }
+ return 1;
+}
+#endif
+
+
diff --git a/3rdParty/Lua/luasocket/src/inet.h b/3rdParty/Lua/luasocket/src/inet.h
new file mode 100644
index 0000000..7662266
--- /dev/null
+++ b/3rdParty/Lua/luasocket/src/inet.h
@@ -0,0 +1,42 @@
+#ifndef INET_H
+#define INET_H
+/*=========================================================================*\
+* Internet domain functions
+* LuaSocket toolkit
+*
+* This module implements the creation and connection of internet domain
+* sockets, on top of the socket.h interface, and the interface of with the
+* resolver.
+*
+* The function inet_aton is provided for the platforms where it is not
+* available. The module also implements the interface of the internet
+* getpeername and getsockname functions as seen by Lua programs.
+*
+* The Lua functions toip and tohostname are also implemented here.
+*
+* RCS ID: $Id: inet.h,v 1.16 2005/10/07 04:40:59 diego Exp $
+\*=========================================================================*/
+#include "lua.h"
+#include "socket.h"
+#include "timeout.h"
+
+#ifdef _WIN32
+#define INET_ATON
+#endif
+
+int inet_open(lua_State *L);
+
+const char *inet_trycreate(p_socket ps, int type);
+const char *inet_tryconnect(p_socket ps, const char *address,
+ unsigned short port, p_timeout tm);
+const char *inet_trybind(p_socket ps, const char *address,
+ unsigned short port);
+
+int inet_meth_getpeername(lua_State *L, p_socket ps);
+int inet_meth_getsockname(lua_State *L, p_socket ps);
+
+#ifdef INET_ATON
+int inet_aton(const char *cp, struct in_addr *inp);
+#endif
+
+#endif /* INET_H */
diff --git a/3rdParty/Lua/luasocket/src/io.c b/3rdParty/Lua/luasocket/src/io.c
new file mode 100644
index 0000000..06dc50e
--- /dev/null
+++ b/3rdParty/Lua/luasocket/src/io.c
@@ -0,0 +1,32 @@
+/*=========================================================================*\
+* Input/Output abstraction
+* LuaSocket toolkit
+*
+* RCS ID: $Id: io.c,v 1.6 2005/09/29 06:11:41 diego Exp $
+\*=========================================================================*/
+#include "io.h"
+
+/*=========================================================================*\
+* Exported functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Initializes C structure
+\*-------------------------------------------------------------------------*/
+void io_init(p_io io, p_send send, p_recv recv, p_error error, void *ctx) {
+ io->send = send;
+ io->recv = recv;
+ io->error = error;
+ io->ctx = ctx;
+}
+
+/*-------------------------------------------------------------------------*\
+* I/O error strings
+\*-------------------------------------------------------------------------*/
+const char *io_strerror(int err) {
+ switch (err) {
+ case IO_DONE: return NULL;
+ case IO_CLOSED: return "closed";
+ case IO_TIMEOUT: return "timeout";
+ default: return "unknown error";
+ }
+}
diff --git a/3rdParty/Lua/luasocket/src/io.h b/3rdParty/Lua/luasocket/src/io.h
new file mode 100644
index 0000000..cce3aaf
--- /dev/null
+++ b/3rdParty/Lua/luasocket/src/io.h
@@ -0,0 +1,67 @@
+#ifndef IO_H
+#define IO_H
+/*=========================================================================*\
+* Input/Output abstraction
+* LuaSocket toolkit
+*
+* This module defines the interface that LuaSocket expects from the
+* transport layer for streamed input/output. The idea is that if any
+* transport implements this interface, then the buffer.c functions
+* automatically work on it.
+*
+* The module socket.h implements this interface, and thus the module tcp.h
+* is very simple.
+*
+* RCS ID: $Id: io.h,v 1.11 2005/10/07 04:40:59 diego Exp $
+\*=========================================================================*/
+#include <stdio.h>
+#include "lua.h"
+
+#include "timeout.h"
+
+/* IO error codes */
+enum {
+ IO_DONE = 0, /* operation completed successfully */
+ IO_TIMEOUT = -1, /* operation timed out */
+ IO_CLOSED = -2, /* the connection has been closed */
+ IO_UNKNOWN = -3
+};
+
+/* interface to error message function */
+typedef const char *(*p_error) (
+ void *ctx, /* context needed by send */
+ int err /* error code */
+);
+
+/* interface to send function */
+typedef int (*p_send) (
+ void *ctx, /* context needed by send */
+ const char *data, /* pointer to buffer with data to send */
+ size_t count, /* number of bytes to send from buffer */
+ size_t *sent, /* number of bytes sent uppon return */
+ p_timeout tm /* timeout control */
+);
+
+/* interface to recv function */
+typedef int (*p_recv) (
+ void *ctx, /* context needed by recv */
+ char *data, /* pointer to buffer where data will be writen */
+ size_t count, /* number of bytes to receive into buffer */
+ size_t *got, /* number of bytes received uppon return */
+ p_timeout tm /* timeout control */
+);
+
+/* IO driver definition */
+typedef struct t_io_ {
+ void *ctx; /* context needed by send/recv */
+ p_send send; /* send function pointer */
+ p_recv recv; /* receive function pointer */
+ p_error error; /* strerror function */
+} t_io;
+typedef t_io *p_io;
+
+void io_init(p_io io, p_send send, p_recv recv, p_error error, void *ctx);
+const char *io_strerror(int err);
+
+#endif /* IO_H */
+
diff --git a/3rdParty/Lua/luasocket/src/ltn12.lua b/3rdParty/Lua/luasocket/src/ltn12.lua
new file mode 100644
index 0000000..b42689a
--- /dev/null
+++ b/3rdParty/Lua/luasocket/src/ltn12.lua
@@ -0,0 +1,292 @@
+-----------------------------------------------------------------------------
+-- LTN12 - Filters, sources, sinks and pumps.
+-- LuaSocket toolkit.
+-- Author: Diego Nehab
+-- RCS ID: $Id: ltn12.lua,v 1.31 2006/04/03 04:45:42 diego Exp $
+-----------------------------------------------------------------------------
+
+-----------------------------------------------------------------------------
+-- Declare module
+-----------------------------------------------------------------------------
+local string = require("string")
+local table = require("table")
+local base = _G
+module("ltn12")
+
+filter = {}
+source = {}
+sink = {}
+pump = {}
+
+-- 2048 seems to be better in windows...
+BLOCKSIZE = 2048
+_VERSION = "LTN12 1.0.1"
+
+-----------------------------------------------------------------------------
+-- Filter stuff
+-----------------------------------------------------------------------------
+-- returns a high level filter that cycles a low-level filter
+function filter.cycle(low, ctx, extra)
+ base.assert(low)
+ return function(chunk)
+ local ret
+ ret, ctx = low(ctx, chunk, extra)
+ return ret
+ end
+end
+
+-- chains a bunch of filters together
+-- (thanks to Wim Couwenberg)
+function filter.chain(...)
+ local n = table.getn(arg)
+ local top, index = 1, 1
+ local retry = ""
+ return function(chunk)
+ retry = chunk and retry
+ while true do
+ if index == top then
+ chunk = arg[index](chunk)
+ if chunk == "" or top == n then return chunk
+ elseif chunk then index = index + 1
+ else
+ top = top+1
+ index = top
+ end
+ else
+ chunk = arg[index](chunk or "")
+ if chunk == "" then
+ index = index - 1
+ chunk = retry
+ elseif chunk then
+ if index == n then return chunk
+ else index = index + 1 end
+ else base.error("filter returned inappropriate nil") end
+ end
+ end
+ end
+end
+
+-----------------------------------------------------------------------------
+-- Source stuff
+-----------------------------------------------------------------------------
+-- create an empty source
+local function empty()
+ return nil
+end
+
+function source.empty()
+ return empty
+end
+
+-- returns a source that just outputs an error
+function source.error(err)
+ return function()
+ return nil, err
+ end
+end
+
+-- creates a file source
+function source.file(handle, io_err)
+ if handle then
+ return function()
+ local chunk = handle:read(BLOCKSIZE)
+ if not chunk then handle:close() end
+ return chunk
+ end
+ else return source.error(io_err or "unable to open file") end
+end
+
+-- turns a fancy source into a simple source
+function source.simplify(src)
+ base.assert(src)
+ return function()
+ local chunk, err_or_new = src()
+ src = err_or_new or src
+ if not chunk then return nil, err_or_new
+ else return chunk end
+ end
+end
+
+-- creates string source
+function source.string(s)
+ if s then
+ local i = 1
+ return function()
+ local chunk = string.sub(s, i, i+BLOCKSIZE-1)
+ i = i + BLOCKSIZE
+ if chunk ~= "" then return chunk
+ else return nil end
+ end
+ else return source.empty() end
+end
+
+-- creates rewindable source
+function source.rewind(src)
+ base.assert(src)
+ local t = {}
+ return function(chunk)
+ if not chunk then
+ chunk = table.remove(t)
+ if not chunk then return src()
+ else return chunk end
+ else
+ table.insert(t, chunk)
+ end
+ end
+end
+
+function source.chain(src, f)
+ base.assert(src and f)
+ local last_in, last_out = "", ""
+ local state = "feeding"
+ local err
+ return function()
+ if not last_out then
+ base.error('source is empty!', 2)
+ end
+ while true do
+ if state == "feeding" then
+ last_in, err = src()
+ if err then return nil, err end
+ last_out = f(last_in)
+ if not last_out then
+ if last_in then
+ base.error('filter returned inappropriate nil')
+ else
+ return nil
+ end
+ elseif last_out ~= "" then
+ state = "eating"
+ if last_in then last_in = "" end
+ return last_out
+ end
+ else
+ last_out = f(last_in)
+ if last_out == "" then
+ if last_in == "" then
+ state = "feeding"
+ else
+ base.error('filter returned ""')
+ end
+ elseif not last_out then
+ if last_in then
+ base.error('filter returned inappropriate nil')
+ else
+ return nil
+ end
+ else
+ return last_out
+ end
+ end
+ end
+ end
+end
+
+-- creates a source that produces contents of several sources, one after the
+-- other, as if they were concatenated
+-- (thanks to Wim Couwenberg)
+function source.cat(...)
+ local src = table.remove(arg, 1)
+ return function()
+ while src do
+ local chunk, err = src()
+ if chunk then return chunk end
+ if err then return nil, err end
+ src = table.remove(arg, 1)
+ end
+ end
+end
+
+-----------------------------------------------------------------------------
+-- Sink stuff
+-----------------------------------------------------------------------------
+-- creates a sink that stores into a table
+function sink.table(t)
+ t = t or {}
+ local f = function(chunk, err)
+ if chunk then table.insert(t, chunk) end
+ return 1
+ end
+ return f, t
+end
+
+-- turns a fancy sink into a simple sink
+function sink.simplify(snk)
+ base.assert(snk)
+ return function(chunk, err)
+ local ret, err_or_new = snk(chunk, err)
+ if not ret then return nil, err_or_new end
+ snk = err_or_new or snk
+ return 1
+ end
+end
+
+-- creates a file sink
+function sink.file(handle, io_err)
+ if handle then
+ return function(chunk, err)
+ if not chunk then
+ handle:close()
+ return 1
+ else return handle:write(chunk) end
+ end
+ else return sink.error(io_err or "unable to open file") end
+end
+
+-- creates a sink that discards data
+local function null()
+ return 1
+end
+
+function sink.null()
+ return null
+end
+
+-- creates a sink that just returns an error
+function sink.error(err)
+ return function()
+ return nil, err
+ end
+end
+
+-- chains a sink with a filter
+function sink.chain(f, snk)
+ base.assert(f and snk)
+ return function(chunk, err)
+ if chunk ~= "" then
+ local filtered = f(chunk)
+ local done = chunk and ""
+ while true do
+ local ret, snkerr = snk(filtered, err)
+ if not ret then return nil, snkerr end
+ if filtered == done then return 1 end
+ filtered = f(done)
+ end
+ else return 1 end
+ end
+end
+
+-----------------------------------------------------------------------------
+-- Pump stuff
+-----------------------------------------------------------------------------
+-- pumps one chunk from the source to the sink
+function pump.step(src, snk)
+ local chunk, src_err = src()
+ local ret, snk_err = snk(chunk, src_err)
+ if chunk and ret then return 1
+ else return nil, src_err or snk_err end
+end
+
+-- pumps all data from a source to a sink, using a step function
+function pump.all(src, snk, step)
+ base.assert(src and snk)
+ step = step or pump.step
+ while true do
+ local ret, err = step(src, snk)
+ if not ret then
+ if err then return nil, err
+ else return 1 end
+ end
+ end
+end
+
diff --git a/3rdParty/Lua/luasocket/src/luasocket.c b/3rdParty/Lua/luasocket/src/luasocket.c
new file mode 100644
index 0000000..11ffee9
--- /dev/null
+++ b/3rdParty/Lua/luasocket/src/luasocket.c
@@ -0,0 +1,118 @@
+/*=========================================================================*\
+* LuaSocket toolkit
+* Networking support for the Lua language
+* Diego Nehab
+* 26/11/1999
+*
+* This library is part of an effort to progressively increase the network
+* connectivity of the Lua language. The Lua interface to networking
+* functions follows the Sockets API closely, trying to simplify all tasks
+* involved in setting up both client and server connections. The provided
+* IO routines, however, follow the Lua style, being very similar to the
+* standard Lua read and write functions.
+*
+* RCS ID: $Id: luasocket.c,v 1.53 2005/10/07 04:40:59 diego Exp $
+\*=========================================================================*/
+
+/*=========================================================================*\
+* Standard include files
+\*=========================================================================*/
+#include "lua.h"
+#include "lauxlib.h"
+
+#if !defined(LUA_VERSION_NUM) || (LUA_VERSION_NUM < 501)
+#include "compat-5.1.h"
+#endif
+
+/*=========================================================================*\
+* LuaSocket includes
+\*=========================================================================*/
+#include "luasocket.h"
+#include "auxiliar.h"
+#include "except.h"
+#include "timeout.h"
+#include "buffer.h"
+#include "inet.h"
+#include "tcp.h"
+#include "udp.h"
+#include "select.h"
+
+/*-------------------------------------------------------------------------*\
+* Internal function prototypes
+\*-------------------------------------------------------------------------*/
+static int global_skip(lua_State *L);
+static int global_unload(lua_State *L);
+static int base_open(lua_State *L);
+
+/*-------------------------------------------------------------------------*\
+* Modules and functions
+\*-------------------------------------------------------------------------*/
+static const luaL_reg mod[] = {
+ {"auxiliar", auxiliar_open},
+ {"except", except_open},
+ {"timeout", timeout_open},
+ {"buffer", buffer_open},
+ {"inet", inet_open},
+ {"tcp", tcp_open},
+ {"udp", udp_open},
+ {"select", select_open},
+ {NULL, NULL}
+};
+
+static luaL_reg func[] = {
+ {"skip", global_skip},
+ {"__unload", global_unload},
+ {NULL, NULL}
+};
+
+/*-------------------------------------------------------------------------*\
+* Skip a few arguments
+\*-------------------------------------------------------------------------*/
+static int global_skip(lua_State *L) {
+ int amount = luaL_checkint(L, 1);
+ int ret = lua_gettop(L) - amount - 1;
+ return ret >= 0 ? ret : 0;
+}
+
+/*-------------------------------------------------------------------------*\
+* Unloads the library
+\*-------------------------------------------------------------------------*/
+static int global_unload(lua_State *L) {
+ (void) L;
+ socket_close();
+ return 0;
+}
+
+/*-------------------------------------------------------------------------*\
+* Setup basic stuff.
+\*-------------------------------------------------------------------------*/
+static int base_open(lua_State *L) {
+ if (socket_open()) {
+ /* export functions (and leave namespace table on top of stack) */
+ luaL_openlib(L, "socket", func, 0);
+#ifdef LUASOCKET_DEBUG
+ lua_pushstring(L, "_DEBUG");
+ lua_pushboolean(L, 1);
+ lua_rawset(L, -3);
+#endif
+ /* make version string available to scripts */
+ lua_pushstring(L, "_VERSION");
+ lua_pushstring(L, LUASOCKET_VERSION);
+ lua_rawset(L, -3);
+ return 1;
+ } else {
+ lua_pushstring(L, "unable to initialize library");
+ lua_error(L);
+ return 0;
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Initializes all library modules.
+\*-------------------------------------------------------------------------*/
+LUASOCKET_API int luaopen_socket_core(lua_State *L) {
+ int i;
+ base_open(L);
+ for (i = 0; mod[i].name; i++) mod[i].func(L);
+ return 1;
+}
diff --git a/3rdParty/Lua/luasocket/src/luasocket.h b/3rdParty/Lua/luasocket/src/luasocket.h
new file mode 100644
index 0000000..67270ab
--- /dev/null
+++ b/3rdParty/Lua/luasocket/src/luasocket.h
@@ -0,0 +1,32 @@
+#ifndef LUASOCKET_H
+#define LUASOCKET_H
+/*=========================================================================*\
+* LuaSocket toolkit
+* Networking support for the Lua language
+* Diego Nehab
+* 9/11/1999
+*
+* RCS ID: $Id: luasocket.h,v 1.25 2007/06/11 23:44:54 diego Exp $
+\*=========================================================================*/
+#include "lua.h"
+
+/*-------------------------------------------------------------------------*\
+* Current socket library version
+\*-------------------------------------------------------------------------*/
+#define LUASOCKET_VERSION "LuaSocket 2.0.2"
+#define LUASOCKET_COPYRIGHT "Copyright (C) 2004-2007 Diego Nehab"
+#define LUASOCKET_AUTHORS "Diego Nehab"
+
+/*-------------------------------------------------------------------------*\
+* This macro prefixes all exported API functions
+\*-------------------------------------------------------------------------*/
+#ifndef LUASOCKET_API
+#define LUASOCKET_API extern
+#endif
+
+/*-------------------------------------------------------------------------*\
+* Initializes the library.
+\*-------------------------------------------------------------------------*/
+LUASOCKET_API int luaopen_socket_core(lua_State *L);
+
+#endif /* LUASOCKET_H */
diff --git a/3rdParty/Lua/luasocket/src/mime.c b/3rdParty/Lua/luasocket/src/mime.c
new file mode 100644
index 0000000..700fa05
--- /dev/null
+++ b/3rdParty/Lua/luasocket/src/mime.c
@@ -0,0 +1,711 @@
+/*=========================================================================*\
+* MIME support functions
+* LuaSocket toolkit
+*
+* RCS ID: $Id: mime.c,v 1.28 2005/11/20 07:20:23 diego Exp $
+\*=========================================================================*/
+#include <string.h>
+
+#include "lua.h"
+#include "lauxlib.h"
+
+#if !defined(LUA_VERSION_NUM) || (LUA_VERSION_NUM < 501)
+#include "compat-5.1.h"
+#endif
+
+#include "mime.h"
+
+/*=========================================================================*\
+* Don't want to trust escape character constants
+\*=========================================================================*/
+typedef unsigned char UC;
+static const char CRLF[] = "\r\n";
+static const char EQCRLF[] = "=\r\n";
+
+/*=========================================================================*\
+* Internal function prototypes.
+\*=========================================================================*/
+static int mime_global_wrp(lua_State *L);
+static int mime_global_b64(lua_State *L);
+static int mime_global_unb64(lua_State *L);
+static int mime_global_qp(lua_State *L);
+static int mime_global_unqp(lua_State *L);
+static int mime_global_qpwrp(lua_State *L);
+static int mime_global_eol(lua_State *L);
+static int mime_global_dot(lua_State *L);
+
+static size_t dot(int c, size_t state, luaL_Buffer *buffer);
+static void b64setup(UC *b64unbase);
+static size_t b64encode(UC c, UC *input, size_t size, luaL_Buffer *buffer);
+static size_t b64pad(const UC *input, size_t size, luaL_Buffer *buffer);
+static size_t b64decode(UC c, UC *input, size_t size, luaL_Buffer *buffer);
+
+static void qpsetup(UC *qpclass, UC *qpunbase);
+static void qpquote(UC c, luaL_Buffer *buffer);
+static size_t qpdecode(UC c, UC *input, size_t size, luaL_Buffer *buffer);
+static size_t qpencode(UC c, UC *input, size_t size,
+ const char *marker, luaL_Buffer *buffer);
+static size_t qppad(UC *input, size_t size, luaL_Buffer *buffer);
+
+/* code support functions */
+static luaL_reg func[] = {
+ { "dot", mime_global_dot },
+ { "b64", mime_global_b64 },
+ { "eol", mime_global_eol },
+ { "qp", mime_global_qp },
+ { "qpwrp", mime_global_qpwrp },
+ { "unb64", mime_global_unb64 },
+ { "unqp", mime_global_unqp },
+ { "wrp", mime_global_wrp },
+ { NULL, NULL }
+};
+
+/*-------------------------------------------------------------------------*\
+* Quoted-printable globals
+\*-------------------------------------------------------------------------*/
+static UC qpclass[256];
+static UC qpbase[] = "0123456789ABCDEF";
+static UC qpunbase[256];
+enum {QP_PLAIN, QP_QUOTED, QP_CR, QP_IF_LAST};
+
+/*-------------------------------------------------------------------------*\
+* Base64 globals
+\*-------------------------------------------------------------------------*/
+static const UC b64base[] =
+ "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
+static UC b64unbase[256];
+
+/*=========================================================================*\
+* Exported functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Initializes module
+\*-------------------------------------------------------------------------*/
+MIME_API int luaopen_mime_core(lua_State *L)
+{
+ luaL_openlib(L, "mime", func, 0);
+ /* make version string available to scripts */
+ lua_pushstring(L, "_VERSION");
+ lua_pushstring(L, MIME_VERSION);
+ lua_rawset(L, -3);
+ /* initialize lookup tables */
+ qpsetup(qpclass, qpunbase);
+ b64setup(b64unbase);
+ return 1;
+}
+
+/*=========================================================================*\
+* Global Lua functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Incrementaly breaks a string into lines. The string can have CRLF breaks.
+* A, n = wrp(l, B, length)
+* A is a copy of B, broken into lines of at most 'length' bytes.
+* 'l' is how many bytes are left for the first line of B.
+* 'n' is the number of bytes left in the last line of A.
+\*-------------------------------------------------------------------------*/
+static int mime_global_wrp(lua_State *L)
+{
+ size_t size = 0;
+ int left = (int) luaL_checknumber(L, 1);
+ const UC *input = (UC *) luaL_optlstring(L, 2, NULL, &size);
+ const UC *last = input + size;
+ int length = (int) luaL_optnumber(L, 3, 76);
+ luaL_Buffer buffer;
+ /* end of input black-hole */
+ if (!input) {
+ /* if last line has not been terminated, add a line break */
+ if (left < length) lua_pushstring(L, CRLF);
+ /* otherwise, we are done */
+ else lua_pushnil(L);
+ lua_pushnumber(L, length);
+ return 2;
+ }
+ luaL_buffinit(L, &buffer);
+ while (input < last) {
+ switch (*input) {
+ case '\r':
+ break;
+ case '\n':
+ luaL_addstring(&buffer, CRLF);
+ left = length;
+ break;
+ default:
+ if (left <= 0) {
+ left = length;
+ luaL_addstring(&buffer, CRLF);
+ }
+ luaL_putchar(&buffer, *input);
+ left--;
+ break;
+ }
+ input++;
+ }
+ luaL_pushresult(&buffer);
+ lua_pushnumber(L, left);
+ return 2;
+}
+
+/*-------------------------------------------------------------------------*\
+* Fill base64 decode map.
+\*-------------------------------------------------------------------------*/
+static void b64setup(UC *b64unbase)
+{
+ int i;
+ for (i = 0; i <= 255; i++) b64unbase[i] = (UC) 255;
+ for (i = 0; i < 64; i++) b64unbase[b64base[i]] = (UC) i;
+ b64unbase['='] = 0;
+}
+
+/*-------------------------------------------------------------------------*\
+* Acumulates bytes in input buffer until 3 bytes are available.
+* Translate the 3 bytes into Base64 form and append to buffer.
+* Returns new number of bytes in buffer.
+\*-------------------------------------------------------------------------*/
+static size_t b64encode(UC c, UC *input, size_t size,
+ luaL_Buffer *buffer)
+{
+ input[size++] = c;
+ if (size == 3) {
+ UC code[4];
+ unsigned long value = 0;
+ value += input[0]; value <<= 8;
+ value += input[1]; value <<= 8;
+ value += input[2];
+ code[3] = b64base[value & 0x3f]; value >>= 6;
+ code[2] = b64base[value & 0x3f]; value >>= 6;
+ code[1] = b64base[value & 0x3f]; value >>= 6;
+ code[0] = b64base[value];
+ luaL_addlstring(buffer, (char *) code, 4);
+ size = 0;
+ }
+ return size;
+}
+
+/*-------------------------------------------------------------------------*\
+* Encodes the Base64 last 1 or 2 bytes and adds padding '='
+* Result, if any, is appended to buffer.
+* Returns 0.
+\*-------------------------------------------------------------------------*/
+static size_t b64pad(const UC *input, size_t size,
+ luaL_Buffer *buffer)
+{
+ unsigned long value = 0;
+ UC code[4] = {'=', '=', '=', '='};
+ switch (size) {
+ case 1:
+ value = input[0] << 4;
+ code[1] = b64base[value & 0x3f]; value >>= 6;
+ code[0] = b64base[value];
+ luaL_addlstring(buffer, (char *) code, 4);
+ break;
+ case 2:
+ value = input[0]; value <<= 8;
+ value |= input[1]; value <<= 2;
+ code[2] = b64base[value & 0x3f]; value >>= 6;
+ code[1] = b64base[value & 0x3f]; value >>= 6;
+ code[0] = b64base[value];
+ luaL_addlstring(buffer, (char *) code, 4);
+ break;
+ default:
+ break;
+ }
+ return 0;
+}
+
+/*-------------------------------------------------------------------------*\
+* Acumulates bytes in input buffer until 4 bytes are available.
+* Translate the 4 bytes from Base64 form and append to buffer.
+* Returns new number of bytes in buffer.
+\*-------------------------------------------------------------------------*/
+static size_t b64decode(UC c, UC *input, size_t size,
+ luaL_Buffer *buffer)
+{
+ /* ignore invalid characters */
+ if (b64unbase[c] > 64) return size;
+ input[size++] = c;
+ /* decode atom */
+ if (size == 4) {
+ UC decoded[3];
+ int valid, value = 0;
+ value = b64unbase[input[0]]; value <<= 6;
+ value |= b64unbase[input[1]]; value <<= 6;
+ value |= b64unbase[input[2]]; value <<= 6;
+ value |= b64unbase[input[3]];
+ decoded[2] = (UC) (value & 0xff); value >>= 8;
+ decoded[1] = (UC) (value & 0xff); value >>= 8;
+ decoded[0] = (UC) value;
+ /* take care of paddding */
+ valid = (input[2] == '=') ? 1 : (input[3] == '=') ? 2 : 3;
+ luaL_addlstring(buffer, (char *) decoded, valid);
+ return 0;
+ /* need more data */
+ } else return size;
+}
+
+/*-------------------------------------------------------------------------*\
+* Incrementally applies the Base64 transfer content encoding to a string
+* A, B = b64(C, D)
+* A is the encoded version of the largest prefix of C .. D that is
+* divisible by 3. B has the remaining bytes of C .. D, *without* encoding.
+* The easiest thing would be to concatenate the two strings and
+* encode the result, but we can't afford that or Lua would dupplicate
+* every chunk we received.
+\*-------------------------------------------------------------------------*/
+static int mime_global_b64(lua_State *L)
+{
+ UC atom[3];
+ size_t isize = 0, asize = 0;
+ const UC *input = (UC *) luaL_optlstring(L, 1, NULL, &isize);
+ const UC *last = input + isize;
+ luaL_Buffer buffer;
+ /* end-of-input blackhole */
+ if (!input) {
+ lua_pushnil(L);
+ lua_pushnil(L);
+ return 2;
+ }
+ /* process first part of the input */
+ luaL_buffinit(L, &buffer);
+ while (input < last)
+ asize = b64encode(*input++, atom, asize, &buffer);
+ input = (UC *) luaL_optlstring(L, 2, NULL, &isize);
+ /* if second part is nil, we are done */
+ if (!input) {
+ asize = b64pad(atom, asize, &buffer);
+ luaL_pushresult(&buffer);
+ if (!(*lua_tostring(L, -1))) lua_pushnil(L);
+ lua_pushnil(L);
+ return 2;
+ }
+ /* otherwise process the second part */
+ last = input + isize;
+ while (input < last)
+ asize = b64encode(*input++, atom, asize, &buffer);
+ luaL_pushresult(&buffer);
+ lua_pushlstring(L, (char *) atom, asize);
+ return 2;
+}
+
+/*-------------------------------------------------------------------------*\
+* Incrementally removes the Base64 transfer content encoding from a string
+* A, B = b64(C, D)
+* A is the encoded version of the largest prefix of C .. D that is
+* divisible by 4. B has the remaining bytes of C .. D, *without* encoding.
+\*-------------------------------------------------------------------------*/
+static int mime_global_unb64(lua_State *L)
+{
+ UC atom[4];
+ size_t isize = 0, asize = 0;
+ const UC *input = (UC *) luaL_optlstring(L, 1, NULL, &isize);
+ const UC *last = input + isize;
+ luaL_Buffer buffer;
+ /* end-of-input blackhole */
+ if (!input) {
+ lua_pushnil(L);
+ lua_pushnil(L);
+ return 2;
+ }
+ /* process first part of the input */
+ luaL_buffinit(L, &buffer);
+ while (input < last)
+ asize = b64decode(*input++, atom, asize, &buffer);
+ input = (UC *) luaL_optlstring(L, 2, NULL, &isize);
+ /* if second is nil, we are done */
+ if (!input) {
+ luaL_pushresult(&buffer);
+ if (!(*lua_tostring(L, -1))) lua_pushnil(L);
+ lua_pushnil(L);
+ return 2;
+ }
+ /* otherwise, process the rest of the input */
+ last = input + isize;
+ while (input < last)
+ asize = b64decode(*input++, atom, asize, &buffer);
+ luaL_pushresult(&buffer);
+ lua_pushlstring(L, (char *) atom, asize);
+ return 2;
+}
+
+/*-------------------------------------------------------------------------*\
+* Quoted-printable encoding scheme
+* all (except CRLF in text) can be =XX
+* CLRL in not text must be =XX=XX
+* 33 through 60 inclusive can be plain
+* 62 through 126 inclusive can be plain
+* 9 and 32 can be plain, unless in the end of a line, where must be =XX
+* encoded lines must be no longer than 76 not counting CRLF
+* soft line-break are =CRLF
+* To encode one byte, we need to see the next two.
+* Worst case is when we see a space, and wonder if a CRLF is comming
+\*-------------------------------------------------------------------------*/
+/*-------------------------------------------------------------------------*\
+* Split quoted-printable characters into classes
+* Precompute reverse map for encoding
+\*-------------------------------------------------------------------------*/
+static void qpsetup(UC *qpclass, UC *qpunbase)
+{
+ int i;
+ for (i = 0; i < 256; i++) qpclass[i] = QP_QUOTED;
+ for (i = 33; i <= 60; i++) qpclass[i] = QP_PLAIN;
+ for (i = 62; i <= 126; i++) qpclass[i] = QP_PLAIN;
+ qpclass['\t'] = QP_IF_LAST;
+ qpclass[' '] = QP_IF_LAST;
+ qpclass['\r'] = QP_CR;
+ for (i = 0; i < 256; i++) qpunbase[i] = 255;
+ qpunbase['0'] = 0; qpunbase['1'] = 1; qpunbase['2'] = 2;
+ qpunbase['3'] = 3; qpunbase['4'] = 4; qpunbase['5'] = 5;
+ qpunbase['6'] = 6; qpunbase['7'] = 7; qpunbase['8'] = 8;
+ qpunbase['9'] = 9; qpunbase['A'] = 10; qpunbase['a'] = 10;
+ qpunbase['B'] = 11; qpunbase['b'] = 11; qpunbase['C'] = 12;
+ qpunbase['c'] = 12; qpunbase['D'] = 13; qpunbase['d'] = 13;
+ qpunbase['E'] = 14; qpunbase['e'] = 14; qpunbase['F'] = 15;
+ qpunbase['f'] = 15;
+}
+
+/*-------------------------------------------------------------------------*\
+* Output one character in form =XX
+\*-------------------------------------------------------------------------*/
+static void qpquote(UC c, luaL_Buffer *buffer)
+{
+ luaL_putchar(buffer, '=');
+ luaL_putchar(buffer, qpbase[c >> 4]);
+ luaL_putchar(buffer, qpbase[c & 0x0F]);
+}
+
+/*-------------------------------------------------------------------------*\
+* Accumulate characters until we are sure about how to deal with them.
+* Once we are sure, output to the buffer, in the correct form.
+\*-------------------------------------------------------------------------*/
+static size_t qpencode(UC c, UC *input, size_t size,
+ const char *marker, luaL_Buffer *buffer)
+{
+ input[size++] = c;
+ /* deal with all characters we can have */
+ while (size > 0) {
+ switch (qpclass[input[0]]) {
+ /* might be the CR of a CRLF sequence */
+ case QP_CR:
+ if (size < 2) return size;
+ if (input[1] == '\n') {
+ luaL_addstring(buffer, marker);
+ return 0;
+ } else qpquote(input[0], buffer);
+ break;
+ /* might be a space and that has to be quoted if last in line */
+ case QP_IF_LAST:
+ if (size < 3) return size;
+ /* if it is the last, quote it and we are done */
+ if (input[1] == '\r' && input[2] == '\n') {
+ qpquote(input[0], buffer);
+ luaL_addstring(buffer, marker);
+ return 0;
+ } else luaL_putchar(buffer, input[0]);
+ break;
+ /* might have to be quoted always */
+ case QP_QUOTED:
+ qpquote(input[0], buffer);
+ break;
+ /* might never have to be quoted */
+ default:
+ luaL_putchar(buffer, input[0]);
+ break;
+ }
+ input[0] = input[1]; input[1] = input[2];
+ size--;
+ }
+ return 0;
+}
+
+/*-------------------------------------------------------------------------*\
+* Deal with the final characters
+\*-------------------------------------------------------------------------*/
+static size_t qppad(UC *input, size_t size, luaL_Buffer *buffer)
+{
+ size_t i;
+ for (i = 0; i < size; i++) {
+ if (qpclass[input[i]] == QP_PLAIN) luaL_putchar(buffer, input[i]);
+ else qpquote(input[i], buffer);
+ }
+ if (size > 0) luaL_addstring(buffer, EQCRLF);
+ return 0;
+}
+
+/*-------------------------------------------------------------------------*\
+* Incrementally converts a string to quoted-printable
+* A, B = qp(C, D, marker)
+* Marker is the text to be used to replace CRLF sequences found in A.
+* A is the encoded version of the largest prefix of C .. D that
+* can be encoded without doubts.
+* B has the remaining bytes of C .. D, *without* encoding.
+\*-------------------------------------------------------------------------*/
+static int mime_global_qp(lua_State *L)
+{
+
+ size_t asize = 0, isize = 0;
+ UC atom[3];
+ const UC *input = (UC *) luaL_optlstring(L, 1, NULL, &isize);
+ const UC *last = input + isize;
+ const char *marker = luaL_optstring(L, 3, CRLF);
+ luaL_Buffer buffer;
+ /* end-of-input blackhole */
+ if (!input) {
+ lua_pushnil(L);
+ lua_pushnil(L);
+ return 2;
+ }
+ /* process first part of input */
+ luaL_buffinit(L, &buffer);
+ while (input < last)
+ asize = qpencode(*input++, atom, asize, marker, &buffer);
+ input = (UC *) luaL_optlstring(L, 2, NULL, &isize);
+ /* if second part is nil, we are done */
+ if (!input) {
+ asize = qppad(atom, asize, &buffer);
+ luaL_pushresult(&buffer);
+ if (!(*lua_tostring(L, -1))) lua_pushnil(L);
+ lua_pushnil(L);
+ return 2;
+ }
+ /* otherwise process rest of input */
+ last = input + isize;
+ while (input < last)
+ asize = qpencode(*input++, atom, asize, marker, &buffer);
+ luaL_pushresult(&buffer);
+ lua_pushlstring(L, (char *) atom, asize);
+ return 2;
+}
+
+/*-------------------------------------------------------------------------*\
+* Accumulate characters until we are sure about how to deal with them.
+* Once we are sure, output the to the buffer, in the correct form.
+\*-------------------------------------------------------------------------*/
+static size_t qpdecode(UC c, UC *input, size_t size, luaL_Buffer *buffer) {
+ int d;
+ input[size++] = c;
+ /* deal with all characters we can deal */
+ switch (input[0]) {
+ /* if we have an escape character */
+ case '=':
+ if (size < 3) return size;
+ /* eliminate soft line break */
+ if (input[1] == '\r' && input[2] == '\n') return 0;
+ /* decode quoted representation */
+ c = qpunbase[input[1]]; d = qpunbase[input[2]];
+ /* if it is an invalid, do not decode */
+ if (c > 15 || d > 15) luaL_addlstring(buffer, (char *)input, 3);
+ else luaL_putchar(buffer, (c << 4) + d);
+ return 0;
+ case '\r':
+ if (size < 2) return size;
+ if (input[1] == '\n') luaL_addlstring(buffer, (char *)input, 2);
+ return 0;
+ default:
+ if (input[0] == '\t' || (input[0] > 31 && input[0] < 127))
+ luaL_putchar(buffer, input[0]);
+ return 0;
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Incrementally decodes a string in quoted-printable
+* A, B = qp(C, D)
+* A is the decoded version of the largest prefix of C .. D that
+* can be decoded without doubts.
+* B has the remaining bytes of C .. D, *without* decoding.
+\*-------------------------------------------------------------------------*/
+static int mime_global_unqp(lua_State *L)
+{
+ size_t asize = 0, isize = 0;
+ UC atom[3];
+ const UC *input = (UC *) luaL_optlstring(L, 1, NULL, &isize);
+ const UC *last = input + isize;
+ luaL_Buffer buffer;
+ /* end-of-input blackhole */
+ if (!input) {
+ lua_pushnil(L);
+ lua_pushnil(L);
+ return 2;
+ }
+ /* process first part of input */
+ luaL_buffinit(L, &buffer);
+ while (input < last)
+ asize = qpdecode(*input++, atom, asize, &buffer);
+ input = (UC *) luaL_optlstring(L, 2, NULL, &isize);
+ /* if second part is nil, we are done */
+ if (!input) {
+ luaL_pushresult(&buffer);
+ if (!(*lua_tostring(L, -1))) lua_pushnil(L);
+ lua_pushnil(L);
+ return 2;
+ }
+ /* otherwise process rest of input */
+ last = input + isize;
+ while (input < last)
+ asize = qpdecode(*input++, atom, asize, &buffer);
+ luaL_pushresult(&buffer);
+ lua_pushlstring(L, (char *) atom, asize);
+ return 2;
+}
+
+/*-------------------------------------------------------------------------*\
+* Incrementally breaks a quoted-printed string into lines
+* A, n = qpwrp(l, B, length)
+* A is a copy of B, broken into lines of at most 'length' bytes.
+* 'l' is how many bytes are left for the first line of B.
+* 'n' is the number of bytes left in the last line of A.
+* There are two complications: lines can't be broken in the middle
+* of an encoded =XX, and there might be line breaks already
+\*-------------------------------------------------------------------------*/
+static int mime_global_qpwrp(lua_State *L)
+{
+ size_t size = 0;
+ int left = (int) luaL_checknumber(L, 1);
+ const UC *input = (UC *) luaL_optlstring(L, 2, NULL, &size);
+ const UC *last = input + size;
+ int length = (int) luaL_optnumber(L, 3, 76);
+ luaL_Buffer buffer;
+ /* end-of-input blackhole */
+ if (!input) {
+ if (left < length) lua_pushstring(L, EQCRLF);
+ else lua_pushnil(L);
+ lua_pushnumber(L, length);
+ return 2;
+ }
+ /* process all input */
+ luaL_buffinit(L, &buffer);
+ while (input < last) {
+ switch (*input) {
+ case '\r':
+ break;
+ case '\n':
+ left = length;
+ luaL_addstring(&buffer, CRLF);
+ break;
+ case '=':
+ if (left <= 3) {
+ left = length;
+ luaL_addstring(&buffer, EQCRLF);
+ }
+ luaL_putchar(&buffer, *input);
+ left--;
+ break;
+ default:
+ if (left <= 1) {
+ left = length;
+ luaL_addstring(&buffer, EQCRLF);
+ }
+ luaL_putchar(&buffer, *input);
+ left--;
+ break;
+ }
+ input++;
+ }
+ luaL_pushresult(&buffer);
+ lua_pushnumber(L, left);
+ return 2;
+}
+
+/*-------------------------------------------------------------------------*\
+* Here is what we do: \n, and \r are considered candidates for line
+* break. We issue *one* new line marker if any of them is seen alone, or
+* followed by a different one. That is, \n\n and \r\r will issue two
+* end of line markers each, but \r\n, \n\r etc will only issue *one*
+* marker. This covers Mac OS, Mac OS X, VMS, Unix and DOS, as well as
+* probably other more obscure conventions.
+*
+* c is the current character being processed
+* last is the previous character
+\*-------------------------------------------------------------------------*/
+#define eolcandidate(c) (c == '\r' || c == '\n')
+static int eolprocess(int c, int last, const char *marker,
+ luaL_Buffer *buffer)
+{
+ if (eolcandidate(c)) {
+ if (eolcandidate(last)) {
+ if (c == last) luaL_addstring(buffer, marker);
+ return 0;
+ } else {
+ luaL_addstring(buffer, marker);
+ return c;
+ }
+ } else {
+ luaL_putchar(buffer, c);
+ return 0;
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Converts a string to uniform EOL convention.
+* A, n = eol(o, B, marker)
+* A is the converted version of the largest prefix of B that can be
+* converted unambiguously. 'o' is the context returned by the previous
+* call. 'n' is the new context.
+\*-------------------------------------------------------------------------*/
+static int mime_global_eol(lua_State *L)
+{
+ int ctx = luaL_checkint(L, 1);
+ size_t isize = 0;
+ const char *input = luaL_optlstring(L, 2, NULL, &isize);
+ const char *last = input + isize;
+ const char *marker = luaL_optstring(L, 3, CRLF);
+ luaL_Buffer buffer;
+ luaL_buffinit(L, &buffer);
+ /* end of input blackhole */
+ if (!input) {
+ lua_pushnil(L);
+ lua_pushnumber(L, 0);
+ return 2;
+ }
+ /* process all input */
+ while (input < last)
+ ctx = eolprocess(*input++, ctx, marker, &buffer);
+ luaL_pushresult(&buffer);
+ lua_pushnumber(L, ctx);
+ return 2;
+}
+
+/*-------------------------------------------------------------------------*\
+* Takes one byte and stuff it if needed.
+\*-------------------------------------------------------------------------*/
+static size_t dot(int c, size_t state, luaL_Buffer *buffer)
+{
+ luaL_putchar(buffer, c);
+ switch (c) {
+ case '\r':
+ return 1;
+ case '\n':
+ return (state == 1)? 2: 0;
+ case '.':
+ if (state == 2)
+ luaL_putchar(buffer, '.');
+ default:
+ return 0;
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Incrementally applies smtp stuffing to a string
+* A, n = dot(l, D)
+\*-------------------------------------------------------------------------*/
+static int mime_global_dot(lua_State *L)
+{
+ size_t isize = 0, state = (size_t) luaL_checknumber(L, 1);
+ const char *input = luaL_optlstring(L, 2, NULL, &isize);
+ const char *last = input + isize;
+ luaL_Buffer buffer;
+ /* end-of-input blackhole */
+ if (!input) {
+ lua_pushnil(L);
+ lua_pushnumber(L, 2);
+ return 2;
+ }
+ /* process all input */
+ luaL_buffinit(L, &buffer);
+ while (input < last)
+ state = dot(*input++, state, &buffer);
+ luaL_pushresult(&buffer);
+ lua_pushnumber(L, state);
+ return 2;
+}
+
diff --git a/3rdParty/Lua/luasocket/src/mime.h b/3rdParty/Lua/luasocket/src/mime.h
new file mode 100644
index 0000000..85ee2a3
--- /dev/null
+++ b/3rdParty/Lua/luasocket/src/mime.h
@@ -0,0 +1,31 @@
+#ifndef MIME_H
+#define MIME_H
+/*=========================================================================*\
+* Core MIME support
+* LuaSocket toolkit
+*
+* This module provides functions to implement transfer content encodings
+* and formatting conforming to RFC 2045. It is used by mime.lua, which
+* provide a higher level interface to this functionality.
+*
+* RCS ID: $Id: mime.h,v 1.15 2007/06/11 23:44:54 diego Exp $
+\*=========================================================================*/
+#include "lua.h"
+
+/*-------------------------------------------------------------------------*\
+* Current MIME library version
+\*-------------------------------------------------------------------------*/
+#define MIME_VERSION "MIME 1.0.2"
+#define MIME_COPYRIGHT "Copyright (C) 2004-2007 Diego Nehab"
+#define MIME_AUTHORS "Diego Nehab"
+
+/*-------------------------------------------------------------------------*\
+* This macro prefixes all exported API functions
+\*-------------------------------------------------------------------------*/
+#ifndef MIME_API
+#define MIME_API extern
+#endif
+
+MIME_API int luaopen_mime_core(lua_State *L);
+
+#endif /* MIME_H */
diff --git a/3rdParty/Lua/luasocket/src/mime.lua b/3rdParty/Lua/luasocket/src/mime.lua
new file mode 100644
index 0000000..169eda2
--- /dev/null
+++ b/3rdParty/Lua/luasocket/src/mime.lua
@@ -0,0 +1,87 @@
+-----------------------------------------------------------------------------
+-- MIME support for the Lua language.
+-- Author: Diego Nehab
+-- Conforming to RFCs 2045-2049
+-- RCS ID: $Id: mime.lua,v 1.29 2007/06/11 23:44:54 diego Exp $
+-----------------------------------------------------------------------------
+
+-----------------------------------------------------------------------------
+-- Declare module and import dependencies
+-----------------------------------------------------------------------------
+local base = _G
+local ltn12 = require("ltn12")
+local mime = require("mime.core")
+local io = require("io")
+local string = require("string")
+module("mime")
+
+-- encode, decode and wrap algorithm tables
+encodet = {}
+decodet = {}
+wrapt = {}
+
+-- creates a function that chooses a filter by name from a given table
+local function choose(table)
+ return function(name, opt1, opt2)
+ if base.type(name) ~= "string" then
+ name, opt1, opt2 = "default", name, opt1
+ end
+ local f = table[name or "nil"]
+ if not f then
+ base.error("unknown key (" .. base.tostring(name) .. ")", 3)
+ else return f(opt1, opt2) end
+ end
+end
+
+-- define the encoding filters
+encodet['base64'] = function()
+ return ltn12.filter.cycle(b64, "")
+end
+
+encodet['quoted-printable'] = function(mode)
+ return ltn12.filter.cycle(qp, "",
+ (mode == "binary") and "=0D=0A" or "\r\n")
+end
+
+-- define the decoding filters
+decodet['base64'] = function()
+ return ltn12.filter.cycle(unb64, "")
+end
+
+decodet['quoted-printable'] = function()
+ return ltn12.filter.cycle(unqp, "")
+end
+
+local function format(chunk)
+ if chunk then
+ if chunk == "" then return "''"
+ else return string.len(chunk) end
+ else return "nil" end
+end
+
+-- define the line-wrap filters
+wrapt['text'] = function(length)
+ length = length or 76
+ return ltn12.filter.cycle(wrp, length, length)
+end
+wrapt['base64'] = wrapt['text']
+wrapt['default'] = wrapt['text']
+
+wrapt['quoted-printable'] = function()
+ return ltn12.filter.cycle(qpwrp, 76, 76)
+end
+
+-- function that choose the encoding, decoding or wrap algorithm
+encode = choose(encodet)
+decode = choose(decodet)
+wrap = choose(wrapt)
+
+-- define the end-of-line normalization filter
+function normalize(marker)
+ return ltn12.filter.cycle(eol, 0, marker)
+end
+
+-- high level stuffing filter
+function stuff()
+ return ltn12.filter.cycle(dot, 2)
+end
diff --git a/3rdParty/Lua/luasocket/src/options.c b/3rdParty/Lua/luasocket/src/options.c
new file mode 100644
index 0000000..5da3c51
--- /dev/null
+++ b/3rdParty/Lua/luasocket/src/options.c
@@ -0,0 +1,149 @@
+/*=========================================================================*\
+* Common option interface
+* LuaSocket toolkit
+*
+* RCS ID: $Id: options.c,v 1.6 2005/11/20 07:20:23 diego Exp $
+\*=========================================================================*/
+#include <string.h>
+
+#include "lauxlib.h"
+
+#include "auxiliar.h"
+#include "options.h"
+#include "inet.h"
+
+
+/*=========================================================================*\
+* Internal functions prototypes
+\*=========================================================================*/
+static int opt_setmembership(lua_State *L, p_socket ps, int level, int name);
+static int opt_setboolean(lua_State *L, p_socket ps, int level, int name);
+static int opt_set(lua_State *L, p_socket ps, int level, int name,
+ void *val, int len);
+
+/*=========================================================================*\
+* Exported functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Calls appropriate option handler
+\*-------------------------------------------------------------------------*/
+int opt_meth_setoption(lua_State *L, p_opt opt, p_socket ps)
+{
+ const char *name = luaL_checkstring(L, 2); /* obj, name, ... */
+ while (opt->name && strcmp(name, opt->name))
+ opt++;
+ if (!opt->func) {
+ char msg[45];
+ sprintf(msg, "unsupported option `%.35s'", name);
+ luaL_argerror(L, 2, msg);
+ }
+ return opt->func(L, ps);
+}
+
+/* enables reuse of local address */
+int opt_reuseaddr(lua_State *L, p_socket ps)
+{
+ return opt_setboolean(L, ps, SOL_SOCKET, SO_REUSEADDR);
+}
+
+/* disables the Naggle algorithm */
+int opt_tcp_nodelay(lua_State *L, p_socket ps)
+{
+ return opt_setboolean(L, ps, IPPROTO_TCP, TCP_NODELAY);
+}
+
+int opt_keepalive(lua_State *L, p_socket ps)
+{
+ return opt_setboolean(L, ps, SOL_SOCKET, SO_KEEPALIVE);
+}
+
+int opt_dontroute(lua_State *L, p_socket ps)
+{
+ return opt_setboolean(L, ps, SOL_SOCKET, SO_DONTROUTE);
+}
+
+int opt_broadcast(lua_State *L, p_socket ps)
+{
+ return opt_setboolean(L, ps, SOL_SOCKET, SO_BROADCAST);
+}
+
+int opt_ip_multicast_loop(lua_State *L, p_socket ps)
+{
+ return opt_setboolean(L, ps, IPPROTO_IP, IP_MULTICAST_LOOP);
+}
+
+int opt_linger(lua_State *L, p_socket ps)
+{
+ struct linger li; /* obj, name, table */
+ if (!lua_istable(L, 3)) luaL_typerror(L, 3, lua_typename(L, LUA_TTABLE));
+ lua_pushstring(L, "on");
+ lua_gettable(L, 3);
+ if (!lua_isboolean(L, -1))
+ luaL_argerror(L, 3, "boolean 'on' field expected");
+ li.l_onoff = (u_short) lua_toboolean(L, -1);
+ lua_pushstring(L, "timeout");
+ lua_gettable(L, 3);
+ if (!lua_isnumber(L, -1))
+ luaL_argerror(L, 3, "number 'timeout' field expected");
+ li.l_linger = (u_short) lua_tonumber(L, -1);
+ return opt_set(L, ps, SOL_SOCKET, SO_LINGER, (char *) &li, sizeof(li));
+}
+
+int opt_ip_multicast_ttl(lua_State *L, p_socket ps)
+{
+ int val = (int) luaL_checknumber(L, 3); /* obj, name, int */
+ return opt_set(L, ps, SOL_SOCKET, SO_LINGER, (char *) &val, sizeof(val));
+}
+
+int opt_ip_add_membership(lua_State *L, p_socket ps)
+{
+ return opt_setmembership(L, ps, IPPROTO_IP, IP_ADD_MEMBERSHIP);
+}
+
+int opt_ip_drop_membersip(lua_State *L, p_socket ps)
+{
+ return opt_setmembership(L, ps, IPPROTO_IP, IP_DROP_MEMBERSHIP);
+}
+
+/*=========================================================================*\
+* Auxiliar functions
+\*=========================================================================*/
+static int opt_setmembership(lua_State *L, p_socket ps, int level, int name)
+{
+ struct ip_mreq val; /* obj, name, table */
+ if (!lua_istable(L, 3)) luaL_typerror(L, 3, lua_typename(L, LUA_TTABLE));
+ lua_pushstring(L, "multiaddr");
+ lua_gettable(L, 3);
+ if (!lua_isstring(L, -1))
+ luaL_argerror(L, 3, "string 'multiaddr' field expected");
+ if (!inet_aton(lua_tostring(L, -1), &val.imr_multiaddr))
+ luaL_argerror(L, 3, "invalid 'multiaddr' ip address");
+ lua_pushstring(L, "interface");
+ lua_gettable(L, 3);
+ if (!lua_isstring(L, -1))
+ luaL_argerror(L, 3, "string 'interface' field expected");
+ val.imr_interface.s_addr = htonl(INADDR_ANY);
+ if (strcmp(lua_tostring(L, -1), "*") &&
+ !inet_aton(lua_tostring(L, -1), &val.imr_interface))
+ luaL_argerror(L, 3, "invalid 'interface' ip address");
+ return opt_set(L, ps, level, name, (char *) &val, sizeof(val));
+}
+
+static
+int opt_set(lua_State *L, p_socket ps, int level, int name, void *val, int len)
+{
+ if (setsockopt(*ps, level, name, (char *) val, len) < 0) {
+ lua_pushnil(L);
+ lua_pushstring(L, "setsockopt failed");
+ return 2;
+ }
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+static int opt_setboolean(lua_State *L, p_socket ps, int level, int name)
+{
+ int val = auxiliar_checkboolean(L, 3); /* obj, name, bool */
+ return opt_set(L, ps, level, name, (char *) &val, sizeof(val));
+}
+
diff --git a/3rdParty/Lua/luasocket/src/options.h b/3rdParty/Lua/luasocket/src/options.h
new file mode 100644
index 0000000..4981cf2
--- /dev/null
+++ b/3rdParty/Lua/luasocket/src/options.h
@@ -0,0 +1,39 @@
+#ifndef OPTIONS_H
+#define OPTIONS_H
+/*=========================================================================*\
+* Common option interface
+* LuaSocket toolkit
+*
+* This module provides a common interface to socket options, used mainly by
+* modules UDP and TCP.
+*
+* RCS ID: $Id: options.h,v 1.4 2005/10/07 04:40:59 diego Exp $
+\*=========================================================================*/
+
+#include "lua.h"
+#include "socket.h"
+
+/* option registry */
+typedef struct t_opt {
+ const char *name;
+ int (*func)(lua_State *L, p_socket ps);
+} t_opt;
+typedef t_opt *p_opt;
+
+/* supported options */
+int opt_dontroute(lua_State *L, p_socket ps);
+int opt_broadcast(lua_State *L, p_socket ps);
+int opt_reuseaddr(lua_State *L, p_socket ps);
+int opt_tcp_nodelay(lua_State *L, p_socket ps);
+int opt_keepalive(lua_State *L, p_socket ps);
+int opt_linger(lua_State *L, p_socket ps);
+int opt_reuseaddr(lua_State *L, p_socket ps);
+int opt_ip_multicast_ttl(lua_State *L, p_socket ps);
+int opt_ip_multicast_loop(lua_State *L, p_socket ps);
+int opt_ip_add_membership(lua_State *L, p_socket ps);
+int opt_ip_drop_membersip(lua_State *L, p_socket ps);
+
+/* invokes the appropriate option handler */
+int opt_meth_setoption(lua_State *L, p_opt opt, p_socket ps);
+
+#endif
diff --git a/3rdParty/Lua/luasocket/src/select.c b/3rdParty/Lua/luasocket/src/select.c
new file mode 100644
index 0000000..d70f662
--- /dev/null
+++ b/3rdParty/Lua/luasocket/src/select.c
@@ -0,0 +1,200 @@
+/*=========================================================================*\
+* Select implementation
+* LuaSocket toolkit
+*
+* RCS ID: $Id: select.c,v 1.22 2005/11/20 07:20:23 diego Exp $
+\*=========================================================================*/
+#include <string.h>
+
+#include "lua.h"
+#include "lauxlib.h"
+
+#include "socket.h"
+#include "timeout.h"
+#include "select.h"
+
+/*=========================================================================*\
+* Internal function prototypes.
+\*=========================================================================*/
+static t_socket getfd(lua_State *L);
+static int dirty(lua_State *L);
+static t_socket collect_fd(lua_State *L, int tab, t_socket max_fd,
+ int itab, fd_set *set);
+static int check_dirty(lua_State *L, int tab, int dtab, fd_set *set);
+static void return_fd(lua_State *L, fd_set *set, t_socket max_fd,
+ int itab, int tab, int start);
+static void make_assoc(lua_State *L, int tab);
+static int global_select(lua_State *L);
+
+/* functions in library namespace */
+static luaL_reg func[] = {
+ {"select", global_select},
+ {NULL, NULL}
+};
+
+/*=========================================================================*\
+* Exported functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Initializes module
+\*-------------------------------------------------------------------------*/
+int select_open(lua_State *L) {
+ luaL_openlib(L, NULL, func, 0);
+ return 0;
+}
+
+/*=========================================================================*\
+* Global Lua functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Waits for a set of sockets until a condition is met or timeout.
+\*-------------------------------------------------------------------------*/
+static int global_select(lua_State *L) {
+ int rtab, wtab, itab, ret, ndirty;
+ t_socket max_fd;
+ fd_set rset, wset;
+ t_timeout tm;
+ double t = luaL_optnumber(L, 3, -1);
+ FD_ZERO(&rset); FD_ZERO(&wset);
+ lua_settop(L, 3);
+ lua_newtable(L); itab = lua_gettop(L);
+ lua_newtable(L); rtab = lua_gettop(L);
+ lua_newtable(L); wtab = lua_gettop(L);
+ max_fd = collect_fd(L, 1, SOCKET_INVALID, itab, &rset);
+ ndirty = check_dirty(L, 1, rtab, &rset);
+ t = ndirty > 0? 0.0: t;
+ timeout_init(&tm, t, -1);
+ timeout_markstart(&tm);
+ max_fd = collect_fd(L, 2, max_fd, itab, &wset);
+ ret = socket_select(max_fd+1, &rset, &wset, NULL, &tm);
+ if (ret > 0 || ndirty > 0) {
+ return_fd(L, &rset, max_fd+1, itab, rtab, ndirty);
+ return_fd(L, &wset, max_fd+1, itab, wtab, 0);
+ make_assoc(L, rtab);
+ make_assoc(L, wtab);
+ return 2;
+ } else if (ret == 0) {
+ lua_pushstring(L, "timeout");
+ return 3;
+ } else {
+ lua_pushstring(L, "error");
+ return 3;
+ }
+}
+
+/*=========================================================================*\
+* Internal functions
+\*=========================================================================*/
+static t_socket getfd(lua_State *L) {
+ t_socket fd = SOCKET_INVALID;
+ lua_pushstring(L, "getfd");
+ lua_gettable(L, -2);
+ if (!lua_isnil(L, -1)) {
+ lua_pushvalue(L, -2);
+ lua_call(L, 1, 1);
+ if (lua_isnumber(L, -1))
+ fd = (t_socket) lua_tonumber(L, -1);
+ }
+ lua_pop(L, 1);
+ return fd;
+}
+
+static int dirty(lua_State *L) {
+ int is = 0;
+ lua_pushstring(L, "dirty");
+ lua_gettable(L, -2);
+ if (!lua_isnil(L, -1)) {
+ lua_pushvalue(L, -2);
+ lua_call(L, 1, 1);
+ is = lua_toboolean(L, -1);
+ }
+ lua_pop(L, 1);
+ return is;
+}
+
+static t_socket collect_fd(lua_State *L, int tab, t_socket max_fd,
+ int itab, fd_set *set) {
+ int i = 1;
+ if (lua_isnil(L, tab))
+ return max_fd;
+ while (1) {
+ t_socket fd;
+ lua_pushnumber(L, i);
+ lua_gettable(L, tab);
+ if (lua_isnil(L, -1)) {
+ lua_pop(L, 1);
+ break;
+ }
+ fd = getfd(L);
+ if (fd != SOCKET_INVALID) {
+ FD_SET(fd, set);
+ if (max_fd == SOCKET_INVALID || max_fd < fd)
+ max_fd = fd;
+ lua_pushnumber(L, fd);
+ lua_pushvalue(L, -2);
+ lua_settable(L, itab);
+ }
+ lua_pop(L, 1);
+ i = i + 1;
+ }
+ return max_fd;
+}
+
+static int check_dirty(lua_State *L, int tab, int dtab, fd_set *set) {
+ int ndirty = 0, i = 1;
+ if (lua_isnil(L, tab))
+ return 0;
+ while (1) {
+ t_socket fd;
+ lua_pushnumber(L, i);
+ lua_gettable(L, tab);
+ if (lua_isnil(L, -1)) {
+ lua_pop(L, 1);
+ break;
+ }
+ fd = getfd(L);
+ if (fd != SOCKET_INVALID && dirty(L)) {
+ lua_pushnumber(L, ++ndirty);
+ lua_pushvalue(L, -2);
+ lua_settable(L, dtab);
+ FD_CLR(fd, set);
+ }
+ lua_pop(L, 1);
+ i = i + 1;
+ }
+ return ndirty;
+}
+
+static void return_fd(lua_State *L, fd_set *set, t_socket max_fd,
+ int itab, int tab, int start) {
+ t_socket fd;
+ for (fd = 0; fd < max_fd; fd++) {
+ if (FD_ISSET(fd, set)) {
+ lua_pushnumber(L, ++start);
+ lua_pushnumber(L, fd);
+ lua_gettable(L, itab);
+ lua_settable(L, tab);
+ }
+ }
+}
+
+static void make_assoc(lua_State *L, int tab) {
+ int i = 1, atab;
+ lua_newtable(L); atab = lua_gettop(L);
+ while (1) {
+ lua_pushnumber(L, i);
+ lua_gettable(L, tab);
+ if (!lua_isnil(L, -1)) {
+ lua_pushnumber(L, i);
+ lua_pushvalue(L, -2);
+ lua_settable(L, atab);
+ lua_pushnumber(L, i);
+ lua_settable(L, atab);
+ } else {
+ lua_pop(L, 1);
+ break;
+ }
+ i = i+1;
+ }
+}
+
diff --git a/3rdParty/Lua/luasocket/src/select.h b/3rdParty/Lua/luasocket/src/select.h
new file mode 100644
index 0000000..aa3db4a
--- /dev/null
+++ b/3rdParty/Lua/luasocket/src/select.h
@@ -0,0 +1,17 @@
+#ifndef SELECT_H
+#define SELECT_H
+/*=========================================================================*\
+* Select implementation
+* LuaSocket toolkit
+*
+* Each object that can be passed to the select function has to export
+* method getfd() which returns the descriptor to be passed to the
+* underlying select function. Another method, dirty(), should return
+* true if there is data ready for reading (required for buffered input).
+*
+* RCS ID: $Id: select.h,v 1.7 2004/06/16 01:02:07 diego Exp $
+\*=========================================================================*/
+
+int select_open(lua_State *L);
+
+#endif /* SELECT_H */
diff --git a/3rdParty/Lua/luasocket/src/smtp.lua b/3rdParty/Lua/luasocket/src/smtp.lua
new file mode 100644
index 0000000..8f3cfcf
--- /dev/null
+++ b/3rdParty/Lua/luasocket/src/smtp.lua
@@ -0,0 +1,251 @@
+-----------------------------------------------------------------------------
+-- SMTP client support for the Lua language.
+-- LuaSocket toolkit.
+-- Author: Diego Nehab
+-- RCS ID: $Id: smtp.lua,v 1.46 2007/03/12 04:08:40 diego Exp $
+-----------------------------------------------------------------------------
+
+-----------------------------------------------------------------------------
+-- Declare module and import dependencies
+-----------------------------------------------------------------------------
+local base = _G
+local coroutine = require("coroutine")
+local string = require("string")
+local math = require("math")
+local os = require("os")
+local socket = require("socket")
+local tp = require("socket.tp")
+local ltn12 = require("ltn12")
+local mime = require("mime")
+module("socket.smtp")
+
+-----------------------------------------------------------------------------
+-- Program constants
+-----------------------------------------------------------------------------
+-- timeout for connection
+TIMEOUT = 60
+-- default server used to send e-mails
+SERVER = "localhost"
+-- default port
+PORT = 25
+-- domain used in HELO command and default sendmail
+-- If we are under a CGI, try to get from environment
+DOMAIN = os.getenv("SERVER_NAME") or "localhost"
+-- default time zone (means we don't know)
+ZONE = "-0000"
+
+---------------------------------------------------------------------------
+-- Low level SMTP API
+-----------------------------------------------------------------------------
+local metat = { __index = {} }
+
+function metat.__index:greet(domain)
+ self.try(self.tp:check("2.."))
+ self.try(self.tp:command("EHLO", domain or DOMAIN))
+ return socket.skip(1, self.try(self.tp:check("2..")))
+end
+
+function metat.__index:mail(from)
+ self.try(self.tp:command("MAIL", "FROM:" .. from))
+ return self.try(self.tp:check("2.."))
+end
+
+function metat.__index:rcpt(to)
+ self.try(self.tp:command("RCPT", "TO:" .. to))
+ return self.try(self.tp:check("2.."))
+end
+
+function metat.__index:data(src, step)
+ self.try(self.tp:command("DATA"))
+ self.try(self.tp:check("3.."))
+ self.try(self.tp:source(src, step))
+ self.try(self.tp:send("\r\n.\r\n"))
+ return self.try(self.tp:check("2.."))
+end
+
+function metat.__index:quit()
+ self.try(self.tp:command("QUIT"))
+ return self.try(self.tp:check("2.."))
+end
+
+function metat.__index:close()
+ return self.tp:close()
+end
+
+function metat.__index:login(user, password)
+ self.try(self.tp:command("AUTH", "LOGIN"))
+ self.try(self.tp:check("3.."))
+ self.try(self.tp:command(mime.b64(user)))
+ self.try(self.tp:check("3.."))
+ self.try(self.tp:command(mime.b64(password)))
+ return self.try(self.tp:check("2.."))
+end
+
+function metat.__index:plain(user, password)
+ local auth = "PLAIN " .. mime.b64("\0" .. user .. "\0" .. password)
+ self.try(self.tp:command("AUTH", auth))
+ return self.try(self.tp:check("2.."))
+end
+
+function metat.__index:auth(user, password, ext)
+ if not user or not password then return 1 end
+ if string.find(ext, "AUTH[^\n]+LOGIN") then
+ return self:login(user, password)
+ elseif string.find(ext, "AUTH[^\n]+PLAIN") then
+ return self:plain(user, password)
+ else
+ self.try(nil, "authentication not supported")
+ end
+end
+
+-- send message or throw an exception
+function metat.__index:send(mailt)
+ self:mail(mailt.from)
+ if base.type(mailt.rcpt) == "table" then
+ for i,v in base.ipairs(mailt.rcpt) do
+ self:rcpt(v)
+ end
+ else
+ self:rcpt(mailt.rcpt)
+ end
+ self:data(ltn12.source.chain(mailt.source, mime.stuff()), mailt.step)
+end
+
+function open(server, port, create)
+ local tp = socket.try(tp.connect(server or SERVER, port or PORT,
+ TIMEOUT, create))
+ local s = base.setmetatable({tp = tp}, metat)
+ -- make sure tp is closed if we get an exception
+ s.try = socket.newtry(function()
+ s:close()
+ end)
+ return s
+end
+
+-- convert headers to lowercase
+local function lower_headers(headers)
+ local lower = {}
+ for i,v in base.pairs(headers or lower) do
+ lower[string.lower(i)] = v
+ end
+ return lower
+end
+
+---------------------------------------------------------------------------
+-- Multipart message source
+-----------------------------------------------------------------------------
+-- returns a hopefully unique mime boundary
+local seqno = 0
+local function newboundary()
+ seqno = seqno + 1
+ return string.format('%s%05d==%05u', os.date('%d%m%Y%H%M%S'),
+ math.random(0, 99999), seqno)
+end
+
+-- send_message forward declaration
+local send_message
+
+-- yield the headers all at once, it's faster
+local function send_headers(headers)
+ local h = "\r\n"
+ for i,v in base.pairs(headers) do
+ h = i .. ': ' .. v .. "\r\n" .. h
+ end
+ coroutine.yield(h)
+end
+
+-- yield multipart message body from a multipart message table
+local function send_multipart(mesgt)
+ -- make sure we have our boundary and send headers
+ local bd = newboundary()
+ local headers = lower_headers(mesgt.headers or {})
+ headers['content-type'] = headers['content-type'] or 'multipart/mixed'
+ headers['content-type'] = headers['content-type'] ..
+ '; boundary="' .. bd .. '"'
+ send_headers(headers)
+ -- send preamble
+ if mesgt.body.preamble then
+ coroutine.yield(mesgt.body.preamble)
+ coroutine.yield("\r\n")
+ end
+ -- send each part separated by a boundary
+ for i, m in base.ipairs(mesgt.body) do
+ coroutine.yield("\r\n--" .. bd .. "\r\n")
+ send_message(m)
+ end
+ -- send last boundary
+ coroutine.yield("\r\n--" .. bd .. "--\r\n\r\n")
+ -- send epilogue
+ if mesgt.body.epilogue then
+ coroutine.yield(mesgt.body.epilogue)
+ coroutine.yield("\r\n")
+ end
+end
+
+-- yield message body from a source
+local function send_source(mesgt)
+ -- make sure we have a content-type
+ local headers = lower_headers(mesgt.headers or {})
+ headers['content-type'] = headers['content-type'] or
+ 'text/plain; charset="iso-8859-1"'
+ send_headers(headers)
+ -- send body from source
+ while true do
+ local chunk, err = mesgt.body()
+ if err then coroutine.yield(nil, err)
+ elseif chunk then coroutine.yield(chunk)
+ else break end
+ end
+end
+
+-- yield message body from a string
+local function send_string(mesgt)
+ -- make sure we have a content-type
+ local headers = lower_headers(mesgt.headers or {})
+ headers['content-type'] = headers['content-type'] or
+ 'text/plain; charset="iso-8859-1"'
+ send_headers(headers)
+ -- send body from string
+ coroutine.yield(mesgt.body)
+end
+
+-- message source
+function send_message(mesgt)
+ if base.type(mesgt.body) == "table" then send_multipart(mesgt)
+ elseif base.type(mesgt.body) == "function" then send_source(mesgt)
+ else send_string(mesgt) end
+end
+
+-- set defaul headers
+local function adjust_headers(mesgt)
+ local lower = lower_headers(mesgt.headers)
+ lower["date"] = lower["date"] or
+ os.date("!%a, %d %b %Y %H:%M:%S ") .. (mesgt.zone or ZONE)
+ lower["x-mailer"] = lower["x-mailer"] or socket._VERSION
+ -- this can't be overriden
+ lower["mime-version"] = "1.0"
+ return lower
+end
+
+function message(mesgt)
+ mesgt.headers = adjust_headers(mesgt)
+ -- create and return message source
+ local co = coroutine.create(function() send_message(mesgt) end)
+ return function()
+ local ret, a, b = coroutine.resume(co)
+ if ret then return a, b
+ else return nil, a end
+ end
+end
+
+---------------------------------------------------------------------------
+-- High level SMTP API
+-----------------------------------------------------------------------------
+send = socket.protect(function(mailt)
+ local s = open(mailt.server, mailt.port, mailt.create)
+ local ext = s:greet(mailt.domain)
+ s:auth(mailt.user, mailt.password, ext)
+ s:send(mailt)
+ s:quit()
+ return s:close()
+end)
diff --git a/3rdParty/Lua/luasocket/src/socket.h b/3rdParty/Lua/luasocket/src/socket.h
new file mode 100644
index 0000000..656c7f5
--- /dev/null
+++ b/3rdParty/Lua/luasocket/src/socket.h
@@ -0,0 +1,76 @@
+#ifndef SOCKET_H
+#define SOCKET_H
+/*=========================================================================*\
+* Socket compatibilization module
+* LuaSocket toolkit
+*
+* BSD Sockets and WinSock are similar, but there are a few irritating
+* differences. Also, not all *nix platforms behave the same. This module
+* (and the associated usocket.h and wsocket.h) factor these differences and
+* creates a interface compatible with the io.h module.
+*
+* RCS ID: $Id: socket.h,v 1.20 2005/11/20 07:20:23 diego Exp $
+\*=========================================================================*/
+#include "io.h"
+
+/*=========================================================================*\
+* Platform specific compatibilization
+\*=========================================================================*/
+#ifdef _WIN32
+#include "wsocket.h"
+#else
+#include "usocket.h"
+#endif
+
+/*=========================================================================*\
+* The connect and accept functions accept a timeout and their
+* implementations are somewhat complicated. We chose to move
+* the timeout control into this module for these functions in
+* order to simplify the modules that use them.
+\*=========================================================================*/
+#include "timeout.h"
+
+/* we are lazy... */
+typedef struct sockaddr SA;
+
+/*=========================================================================*\
+* Functions bellow implement a comfortable platform independent
+* interface to sockets
+\*=========================================================================*/
+int socket_open(void);
+int socket_close(void);
+void socket_destroy(p_socket ps);
+void socket_shutdown(p_socket ps, int how);
+int socket_sendto(p_socket ps, const char *data, size_t count,
+ size_t *sent, SA *addr, socklen_t addr_len, p_timeout tm);
+int socket_recvfrom(p_socket ps, char *data, size_t count,
+ size_t *got, SA *addr, socklen_t *addr_len, p_timeout tm);
+
+void socket_setnonblocking(p_socket ps);
+void socket_setblocking(p_socket ps);
+
+int socket_waitfd(p_socket ps, int sw, p_timeout tm);
+int socket_select(t_socket n, fd_set *rfds, fd_set *wfds, fd_set *efds,
+ p_timeout tm);
+
+int socket_connect(p_socket ps, SA *addr, socklen_t addr_len, p_timeout tm);
+int socket_create(p_socket ps, int domain, int type, int protocol);
+int socket_bind(p_socket ps, SA *addr, socklen_t addr_len);
+int socket_listen(p_socket ps, int backlog);
+int socket_accept(p_socket ps, p_socket pa, SA *addr,
+ socklen_t *addr_len, p_timeout tm);
+
+const char *socket_hoststrerror(int err);
+const char *socket_strerror(int err);
+
+/* these are perfect to use with the io abstraction module
+ and the buffered input module */
+int socket_send(p_socket ps, const char *data, size_t count,
+ size_t *sent, p_timeout tm);
+int socket_recv(p_socket ps, char *data, size_t count, size_t *got, p_timeout tm);
+const char *socket_ioerror(p_socket ps, int err);
+
+int socket_gethostbyaddr(const char *addr, socklen_t len, struct hostent **hp);
+int socket_gethostbyname(const char *addr, struct hostent **hp);
+
+#endif /* SOCKET_H */
diff --git a/3rdParty/Lua/luasocket/src/socket.lua b/3rdParty/Lua/luasocket/src/socket.lua
new file mode 100644
index 0000000..211adcd
--- /dev/null
+++ b/3rdParty/Lua/luasocket/src/socket.lua
@@ -0,0 +1,133 @@
+-----------------------------------------------------------------------------
+-- LuaSocket helper module
+-- Author: Diego Nehab
+-- RCS ID: $Id: socket.lua,v 1.22 2005/11/22 08:33:29 diego Exp $
+-----------------------------------------------------------------------------
+
+-----------------------------------------------------------------------------
+-- Declare module and import dependencies
+-----------------------------------------------------------------------------
+local base = _G
+local string = require("string")
+local math = require("math")
+local socket = require("socket.core")
+module("socket")
+
+-----------------------------------------------------------------------------
+-- Exported auxiliar functions
+-----------------------------------------------------------------------------
+function connect(address, port, laddress, lport)
+ local sock, err = socket.tcp()
+ if not sock then return nil, err end
+ if laddress then
+ local res, err = sock:bind(laddress, lport, -1)
+ if not res then return nil, err end
+ end
+ local res, err = sock:connect(address, port)
+ if not res then return nil, err end
+ return sock
+end
+
+function bind(host, port, backlog)
+ local sock, err = socket.tcp()
+ if not sock then return nil, err end
+ sock:setoption("reuseaddr", true)
+ local res, err = sock:bind(host, port)
+ if not res then return nil, err end
+ res, err = sock:listen(backlog)
+ if not res then return nil, err end
+ return sock
+end
+
+try = newtry()
+
+function choose(table)
+ return function(name, opt1, opt2)
+ if base.type(name) ~= "string" then
+ name, opt1, opt2 = "default", name, opt1
+ end
+ local f = table[name or "nil"]
+ if not f then base.error("unknown key (".. base.tostring(name) ..")", 3)
+ else return f(opt1, opt2) end
+ end
+end
+
+-----------------------------------------------------------------------------
+-- Socket sources and sinks, conforming to LTN12
+-----------------------------------------------------------------------------
+-- create namespaces inside LuaSocket namespace
+sourcet = {}
+sinkt = {}
+
+BLOCKSIZE = 2048
+
+sinkt["close-when-done"] = function(sock)
+ return base.setmetatable({
+ getfd = function() return sock:getfd() end,
+ dirty = function() return sock:dirty() end
+ }, {
+ __call = function(self, chunk, err)
+ if not chunk then
+ sock:close()
+ return 1
+ else return sock:send(chunk) end
+ end
+ })
+end
+
+sinkt["keep-open"] = function(sock)
+ return base.setmetatable({
+ getfd = function() return sock:getfd() end,
+ dirty = function() return sock:dirty() end
+ }, {
+ __call = function(self, chunk, err)
+ if chunk then return sock:send(chunk)
+ else return 1 end
+ end
+ })
+end
+
+sinkt["default"] = sinkt["keep-open"]
+
+sink = choose(sinkt)
+
+sourcet["by-length"] = function(sock, length)
+ return base.setmetatable({
+ getfd = function() return sock:getfd() end,
+ dirty = function() return sock:dirty() end
+ }, {
+ __call = function()
+ if length <= 0 then return nil end
+ local size = math.min(socket.BLOCKSIZE, length)
+ local chunk, err = sock:receive(size)
+ if err then return nil, err end
+ length = length - string.len(chunk)
+ return chunk
+ end
+ })
+end
+
+sourcet["until-closed"] = function(sock)
+ local done
+ return base.setmetatable({
+ getfd = function() return sock:getfd() end,
+ dirty = function() return sock:dirty() end
+ }, {
+ __call = function()
+ if done then return nil end
+ local chunk, err, partial = sock:receive(socket.BLOCKSIZE)
+ if not err then return chunk
+ elseif err == "closed" then
+ sock:close()
+ done = 1
+ return partial
+ else return nil, err end
+ end
+ })
+end
+
+
+sourcet["default"] = sourcet["until-closed"]
+
+source = choose(sourcet)
+
diff --git a/3rdParty/Lua/luasocket/src/tcp.c b/3rdParty/Lua/luasocket/src/tcp.c
new file mode 100644
index 0000000..6b8a79b
--- /dev/null
+++ b/3rdParty/Lua/luasocket/src/tcp.c
@@ -0,0 +1,339 @@
+/*=========================================================================*\
+* TCP object
+* LuaSocket toolkit
+*
+* RCS ID: $Id: tcp.c,v 1.41 2005/10/07 04:40:59 diego Exp $
+\*=========================================================================*/
+#include <string.h>
+
+#include "lua.h"
+#include "lauxlib.h"
+
+#include "auxiliar.h"
+#include "socket.h"
+#include "inet.h"
+#include "options.h"
+#include "tcp.h"
+
+/*=========================================================================*\
+* Internal function prototypes
+\*=========================================================================*/
+static int global_create(lua_State *L);
+static int meth_connect(lua_State *L);
+static int meth_listen(lua_State *L);
+static int meth_bind(lua_State *L);
+static int meth_send(lua_State *L);
+static int meth_getstats(lua_State *L);
+static int meth_setstats(lua_State *L);
+static int meth_getsockname(lua_State *L);
+static int meth_getpeername(lua_State *L);
+static int meth_shutdown(lua_State *L);
+static int meth_receive(lua_State *L);
+static int meth_accept(lua_State *L);
+static int meth_close(lua_State *L);
+static int meth_setoption(lua_State *L);
+static int meth_settimeout(lua_State *L);
+static int meth_getfd(lua_State *L);
+static int meth_setfd(lua_State *L);
+static int meth_dirty(lua_State *L);
+
+/* tcp object methods */
+static luaL_reg tcp[] = {
+ {"__gc", meth_close},
+ {"__tostring", auxiliar_tostring},
+ {"accept", meth_accept},
+ {"bind", meth_bind},
+ {"close", meth_close},
+ {"connect", meth_connect},
+ {"dirty", meth_dirty},
+ {"getfd", meth_getfd},
+ {"getpeername", meth_getpeername},
+ {"getsockname", meth_getsockname},
+ {"getstats", meth_getstats},
+ {"setstats", meth_setstats},
+ {"listen", meth_listen},
+ {"receive", meth_receive},
+ {"send", meth_send},
+ {"setfd", meth_setfd},
+ {"setoption", meth_setoption},
+ {"setpeername", meth_connect},
+ {"setsockname", meth_bind},
+ {"settimeout", meth_settimeout},
+ {"shutdown", meth_shutdown},
+ {NULL, NULL}
+};
+
+/* socket option handlers */
+static t_opt opt[] = {
+ {"keepalive", opt_keepalive},
+ {"reuseaddr", opt_reuseaddr},
+ {"tcp-nodelay", opt_tcp_nodelay},
+ {"linger", opt_linger},
+ {NULL, NULL}
+};
+
+/* functions in library namespace */
+static luaL_reg func[] = {
+ {"tcp", global_create},
+ {NULL, NULL}
+};
+
+/*-------------------------------------------------------------------------*\
+* Initializes module
+\*-------------------------------------------------------------------------*/
+int tcp_open(lua_State *L)
+{
+ /* create classes */
+ auxiliar_newclass(L, "tcp{master}", tcp);
+ auxiliar_newclass(L, "tcp{client}", tcp);
+ auxiliar_newclass(L, "tcp{server}", tcp);
+ /* create class groups */
+ auxiliar_add2group(L, "tcp{master}", "tcp{any}");
+ auxiliar_add2group(L, "tcp{client}", "tcp{any}");
+ auxiliar_add2group(L, "tcp{server}", "tcp{any}");
+ /* define library functions */
+ luaL_openlib(L, NULL, func, 0);
+ return 0;
+}
+
+/*=========================================================================*\
+* Lua methods
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Just call buffered IO methods
+\*-------------------------------------------------------------------------*/
+static int meth_send(lua_State *L) {
+ p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{client}", 1);
+ return buffer_meth_send(L, &tcp->buf);
+}
+
+static int meth_receive(lua_State *L) {
+ p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{client}", 1);
+ return buffer_meth_receive(L, &tcp->buf);
+}
+
+static int meth_getstats(lua_State *L) {
+ p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{client}", 1);
+ return buffer_meth_getstats(L, &tcp->buf);
+}
+
+static int meth_setstats(lua_State *L) {
+ p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{client}", 1);
+ return buffer_meth_setstats(L, &tcp->buf);
+}
+
+/*-------------------------------------------------------------------------*\
+* Just call option handler
+\*-------------------------------------------------------------------------*/
+static int meth_setoption(lua_State *L)
+{
+ p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
+ return opt_meth_setoption(L, opt, &tcp->sock);
+}
+
+/*-------------------------------------------------------------------------*\
+* Select support methods
+\*-------------------------------------------------------------------------*/
+static int meth_getfd(lua_State *L)
+{
+ p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
+ lua_pushnumber(L, (int) tcp->sock);
+ return 1;
+}
+
+/* this is very dangerous, but can be handy for those that are brave enough */
+static int meth_setfd(lua_State *L)
+{
+ p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
+ tcp->sock = (t_socket) luaL_checknumber(L, 2);
+ return 0;
+}
+
+static int meth_dirty(lua_State *L)
+{
+ p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
+ lua_pushboolean(L, !buffer_isempty(&tcp->buf));
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Waits for and returns a client object attempting connection to the
+* server object
+\*-------------------------------------------------------------------------*/
+static int meth_accept(lua_State *L)
+{
+ p_tcp server = (p_tcp) auxiliar_checkclass(L, "tcp{server}", 1);
+ p_timeout tm = timeout_markstart(&server->tm);
+ t_socket sock;
+ int err = socket_accept(&server->sock, &sock, NULL, NULL, tm);
+ /* if successful, push client socket */
+ if (err == IO_DONE) {
+ p_tcp clnt = (p_tcp) lua_newuserdata(L, sizeof(t_tcp));
+ auxiliar_setclass(L, "tcp{client}", -1);
+ /* initialize structure fields */
+ socket_setnonblocking(&sock);
+ clnt->sock = sock;
+ io_init(&clnt->io, (p_send) socket_send, (p_recv) socket_recv,
+ (p_error) socket_ioerror, &clnt->sock);
+ timeout_init(&clnt->tm, -1, -1);
+ buffer_init(&clnt->buf, &clnt->io, &clnt->tm);
+ return 1;
+ } else {
+ lua_pushnil(L);
+ lua_pushstring(L, socket_strerror(err));
+ return 2;
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Binds an object to an address
+\*-------------------------------------------------------------------------*/
+static int meth_bind(lua_State *L)
+{
+ p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{master}", 1);
+ const char *address = luaL_checkstring(L, 2);
+ unsigned short port = (unsigned short) luaL_checknumber(L, 3);
+ const char *err = inet_trybind(&tcp->sock, address, port);
+ if (err) {
+ lua_pushnil(L);
+ lua_pushstring(L, err);
+ return 2;
+ }
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Turns a master tcp object into a client object.
+\*-------------------------------------------------------------------------*/
+static int meth_connect(lua_State *L)
+{
+ p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
+ const char *address = luaL_checkstring(L, 2);
+ unsigned short port = (unsigned short) luaL_checknumber(L, 3);
+ p_timeout tm = timeout_markstart(&tcp->tm);
+ const char *err = inet_tryconnect(&tcp->sock, address, port, tm);
+ /* have to set the class even if it failed due to non-blocking connects */
+ auxiliar_setclass(L, "tcp{client}", 1);
+ if (err) {
+ lua_pushnil(L);
+ lua_pushstring(L, err);
+ return 2;
+ }
+ /* turn master object into a client object */
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Closes socket used by object
+\*-------------------------------------------------------------------------*/
+static int meth_close(lua_State *L)
+{
+ p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
+ socket_destroy(&tcp->sock);
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Puts the sockt in listen mode
+\*-------------------------------------------------------------------------*/
+static int meth_listen(lua_State *L)
+{
+ p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{master}", 1);
+ int backlog = (int) luaL_optnumber(L, 2, 32);
+ int err = socket_listen(&tcp->sock, backlog);
+ if (err != IO_DONE) {
+ lua_pushnil(L);
+ lua_pushstring(L, socket_strerror(err));
+ return 2;
+ }
+ /* turn master object into a server object */
+ auxiliar_setclass(L, "tcp{server}", 1);
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Shuts the connection down partially
+\*-------------------------------------------------------------------------*/
+static int meth_shutdown(lua_State *L)
+{
+ p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{client}", 1);
+ const char *how = luaL_optstring(L, 2, "both");
+ switch (how[0]) {
+ case 'b':
+ if (strcmp(how, "both")) goto error;
+ socket_shutdown(&tcp->sock, 2);
+ break;
+ case 's':
+ if (strcmp(how, "send")) goto error;
+ socket_shutdown(&tcp->sock, 1);
+ break;
+ case 'r':
+ if (strcmp(how, "receive")) goto error;
+ socket_shutdown(&tcp->sock, 0);
+ break;
+ }
+ lua_pushnumber(L, 1);
+ return 1;
+error:
+ luaL_argerror(L, 2, "invalid shutdown method");
+ return 0;
+}
+
+/*-------------------------------------------------------------------------*\
+* Just call inet methods
+\*-------------------------------------------------------------------------*/
+static int meth_getpeername(lua_State *L)
+{
+ p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
+ return inet_meth_getpeername(L, &tcp->sock);
+}
+
+static int meth_getsockname(lua_State *L)
+{
+ p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
+ return inet_meth_getsockname(L, &tcp->sock);
+}
+
+/*-------------------------------------------------------------------------*\
+* Just call tm methods
+\*-------------------------------------------------------------------------*/
+static int meth_settimeout(lua_State *L)
+{
+ p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
+ return timeout_meth_settimeout(L, &tcp->tm);
+}
+
+/*=========================================================================*\
+* Library functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Creates a master tcp object
+\*-------------------------------------------------------------------------*/
+static int global_create(lua_State *L)
+{
+ t_socket sock;
+ const char *err = inet_trycreate(&sock, SOCK_STREAM);
+ /* try to allocate a system socket */
+ if (!err) {
+ /* allocate tcp object */
+ p_tcp tcp = (p_tcp) lua_newuserdata(L, sizeof(t_tcp));
+ /* set its type as master object */
+ auxiliar_setclass(L, "tcp{master}", -1);
+ /* initialize remaining structure fields */
+ socket_setnonblocking(&sock);
+ tcp->sock = sock;
+ io_init(&tcp->io, (p_send) socket_send, (p_recv) socket_recv,
+ (p_error) socket_ioerror, &tcp->sock);
+ timeout_init(&tcp->tm, -1, -1);
+ buffer_init(&tcp->buf, &tcp->io, &tcp->tm);
+ return 1;
+ } else {
+ lua_pushnil(L);
+ lua_pushstring(L, err);
+ return 2;
+ }
+}
diff --git a/3rdParty/Lua/luasocket/src/tcp.h b/3rdParty/Lua/luasocket/src/tcp.h
new file mode 100644
index 0000000..511357f
--- /dev/null
+++ b/3rdParty/Lua/luasocket/src/tcp.h
@@ -0,0 +1,36 @@
+#ifndef TCP_H
+#define TCP_H
+/*=========================================================================*\
+* TCP object
+* LuaSocket toolkit
+*
+* The tcp.h module is basicly a glue that puts together modules buffer.h,
+* timeout.h socket.h and inet.h to provide the LuaSocket TCP (AF_INET,
+* SOCK_STREAM) support.
+*
+* Three classes are defined: master, client and server. The master class is
+* a newly created tcp object, that has not been bound or connected. Server
+* objects are tcp objects bound to some local address. Client objects are
+* tcp objects either connected to some address or returned by the accept
+* method of a server object.
+*
+* RCS ID: $Id: tcp.h,v 1.7 2005/10/07 04:40:59 diego Exp $
+\*=========================================================================*/
+#include "lua.h"
+
+#include "buffer.h"
+#include "timeout.h"
+#include "socket.h"
+
+typedef struct t_tcp_ {
+ t_socket sock;
+ t_io io;
+ t_buffer buf;
+ t_timeout tm;
+} t_tcp;
+
+typedef t_tcp *p_tcp;
+
+int tcp_open(lua_State *L);
+
+#endif /* TCP_H */
diff --git a/3rdParty/Lua/luasocket/src/timeout.c b/3rdParty/Lua/luasocket/src/timeout.c
new file mode 100644
index 0000000..c1df102
--- /dev/null
+++ b/3rdParty/Lua/luasocket/src/timeout.c
@@ -0,0 +1,207 @@
+/*=========================================================================*\
+* Timeout management functions
+* LuaSocket toolkit
+*
+* RCS ID: $Id: timeout.c,v 1.30 2005/10/07 04:40:59 diego Exp $
+\*=========================================================================*/
+#include <stdio.h>
+
+#include "lua.h"
+#include "lauxlib.h"
+
+#include "auxiliar.h"
+#include "timeout.h"
+
+#ifdef _WIN32
+#include <windows.h>
+#else
+#include <time.h>
+#include <sys/time.h>
+#endif
+
+/* min and max macros */
+#ifndef MIN
+#define MIN(x, y) ((x) < (y) ? x : y)
+#endif
+#ifndef MAX
+#define MAX(x, y) ((x) > (y) ? x : y)
+#endif
+
+/*=========================================================================*\
+* Internal function prototypes
+\*=========================================================================*/
+static int timeout_lua_gettime(lua_State *L);
+static int timeout_lua_sleep(lua_State *L);
+
+static luaL_reg func[] = {
+ { "gettime", timeout_lua_gettime },
+ { "sleep", timeout_lua_sleep },
+ { NULL, NULL }
+};
+
+/*=========================================================================*\
+* Exported functions.
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Initialize structure
+\*-------------------------------------------------------------------------*/
+void timeout_init(p_timeout tm, double block, double total) {
+ tm->block = block;
+ tm->total = total;
+}
+
+/*-------------------------------------------------------------------------*\
+* Determines how much time we have left for the next system call,
+* if the previous call was successful
+* Input
+* tm: timeout control structure
+* Returns
+* the number of ms left or -1 if there is no time limit
+\*-------------------------------------------------------------------------*/
+double timeout_get(p_timeout tm) {
+ if (tm->block < 0.0 && tm->total < 0.0) {
+ return -1;
+ } else if (tm->block < 0.0) {
+ double t = tm->total - timeout_gettime() + tm->start;
+ return MAX(t, 0.0);
+ } else if (tm->total < 0.0) {
+ return tm->block;
+ } else {
+ double t = tm->total - timeout_gettime() + tm->start;
+ return MIN(tm->block, MAX(t, 0.0));
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Returns time since start of operation
+* Input
+* tm: timeout control structure
+* Returns
+* start field of structure
+\*-------------------------------------------------------------------------*/
+double timeout_getstart(p_timeout tm) {
+ return tm->start;
+}
+
+/*-------------------------------------------------------------------------*\
+* Determines how much time we have left for the next system call,
+* if the previous call was a failure
+* Input
+* tm: timeout control structure
+* Returns
+* the number of ms left or -1 if there is no time limit
+\*-------------------------------------------------------------------------*/
+double timeout_getretry(p_timeout tm) {
+ if (tm->block < 0.0 && tm->total < 0.0) {
+ return -1;
+ } else if (tm->block < 0.0) {
+ double t = tm->total - timeout_gettime() + tm->start;
+ return MAX(t, 0.0);
+ } else if (tm->total < 0.0) {
+ double t = tm->block - timeout_gettime() + tm->start;
+ return MAX(t, 0.0);
+ } else {
+ double t = tm->total - timeout_gettime() + tm->start;
+ return MIN(tm->block, MAX(t, 0.0));
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Marks the operation start time in structure
+* Input
+* tm: timeout control structure
+\*-------------------------------------------------------------------------*/
+p_timeout timeout_markstart(p_timeout tm) {
+ tm->start = timeout_gettime();
+ return tm;
+}
+
+/*-------------------------------------------------------------------------*\
+* Gets time in s, relative to January 1, 1970 (UTC)
+* Returns
+* time in s.
+\*-------------------------------------------------------------------------*/
+#ifdef _WIN32
+double timeout_gettime(void) {
+ FILETIME ft;
+ double t;
+ GetSystemTimeAsFileTime(&ft);
+ /* Windows file time (time since January 1, 1601 (UTC)) */
+ t = ft.dwLowDateTime/1.0e7 + ft.dwHighDateTime*(4294967296.0/1.0e7);
+ /* convert to Unix Epoch time (time since January 1, 1970 (UTC)) */
+ return (t - 11644473600.0);
+}
+#else
+double timeout_gettime(void) {
+ struct timeval v;
+ gettimeofday(&v, (struct timezone *) NULL);
+ /* Unix Epoch time (time since January 1, 1970 (UTC)) */
+ return v.tv_sec + v.tv_usec/1.0e6;
+}
+#endif
+
+/*-------------------------------------------------------------------------*\
+* Initializes module
+\*-------------------------------------------------------------------------*/
+int timeout_open(lua_State *L) {
+ luaL_openlib(L, NULL, func, 0);
+ return 0;
+}
+
+/*-------------------------------------------------------------------------*\
+* Sets timeout values for IO operations
+* Lua Input: base, time [, mode]
+* time: time out value in seconds
+* mode: "b" for block timeout, "t" for total timeout. (default: b)
+\*-------------------------------------------------------------------------*/
+int timeout_meth_settimeout(lua_State *L, p_timeout tm) {
+ double t = luaL_optnumber(L, 2, -1);
+ const char *mode = luaL_optstring(L, 3, "b");
+ switch (*mode) {
+ case 'b':
+ tm->block = t;
+ break;
+ case 'r': case 't':
+ tm->total = t;
+ break;
+ default:
+ luaL_argcheck(L, 0, 3, "invalid timeout mode");
+ break;
+ }
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*=========================================================================*\
+* Test support functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Returns the time the system has been up, in secconds.
+\*-------------------------------------------------------------------------*/
+static int timeout_lua_gettime(lua_State *L)
+{
+ lua_pushnumber(L, timeout_gettime());
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Sleep for n seconds.
+\*-------------------------------------------------------------------------*/
+int timeout_lua_sleep(lua_State *L)
+{
+ double n = luaL_checknumber(L, 1);
+#ifdef _WIN32
+ Sleep((int)(n*1000));
+#else
+ struct timespec t, r;
+ t.tv_sec = (int) n;
+ n -= t.tv_sec;
+ t.tv_nsec = (int) (n * 1000000000);
+ if (t.tv_nsec >= 1000000000) t.tv_nsec = 999999999;
+ while (nanosleep(&t, &r) != 0) {
+ t.tv_sec = r.tv_sec;
+ t.tv_nsec = r.tv_nsec;
+ }
+#endif
+ return 0;
+}
diff --git a/3rdParty/Lua/luasocket/src/timeout.h b/3rdParty/Lua/luasocket/src/timeout.h
new file mode 100644
index 0000000..d2d8964
--- /dev/null
+++ b/3rdParty/Lua/luasocket/src/timeout.h
@@ -0,0 +1,30 @@
+#ifndef TIMEOUT_H
+#define TIMEOUT_H
+/*=========================================================================*\
+* Timeout management functions
+* LuaSocket toolkit
+*
+* RCS ID: $Id: timeout.h,v 1.14 2005/10/07 04:40:59 diego Exp $
+\*=========================================================================*/
+#include "lua.h"
+
+/* timeout control structure */
+typedef struct t_timeout_ {
+ double block; /* maximum time for blocking calls */
+ double total; /* total number of miliseconds for operation */
+ double start; /* time of start of operation */
+} t_timeout;
+typedef t_timeout *p_timeout;
+
+int timeout_open(lua_State *L);
+void timeout_init(p_timeout tm, double block, double total);
+double timeout_get(p_timeout tm);
+double timeout_getretry(p_timeout tm);
+p_timeout timeout_markstart(p_timeout tm);
+double timeout_getstart(p_timeout tm);
+double timeout_gettime(void);
+int timeout_meth_settimeout(lua_State *L, p_timeout tm);
+
+#define timeout_iszero(tm) ((tm)->block == 0.0)
+
+#endif /* TIMEOUT_H */
diff --git a/3rdParty/Lua/luasocket/src/tp.lua b/3rdParty/Lua/luasocket/src/tp.lua
new file mode 100644
index 0000000..0683869
--- /dev/null
+++ b/3rdParty/Lua/luasocket/src/tp.lua
@@ -0,0 +1,123 @@
+-----------------------------------------------------------------------------
+-- Unified SMTP/FTP subsystem
+-- LuaSocket toolkit.
+-- Author: Diego Nehab
+-- RCS ID: $Id: tp.lua,v 1.22 2006/03/14 09:04:15 diego Exp $
+-----------------------------------------------------------------------------
+
+-----------------------------------------------------------------------------
+-- Declare module and import dependencies
+-----------------------------------------------------------------------------
+local base = _G
+local string = require("string")
+local socket = require("socket")
+local ltn12 = require("ltn12")
+module("socket.tp")
+
+-----------------------------------------------------------------------------
+-- Program constants
+-----------------------------------------------------------------------------
+TIMEOUT = 60
+
+-----------------------------------------------------------------------------
+-- Implementation
+-----------------------------------------------------------------------------
+-- gets server reply (works for SMTP and FTP)
+local function get_reply(c)
+ local code, current, sep
+ local line, err = c:receive()
+ local reply = line
+ if err then return nil, err end
+ code, sep = socket.skip(2, string.find(line, "^(%d%d%d)(.?)"))
+ if not code then return nil, "invalid server reply" end
+ if sep == "-" then -- reply is multiline
+ repeat
+ line, err = c:receive()
+ if err then return nil, err end
+ current, sep = socket.skip(2, string.find(line, "^(%d%d%d)(.?)"))
+ reply = reply .. "\n" .. line
+ -- reply ends with same code
+ until code == current and sep == " "
+ end
+ return code, reply
+end
+
+-- metatable for sock object
+local metat = { __index = {} }
+
+function metat.__index:check(ok)
+ local code, reply = get_reply(self.c)
+ if not code then return nil, reply end
+ if base.type(ok) ~= "function" then
+ if base.type(ok) == "table" then
+ for i, v in base.ipairs(ok) do
+ if string.find(code, v) then
+ return base.tonumber(code), reply
+ end
+ end
+ return nil, reply
+ else
+ if string.find(code, ok) then return base.tonumber(code), reply
+ else return nil, reply end
+ end
+ else return ok(base.tonumber(code), reply) end
+end
+
+function metat.__index:command(cmd, arg)
+ if arg then
+ return self.c:send(cmd .. " " .. arg.. "\r\n")
+ else
+ return self.c:send(cmd .. "\r\n")
+ end
+end
+
+function metat.__index:sink(snk, pat)
+ local chunk, err = c:receive(pat)
+ return snk(chunk, err)
+end
+
+function metat.__index:send(data)
+ return self.c:send(data)
+end
+
+function metat.__index:receive(pat)
+ return self.c:receive(pat)
+end
+
+function metat.__index:getfd()
+ return self.c:getfd()
+end
+
+function metat.__index:dirty()
+ return self.c:dirty()
+end
+
+function metat.__index:getcontrol()
+ return self.c
+end
+
+function metat.__index:source(source, step)
+ local sink = socket.sink("keep-open", self.c)
+ local ret, err = ltn12.pump.all(source, sink, step or ltn12.pump.step)
+ return ret, err
+end
+
+-- closes the underlying c
+function metat.__index:close()
+ self.c:close()
+ return 1
+end
+
+-- connect with server and return c object
+function connect(host, port, timeout, create)
+ local c, e = (create or socket.tcp)()
+ if not c then return nil, e end
+ c:settimeout(timeout or TIMEOUT)
+ local r, e = c:connect(host, port)
+ if not r then
+ c:close()
+ return nil, e
+ end
+ return base.setmetatable({c = c}, metat)
+end
+
diff --git a/3rdParty/Lua/luasocket/src/udp.c b/3rdParty/Lua/luasocket/src/udp.c
new file mode 100644
index 0000000..fc25aa0
--- /dev/null
+++ b/3rdParty/Lua/luasocket/src/udp.c
@@ -0,0 +1,336 @@
+/*=========================================================================*\
+* UDP object
+* LuaSocket toolkit
+*
+* RCS ID: $Id: udp.c,v 1.29 2005/10/07 04:40:59 diego Exp $
+\*=========================================================================*/
+#include <string.h>
+
+#include "lua.h"
+#include "lauxlib.h"
+
+#include "auxiliar.h"
+#include "socket.h"
+#include "inet.h"
+#include "options.h"
+#include "udp.h"
+
+/* min and max macros */
+#ifndef MIN
+#define MIN(x, y) ((x) < (y) ? x : y)
+#endif
+#ifndef MAX
+#define MAX(x, y) ((x) > (y) ? x : y)
+#endif
+
+/*=========================================================================*\
+* Internal function prototypes
+\*=========================================================================*/
+static int global_create(lua_State *L);
+static int meth_send(lua_State *L);
+static int meth_sendto(lua_State *L);
+static int meth_receive(lua_State *L);
+static int meth_receivefrom(lua_State *L);
+static int meth_getsockname(lua_State *L);
+static int meth_getpeername(lua_State *L);
+static int meth_setsockname(lua_State *L);
+static int meth_setpeername(lua_State *L);
+static int meth_close(lua_State *L);
+static int meth_setoption(lua_State *L);
+static int meth_settimeout(lua_State *L);
+static int meth_getfd(lua_State *L);
+static int meth_setfd(lua_State *L);
+static int meth_dirty(lua_State *L);
+
+/* udp object methods */
+static luaL_reg udp[] = {
+ {"__gc", meth_close},
+ {"__tostring", auxiliar_tostring},
+ {"close", meth_close},
+ {"dirty", meth_dirty},
+ {"getfd", meth_getfd},
+ {"getpeername", meth_getpeername},
+ {"getsockname", meth_getsockname},
+ {"receive", meth_receive},
+ {"receivefrom", meth_receivefrom},
+ {"send", meth_send},
+ {"sendto", meth_sendto},
+ {"setfd", meth_setfd},
+ {"setoption", meth_setoption},
+ {"setpeername", meth_setpeername},
+ {"setsockname", meth_setsockname},
+ {"settimeout", meth_settimeout},
+ {NULL, NULL}
+};
+
+/* socket options */
+static t_opt opt[] = {
+ {"dontroute", opt_dontroute},
+ {"broadcast", opt_broadcast},
+ {"reuseaddr", opt_reuseaddr},
+ {"ip-multicast-ttl", opt_ip_multicast_ttl},
+ {"ip-multicast-loop", opt_ip_multicast_loop},
+ {"ip-add-membership", opt_ip_add_membership},
+ {"ip-drop-membership", opt_ip_drop_membersip},
+ {NULL, NULL}
+};
+
+/* functions in library namespace */
+static luaL_reg func[] = {
+ {"udp", global_create},
+ {NULL, NULL}
+};
+
+/*-------------------------------------------------------------------------*\
+* Initializes module
+\*-------------------------------------------------------------------------*/
+int udp_open(lua_State *L)
+{
+ /* create classes */
+ auxiliar_newclass(L, "udp{connected}", udp);
+ auxiliar_newclass(L, "udp{unconnected}", udp);
+ /* create class groups */
+ auxiliar_add2group(L, "udp{connected}", "udp{any}");
+ auxiliar_add2group(L, "udp{unconnected}", "udp{any}");
+ auxiliar_add2group(L, "udp{connected}", "select{able}");
+ auxiliar_add2group(L, "udp{unconnected}", "select{able}");
+ /* define library functions */
+ luaL_openlib(L, NULL, func, 0);
+ return 0;
+}
+
+/*=========================================================================*\
+* Lua methods
+\*=========================================================================*/
+const char *udp_strerror(int err) {
+ /* a 'closed' error on an unconnected means the target address was not
+ * accepted by the transport layer */
+ if (err == IO_CLOSED) return "refused";
+ else return socket_strerror(err);
+}
+
+/*-------------------------------------------------------------------------*\
+* Send data through connected udp socket
+\*-------------------------------------------------------------------------*/
+static int meth_send(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{connected}", 1);
+ p_timeout tm = &udp->tm;
+ size_t count, sent = 0;
+ int err;
+ const char *data = luaL_checklstring(L, 2, &count);
+ timeout_markstart(tm);
+ err = socket_send(&udp->sock, data, count, &sent, tm);
+ if (err != IO_DONE) {
+ lua_pushnil(L);
+ lua_pushstring(L, udp_strerror(err));
+ return 2;
+ }
+ lua_pushnumber(L, sent);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Send data through unconnected udp socket
+\*-------------------------------------------------------------------------*/
+static int meth_sendto(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{unconnected}", 1);
+ size_t count, sent = 0;
+ const char *data = luaL_checklstring(L, 2, &count);
+ const char *ip = luaL_checkstring(L, 3);
+ unsigned short port = (unsigned short) luaL_checknumber(L, 4);
+ p_timeout tm = &udp->tm;
+ struct sockaddr_in addr;
+ int err;
+ memset(&addr, 0, sizeof(addr));
+ if (!inet_aton(ip, &addr.sin_addr))
+ luaL_argerror(L, 3, "invalid ip address");
+ addr.sin_family = AF_INET;
+ addr.sin_port = htons(port);
+ timeout_markstart(tm);
+ err = socket_sendto(&udp->sock, data, count, &sent,
+ (SA *) &addr, sizeof(addr), tm);
+ if (err != IO_DONE) {
+ lua_pushnil(L);
+ lua_pushstring(L, udp_strerror(err));
+ return 2;
+ }
+ lua_pushnumber(L, sent);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Receives data from a UDP socket
+\*-------------------------------------------------------------------------*/
+static int meth_receive(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
+ char buffer[UDP_DATAGRAMSIZE];
+ size_t got, count = (size_t) luaL_optnumber(L, 2, sizeof(buffer));
+ int err;
+ p_timeout tm = &udp->tm;
+ count = MIN(count, sizeof(buffer));
+ timeout_markstart(tm);
+ err = socket_recv(&udp->sock, buffer, count, &got, tm);
+ if (err != IO_DONE) {
+ lua_pushnil(L);
+ lua_pushstring(L, udp_strerror(err));
+ return 2;
+ }
+ lua_pushlstring(L, buffer, got);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Receives data and sender from a UDP socket
+\*-------------------------------------------------------------------------*/
+static int meth_receivefrom(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{unconnected}", 1);
+ struct sockaddr_in addr;
+ socklen_t addr_len = sizeof(addr);
+ char buffer[UDP_DATAGRAMSIZE];
+ size_t got, count = (size_t) luaL_optnumber(L, 2, sizeof(buffer));
+ int err;
+ p_timeout tm = &udp->tm;
+ timeout_markstart(tm);
+ count = MIN(count, sizeof(buffer));
+ err = socket_recvfrom(&udp->sock, buffer, count, &got,
+ (SA *) &addr, &addr_len, tm);
+ if (err == IO_DONE) {
+ lua_pushlstring(L, buffer, got);
+ lua_pushstring(L, inet_ntoa(addr.sin_addr));
+ lua_pushnumber(L, ntohs(addr.sin_port));
+ return 3;
+ } else {
+ lua_pushnil(L);
+ lua_pushstring(L, udp_strerror(err));
+ return 2;
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Select support methods
+\*-------------------------------------------------------------------------*/
+static int meth_getfd(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
+ lua_pushnumber(L, (int) udp->sock);
+ return 1;
+}
+
+/* this is very dangerous, but can be handy for those that are brave enough */
+static int meth_setfd(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
+ udp->sock = (t_socket) luaL_checknumber(L, 2);
+ return 0;
+}
+
+static int meth_dirty(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
+ (void) udp;
+ lua_pushboolean(L, 0);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Just call inet methods
+\*-------------------------------------------------------------------------*/
+static int meth_getpeername(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{connected}", 1);
+ return inet_meth_getpeername(L, &udp->sock);
+}
+
+static int meth_getsockname(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
+ return inet_meth_getsockname(L, &udp->sock);
+}
+
+/*-------------------------------------------------------------------------*\
+* Just call option handler
+\*-------------------------------------------------------------------------*/
+static int meth_setoption(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
+ return opt_meth_setoption(L, opt, &udp->sock);
+}
+
+/*-------------------------------------------------------------------------*\
+* Just call tm methods
+\*-------------------------------------------------------------------------*/
+static int meth_settimeout(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
+ return timeout_meth_settimeout(L, &udp->tm);
+}
+
+/*-------------------------------------------------------------------------*\
+* Turns a master udp object into a client object.
+\*-------------------------------------------------------------------------*/
+static int meth_setpeername(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
+ p_timeout tm = &udp->tm;
+ const char *address = luaL_checkstring(L, 2);
+ int connecting = strcmp(address, "*");
+ unsigned short port = connecting ?
+ (unsigned short) luaL_checknumber(L, 3) :
+ (unsigned short) luaL_optnumber(L, 3, 0);
+ const char *err = inet_tryconnect(&udp->sock, address, port, tm);
+ if (err) {
+ lua_pushnil(L);
+ lua_pushstring(L, err);
+ return 2;
+ }
+ /* change class to connected or unconnected depending on address */
+ if (connecting) auxiliar_setclass(L, "udp{connected}", 1);
+ else auxiliar_setclass(L, "udp{unconnected}", 1);
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Closes socket used by object
+\*-------------------------------------------------------------------------*/
+static int meth_close(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
+ socket_destroy(&udp->sock);
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Turns a master object into a server object
+\*-------------------------------------------------------------------------*/
+static int meth_setsockname(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{unconnected}", 1);
+ const char *address = luaL_checkstring(L, 2);
+ unsigned short port = (unsigned short) luaL_checknumber(L, 3);
+ const char *err = inet_trybind(&udp->sock, address, port);
+ if (err) {
+ lua_pushnil(L);
+ lua_pushstring(L, err);
+ return 2;
+ }
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*=========================================================================*\
+* Library functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Creates a master udp object
+\*-------------------------------------------------------------------------*/
+static int global_create(lua_State *L) {
+ t_socket sock;
+ const char *err = inet_trycreate(&sock, SOCK_DGRAM);
+ /* try to allocate a system socket */
+ if (!err) {
+ /* allocate tcp object */
+ p_udp udp = (p_udp) lua_newuserdata(L, sizeof(t_udp));
+ auxiliar_setclass(L, "udp{unconnected}", -1);
+ /* initialize remaining structure fields */
+ socket_setnonblocking(&sock);
+ udp->sock = sock;
+ timeout_init(&udp->tm, -1, -1);
+ return 1;
+ } else {
+ lua_pushnil(L);
+ lua_pushstring(L, err);
+ return 2;
+ }
+}
diff --git a/3rdParty/Lua/luasocket/src/udp.h b/3rdParty/Lua/luasocket/src/udp.h
new file mode 100644
index 0000000..2801712
--- /dev/null
+++ b/3rdParty/Lua/luasocket/src/udp.h
@@ -0,0 +1,33 @@
+#ifndef UDP_H
+#define UDP_H
+/*=========================================================================*\
+* UDP object
+* LuaSocket toolkit
+*
+* The udp.h module provides LuaSocket with support for UDP protocol
+* (AF_INET, SOCK_DGRAM).
+*
+* Two classes are defined: connected and unconnected. UDP objects are
+* originally unconnected. They can be "connected" to a given address
+* with a call to the setpeername function. The same function can be used to
+* break the connection.
+*
+* RCS ID: $Id: udp.h,v 1.10 2005/10/07 04:40:59 diego Exp $
+\*=========================================================================*/
+#include "lua.h"
+
+#include "timeout.h"
+#include "socket.h"
+
+/* can't be larger than wsocket.c MAXCHUNK!!! */
+#define UDP_DATAGRAMSIZE 8192
+
+typedef struct t_udp_ {
+ t_socket sock;
+ t_timeout tm;
+} t_udp;
+typedef t_udp *p_udp;
+
+int udp_open(lua_State *L);
+
+#endif /* UDP_H */
diff --git a/3rdParty/Lua/luasocket/src/unix.c b/3rdParty/Lua/luasocket/src/unix.c
new file mode 100644
index 0000000..158d319
--- /dev/null
+++ b/3rdParty/Lua/luasocket/src/unix.c
@@ -0,0 +1,356 @@
+/*=========================================================================*\
+* Unix domain socket
+* LuaSocket toolkit
+*
+* RCS ID: $Id: unix.c,v 1.13 2006/03/13 07:16:39 diego Exp $
+\*=========================================================================*/
+#include <string.h>
+
+#include "lua.h"
+#include "lauxlib.h"
+
+#include "auxiliar.h"
+#include "socket.h"
+#include "options.h"
+#include "unix.h"
+#include <sys/un.h>
+
+/*=========================================================================*\
+* Internal function prototypes
+\*=========================================================================*/
+static int global_create(lua_State *L);
+static int meth_connect(lua_State *L);
+static int meth_listen(lua_State *L);
+static int meth_bind(lua_State *L);
+static int meth_send(lua_State *L);
+static int meth_shutdown(lua_State *L);
+static int meth_receive(lua_State *L);
+static int meth_accept(lua_State *L);
+static int meth_close(lua_State *L);
+static int meth_setoption(lua_State *L);
+static int meth_settimeout(lua_State *L);
+static int meth_getfd(lua_State *L);
+static int meth_setfd(lua_State *L);
+static int meth_dirty(lua_State *L);
+static int meth_getstats(lua_State *L);
+static int meth_setstats(lua_State *L);
+
+static const char *unix_tryconnect(p_unix un, const char *path);
+static const char *unix_trybind(p_unix un, const char *path);
+
+/* unix object methods */
+static luaL_reg un[] = {
+ {"__gc", meth_close},
+ {"__tostring", auxiliar_tostring},
+ {"accept", meth_accept},
+ {"bind", meth_bind},
+ {"close", meth_close},
+ {"connect", meth_connect},
+ {"dirty", meth_dirty},
+ {"getfd", meth_getfd},
+ {"getstats", meth_getstats},
+ {"setstats", meth_setstats},
+ {"listen", meth_listen},
+ {"receive", meth_receive},
+ {"send", meth_send},
+ {"setfd", meth_setfd},
+ {"setoption", meth_setoption},
+ {"setpeername", meth_connect},
+ {"setsockname", meth_bind},
+ {"settimeout", meth_settimeout},
+ {"shutdown", meth_shutdown},
+ {NULL, NULL}
+};
+
+/* socket option handlers */
+static t_opt opt[] = {
+ {"keepalive", opt_keepalive},
+ {"reuseaddr", opt_reuseaddr},
+ {"linger", opt_linger},
+ {NULL, NULL}
+};
+
+/* our socket creation function */
+static luaL_reg func[] = {
+ {"unix", global_create},
+ {NULL, NULL}
+};
+
+
+/*-------------------------------------------------------------------------*\
+* Initializes module
+\*-------------------------------------------------------------------------*/
+int luaopen_socket_unix(lua_State *L) {
+ /* create classes */
+ auxiliar_newclass(L, "unix{master}", un);
+ auxiliar_newclass(L, "unix{client}", un);
+ auxiliar_newclass(L, "unix{server}", un);
+ /* create class groups */
+ auxiliar_add2group(L, "unix{master}", "unix{any}");
+ auxiliar_add2group(L, "unix{client}", "unix{any}");
+ auxiliar_add2group(L, "unix{server}", "unix{any}");
+ /* make sure the function ends up in the package table */
+ luaL_openlib(L, "socket", func, 0);
+ /* return the function instead of the 'socket' table */
+ lua_pushstring(L, "unix");
+ lua_gettable(L, -2);
+ return 1;
+}
+
+/*=========================================================================*\
+* Lua methods
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Just call buffered IO methods
+\*-------------------------------------------------------------------------*/
+static int meth_send(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkclass(L, "unix{client}", 1);
+ return buffer_meth_send(L, &un->buf);
+}
+
+static int meth_receive(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkclass(L, "unix{client}", 1);
+ return buffer_meth_receive(L, &un->buf);
+}
+
+static int meth_getstats(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkclass(L, "unix{client}", 1);
+ return buffer_meth_getstats(L, &un->buf);
+}
+
+static int meth_setstats(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkclass(L, "unix{client}", 1);
+ return buffer_meth_setstats(L, &un->buf);
+}
+
+/*-------------------------------------------------------------------------*\
+* Just call option handler
+\*-------------------------------------------------------------------------*/
+static int meth_setoption(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkgroup(L, "unix{any}", 1);
+ return opt_meth_setoption(L, opt, &un->sock);
+}
+
+/*-------------------------------------------------------------------------*\
+* Select support methods
+\*-------------------------------------------------------------------------*/
+static int meth_getfd(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkgroup(L, "unix{any}", 1);
+ lua_pushnumber(L, (int) un->sock);
+ return 1;
+}
+
+/* this is very dangerous, but can be handy for those that are brave enough */
+static int meth_setfd(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkgroup(L, "unix{any}", 1);
+ un->sock = (t_socket) luaL_checknumber(L, 2);
+ return 0;
+}
+
+static int meth_dirty(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkgroup(L, "unix{any}", 1);
+ lua_pushboolean(L, !buffer_isempty(&un->buf));
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Waits for and returns a client object attempting connection to the
+* server object
+\*-------------------------------------------------------------------------*/
+static int meth_accept(lua_State *L) {
+ p_unix server = (p_unix) auxiliar_checkclass(L, "unix{server}", 1);
+ p_timeout tm = timeout_markstart(&server->tm);
+ t_socket sock;
+ int err = socket_accept(&server->sock, &sock, NULL, NULL, tm);
+ /* if successful, push client socket */
+ if (err == IO_DONE) {
+ p_unix clnt = (p_unix) lua_newuserdata(L, sizeof(t_unix));
+ auxiliar_setclass(L, "unix{client}", -1);
+ /* initialize structure fields */
+ socket_setnonblocking(&sock);
+ clnt->sock = sock;
+ io_init(&clnt->io, (p_send)socket_send, (p_recv)socket_recv,
+ (p_error) socket_ioerror, &clnt->sock);
+ timeout_init(&clnt->tm, -1, -1);
+ buffer_init(&clnt->buf, &clnt->io, &clnt->tm);
+ return 1;
+ } else {
+ lua_pushnil(L);
+ lua_pushstring(L, socket_strerror(err));
+ return 2;
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Binds an object to an address
+\*-------------------------------------------------------------------------*/
+static const char *unix_trybind(p_unix un, const char *path) {
+ struct sockaddr_un local;
+ size_t len = strlen(path);
+ int err;
+ if (len >= sizeof(local.sun_path)) return "path too long";
+ memset(&local, 0, sizeof(local));
+ strcpy(local.sun_path, path);
+ local.sun_family = AF_UNIX;
+#ifdef UNIX_HAS_SUN_LEN
+ local.sun_len = sizeof(local.sun_family) + sizeof(local.sun_len)
+ + len + 1;
+ err = socket_bind(&un->sock, (SA *) &local, local.sun_len);
+
+#else
+ err = socket_bind(&un->sock, (SA *) &local,
+ sizeof(local.sun_family) + len);
+#endif
+ if (err != IO_DONE) socket_destroy(&un->sock);
+ return socket_strerror(err);
+}
+
+static int meth_bind(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkclass(L, "unix{master}", 1);
+ const char *path = luaL_checkstring(L, 2);
+ const char *err = unix_trybind(un, path);
+ if (err) {
+ lua_pushnil(L);
+ lua_pushstring(L, err);
+ return 2;
+ }
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Turns a master unix object into a client object.
+\*-------------------------------------------------------------------------*/
+static const char *unix_tryconnect(p_unix un, const char *path)
+{
+ struct sockaddr_un remote;
+ int err;
+ size_t len = strlen(path);
+ if (len >= sizeof(remote.sun_path)) return "path too long";
+ memset(&remote, 0, sizeof(remote));
+ strcpy(remote.sun_path, path);
+ remote.sun_family = AF_UNIX;
+ timeout_markstart(&un->tm);
+#ifdef UNIX_HAS_SUN_LEN
+ remote.sun_len = sizeof(remote.sun_family) + sizeof(remote.sun_len)
+ + len + 1;
+ err = socket_connect(&un->sock, (SA *) &remote, remote.sun_len, &un->tm);
+#else
+ err = socket_connect(&un->sock, (SA *) &remote,
+ sizeof(remote.sun_family) + len, &un->tm);
+#endif
+ if (err != IO_DONE) socket_destroy(&un->sock);
+ return socket_strerror(err);
+}
+
+static int meth_connect(lua_State *L)
+{
+ p_unix un = (p_unix) auxiliar_checkclass(L, "unix{master}", 1);
+ const char *path = luaL_checkstring(L, 2);
+ const char *err = unix_tryconnect(un, path);
+ if (err) {
+ lua_pushnil(L);
+ lua_pushstring(L, err);
+ return 2;
+ }
+ /* turn master object into a client object */
+ auxiliar_setclass(L, "unix{client}", 1);
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Closes socket used by object
+\*-------------------------------------------------------------------------*/
+static int meth_close(lua_State *L)
+{
+ p_unix un = (p_unix) auxiliar_checkgroup(L, "unix{any}", 1);
+ socket_destroy(&un->sock);
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Puts the sockt in listen mode
+\*-------------------------------------------------------------------------*/
+static int meth_listen(lua_State *L)
+{
+ p_unix un = (p_unix) auxiliar_checkclass(L, "unix{master}", 1);
+ int backlog = (int) luaL_optnumber(L, 2, 32);
+ int err = socket_listen(&un->sock, backlog);
+ if (err != IO_DONE) {
+ lua_pushnil(L);
+ lua_pushstring(L, socket_strerror(err));
+ return 2;
+ }
+ /* turn master object into a server object */
+ auxiliar_setclass(L, "unix{server}", 1);
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Shuts the connection down partially
+\*-------------------------------------------------------------------------*/
+static int meth_shutdown(lua_State *L)
+{
+ p_unix un = (p_unix) auxiliar_checkclass(L, "unix{client}", 1);
+ const char *how = luaL_optstring(L, 2, "both");
+ switch (how[0]) {
+ case 'b':
+ if (strcmp(how, "both")) goto error;
+ socket_shutdown(&un->sock, 2);
+ break;
+ case 's':
+ if (strcmp(how, "send")) goto error;
+ socket_shutdown(&un->sock, 1);
+ break;
+ case 'r':
+ if (strcmp(how, "receive")) goto error;
+ socket_shutdown(&un->sock, 0);
+ break;
+ }
+ lua_pushnumber(L, 1);
+ return 1;
+error:
+ luaL_argerror(L, 2, "invalid shutdown method");
+ return 0;
+}
+
+/*-------------------------------------------------------------------------*\
+* Just call tm methods
+\*-------------------------------------------------------------------------*/
+static int meth_settimeout(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkgroup(L, "unix{any}", 1);
+ return timeout_meth_settimeout(L, &un->tm);
+}
+
+/*=========================================================================*\
+* Library functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Creates a master unix object
+\*-------------------------------------------------------------------------*/
+static int global_create(lua_State *L) {
+ t_socket sock;
+ int err = socket_create(&sock, AF_UNIX, SOCK_STREAM, 0);
+ /* try to allocate a system socket */
+ if (err == IO_DONE) {
+ /* allocate unix object */
+ p_unix un = (p_unix) lua_newuserdata(L, sizeof(t_unix));
+ /* set its type as master object */
+ auxiliar_setclass(L, "unix{master}", -1);
+ /* initialize remaining structure fields */
+ socket_setnonblocking(&sock);
+ un->sock = sock;
+ io_init(&un->io, (p_send) socket_send, (p_recv) socket_recv,
+ (p_error) socket_ioerror, &un->sock);
+ timeout_init(&un->tm, -1, -1);
+ buffer_init(&un->buf, &un->io, &un->tm);
+ return 1;
+ } else {
+ lua_pushnil(L);
+ lua_pushstring(L, socket_strerror(err));
+ return 2;
+ }
+}
diff --git a/3rdParty/Lua/luasocket/src/unix.h b/3rdParty/Lua/luasocket/src/unix.h
new file mode 100644
index 0000000..32b7380
--- /dev/null
+++ b/3rdParty/Lua/luasocket/src/unix.h
@@ -0,0 +1,28 @@
+#ifndef UNIX_H
+#define UNIX_H
+/*=========================================================================*\
+* Unix domain object
+* LuaSocket toolkit
+*
+* This module is just an example of how to extend LuaSocket with a new
+* domain.
+*
+* RCS ID: $Id: unix.h,v 1.9 2006/03/13 07:16:39 diego Exp $
+\*=========================================================================*/
+#include "lua.h"
+
+#include "buffer.h"
+#include "timeout.h"
+#include "socket.h"
+
+typedef struct t_unix_ {
+ t_socket sock;
+ t_io io;
+ t_buffer buf;
+ t_timeout tm;
+} t_unix;
+typedef t_unix *p_unix;
+
+int luaopen_socket_unix(lua_State *L);
+
+#endif /* UNIX_H */
diff --git a/3rdParty/Lua/luasocket/src/url.lua b/3rdParty/Lua/luasocket/src/url.lua
new file mode 100644
index 0000000..0e31d8a
--- /dev/null
+++ b/3rdParty/Lua/luasocket/src/url.lua
@@ -0,0 +1,297 @@
+-----------------------------------------------------------------------------
+-- URI parsing, composition and relative URL resolution
+-- LuaSocket toolkit.
+-- Author: Diego Nehab
+-- RCS ID: $Id: url.lua,v 1.38 2006/04/03 04:45:42 diego Exp $
+-----------------------------------------------------------------------------
+
+-----------------------------------------------------------------------------
+-- Declare module
+-----------------------------------------------------------------------------
+local string = require("string")
+local base = _G
+local table = require("table")
+module("socket.url")
+
+-----------------------------------------------------------------------------
+-- Module version
+-----------------------------------------------------------------------------
+_VERSION = "URL 1.0.1"
+
+-----------------------------------------------------------------------------
+-- Encodes a string into its escaped hexadecimal representation
+-- Input
+-- s: binary string to be encoded
+-- Returns
+-- escaped representation of string binary
+-----------------------------------------------------------------------------
+function escape(s)
+ return string.gsub(s, "([^A-Za-z0-9_])", function(c)
+ return string.format("%%%02x", string.byte(c))
+ end)
+end
+
+-----------------------------------------------------------------------------
+-- Protects a path segment, to prevent it from interfering with the
+-- url parsing.
+-- Input
+-- s: binary string to be encoded
+-- Returns
+-- escaped representation of string binary
+-----------------------------------------------------------------------------
+local function make_set(t)
+ local s = {}
+ for i,v in base.ipairs(t) do
+ s[t[i]] = 1
+ end
+ return s
+end
+
+-- these are allowed withing a path segment, along with alphanum
+-- other characters must be escaped
+local segment_set = make_set {
+ "-", "_", ".", "!", "~", "*", "'", "(",
+ ")", ":", "@", "&", "=", "+", "$", ",",
+}
+
+local function protect_segment(s)
+ return string.gsub(s, "([^A-Za-z0-9_])", function (c)
+ if segment_set[c] then return c
+ else return string.format("%%%02x", string.byte(c)) end
+ end)
+end
+
+-----------------------------------------------------------------------------
+-- Encodes a string into its escaped hexadecimal representation
+-- Input
+-- s: binary string to be encoded
+-- Returns
+-- escaped representation of string binary
+-----------------------------------------------------------------------------
+function unescape(s)
+ return string.gsub(s, "%%(%x%x)", function(hex)
+ return string.char(base.tonumber(hex, 16))
+ end)
+end
+
+-----------------------------------------------------------------------------
+-- Builds a path from a base path and a relative path
+-- Input
+-- base_path
+-- relative_path
+-- Returns
+-- corresponding absolute path
+-----------------------------------------------------------------------------
+local function absolute_path(base_path, relative_path)
+ if string.sub(relative_path, 1, 1) == "/" then return relative_path end
+ local path = string.gsub(base_path, "[^/]*$", "")
+ path = path .. relative_path
+ path = string.gsub(path, "([^/]*%./)", function (s)
+ if s ~= "./" then return s else return "" end
+ end)
+ path = string.gsub(path, "/%.$", "/")
+ local reduced
+ while reduced ~= path do
+ reduced = path
+ path = string.gsub(reduced, "([^/]*/%.%./)", function (s)
+ if s ~= "../../" then return "" else return s end
+ end)
+ end
+ path = string.gsub(reduced, "([^/]*/%.%.)$", function (s)
+ if s ~= "../.." then return "" else return s end
+ end)
+ return path
+end
+
+-----------------------------------------------------------------------------
+-- Parses a url and returns a table with all its parts according to RFC 2396
+-- The following grammar describes the names given to the URL parts
+-- <url> ::= <scheme>://<authority>/<path>;<params>?<query>#<fragment>
+-- <authority> ::= <userinfo>@<host>:<port>
+-- <userinfo> ::= <user>[:<password>]
+-- <path> :: = {<segment>/}<segment>
+-- Input
+-- url: uniform resource locator of request
+-- default: table with default values for each field
+-- Returns
+-- table with the following fields, where RFC naming conventions have
+-- been preserved:
+-- scheme, authority, userinfo, user, password, host, port,
+-- path, params, query, fragment
+-- Obs:
+-- the leading '/' in {/<path>} is considered part of <path>
+-----------------------------------------------------------------------------
+function parse(url, default)
+ -- initialize default parameters
+ local parsed = {}
+ for i,v in base.pairs(default or parsed) do parsed[i] = v end
+ -- empty url is parsed to nil
+ if not url or url == "" then return nil, "invalid url" end
+ -- remove whitespace
+ -- url = string.gsub(url, "%s", "")
+ -- get fragment
+ url = string.gsub(url, "#(.*)$", function(f)
+ parsed.fragment = f
+ return ""
+ end)
+ -- get scheme
+ url = string.gsub(url, "^([%w][%w%+%-%.]*)%:",
+ function(s) parsed.scheme = s; return "" end)
+ -- get authority
+ url = string.gsub(url, "^//([^/]*)", function(n)
+ parsed.authority = n
+ return ""
+ end)
+ -- get query stringing
+ url = string.gsub(url, "%?(.*)", function(q)
+ parsed.query = q
+ return ""
+ end)
+ -- get params
+ url = string.gsub(url, "%;(.*)", function(p)
+ parsed.params = p
+ return ""
+ end)
+ -- path is whatever was left
+ if url ~= "" then parsed.path = url end
+ local authority = parsed.authority
+ if not authority then return parsed end
+ authority = string.gsub(authority,"^([^@]*)@",
+ function(u) parsed.userinfo = u; return "" end)
+ authority = string.gsub(authority, ":([^:]*)$",
+ function(p) parsed.port = p; return "" end)
+ if authority ~= "" then parsed.host = authority end
+ local userinfo = parsed.userinfo
+ if not userinfo then return parsed end
+ userinfo = string.gsub(userinfo, ":([^:]*)$",
+ function(p) parsed.password = p; return "" end)
+ parsed.user = userinfo
+ return parsed
+end
+
+-----------------------------------------------------------------------------
+-- Rebuilds a parsed URL from its components.
+-- Components are protected if any reserved or unallowed characters are found
+-- Input
+-- parsed: parsed URL, as returned by parse
+-- Returns
+-- a stringing with the corresponding URL
+-----------------------------------------------------------------------------
+function build(parsed)
+ local ppath = parse_path(parsed.path or "")
+ local url = build_path(ppath)
+ if parsed.params then url = url .. ";" .. parsed.params end
+ if parsed.query then url = url .. "?" .. parsed.query end
+ local authority = parsed.authority
+ if parsed.host then
+ authority = parsed.host
+ if parsed.port then authority = authority .. ":" .. parsed.port end
+ local userinfo = parsed.userinfo
+ if parsed.user then
+ userinfo = parsed.user
+ if parsed.password then
+ userinfo = userinfo .. ":" .. parsed.password
+ end
+ end
+ if userinfo then authority = userinfo .. "@" .. authority end
+ end
+ if authority then url = "//" .. authority .. url end
+ if parsed.scheme then url = parsed.scheme .. ":" .. url end
+ if parsed.fragment then url = url .. "#" .. parsed.fragment end
+ -- url = string.gsub(url, "%s", "")
+ return url
+end
+
+-----------------------------------------------------------------------------
+-- Builds a absolute URL from a base and a relative URL according to RFC 2396
+-- Input
+-- base_url
+-- relative_url
+-- Returns
+-- corresponding absolute url
+-----------------------------------------------------------------------------
+function absolute(base_url, relative_url)
+ if base.type(base_url) == "table" then
+ base_parsed = base_url
+ base_url = build(base_parsed)
+ else
+ base_parsed = parse(base_url)
+ end
+ local relative_parsed = parse(relative_url)
+ if not base_parsed then return relative_url
+ elseif not relative_parsed then return base_url
+ elseif relative_parsed.scheme then return relative_url
+ else
+ relative_parsed.scheme = base_parsed.scheme
+ if not relative_parsed.authority then
+ relative_parsed.authority = base_parsed.authority
+ if not relative_parsed.path then
+ relative_parsed.path = base_parsed.path
+ if not relative_parsed.params then
+ relative_parsed.params = base_parsed.params
+ if not relative_parsed.query then
+ relative_parsed.query = base_parsed.query
+ end
+ end
+ else
+ relative_parsed.path = absolute_path(base_parsed.path or "",
+ relative_parsed.path)
+ end
+ end
+ return build(relative_parsed)
+ end
+end
+
+-----------------------------------------------------------------------------
+-- Breaks a path into its segments, unescaping the segments
+-- Input
+-- path
+-- Returns
+-- segment: a table with one entry per segment
+-----------------------------------------------------------------------------
+function parse_path(path)
+ local parsed = {}
+ path = path or ""
+ --path = string.gsub(path, "%s", "")
+ string.gsub(path, "([^/]+)", function (s) table.insert(parsed, s) end)
+ for i = 1, table.getn(parsed) do
+ parsed[i] = unescape(parsed[i])
+ end
+ if string.sub(path, 1, 1) == "/" then parsed.is_absolute = 1 end
+ if string.sub(path, -1, -1) == "/" then parsed.is_directory = 1 end
+ return parsed
+end
+
+-----------------------------------------------------------------------------
+-- Builds a path component from its segments, escaping protected characters.
+-- Input
+-- parsed: path segments
+-- unsafe: if true, segments are not protected before path is built
+-- Returns
+-- path: corresponding path stringing
+-----------------------------------------------------------------------------
+function build_path(parsed, unsafe)
+ local path = ""
+ local n = table.getn(parsed)
+ if unsafe then
+ for i = 1, n-1 do
+ path = path .. parsed[i]
+ path = path .. "/"
+ end
+ if n > 0 then
+ path = path .. parsed[n]
+ if parsed.is_directory then path = path .. "/" end
+ end
+ else
+ for i = 1, n-1 do
+ path = path .. protect_segment(parsed[i])
+ path = path .. "/"
+ end
+ if n > 0 then
+ path = path .. protect_segment(parsed[n])
+ if parsed.is_directory then path = path .. "/" end
+ end
+ end
+ if parsed.is_absolute then path = "/" .. path end
+ return path
+end
diff --git a/3rdParty/Lua/luasocket/src/usocket.c b/3rdParty/Lua/luasocket/src/usocket.c
new file mode 100644
index 0000000..70c6e1e
--- /dev/null
+++ b/3rdParty/Lua/luasocket/src/usocket.c
@@ -0,0 +1,370 @@
+/*=========================================================================*\
+* Socket compatibilization module for Unix
+* LuaSocket toolkit
+*
+* The code is now interrupt-safe.
+* The penalty of calling select to avoid busy-wait is only paid when
+* the I/O call fail in the first place.
+*
+* RCS ID: $Id: usocket.c,v 1.38 2007/10/13 23:55:20 diego Exp $
+\*=========================================================================*/
+#include <string.h>
+#include <signal.h>
+
+#include "socket.h"
+
+/*-------------------------------------------------------------------------*\
+* Wait for readable/writable/connected socket with timeout
+\*-------------------------------------------------------------------------*/
+#ifdef SOCKET_POLL
+#include <sys/poll.h>
+
+#define WAITFD_R POLLIN
+#define WAITFD_W POLLOUT
+#define WAITFD_C (POLLIN|POLLOUT)
+int socket_waitfd(p_socket ps, int sw, p_timeout tm) {
+ int ret;
+ struct pollfd pfd;
+ pfd.fd = *ps;
+ pfd.events = sw;
+ pfd.revents = 0;
+ if (timeout_iszero(tm)) return IO_TIMEOUT; /* optimize timeout == 0 case */
+ do {
+ int t = (int)(timeout_getretry(tm)*1e3);
+ ret = poll(&pfd, 1, t >= 0? t: -1);
+ } while (ret == -1 && errno == EINTR);
+ if (ret == -1) return errno;
+ if (ret == 0) return IO_TIMEOUT;
+ if (sw == WAITFD_C && (pfd.revents & (POLLIN|POLLERR))) return IO_CLOSED;
+ return IO_DONE;
+}
+#else
+
+#define WAITFD_R 1
+#define WAITFD_W 2
+#define WAITFD_C (WAITFD_R|WAITFD_W)
+
+int socket_waitfd(p_socket ps, int sw, p_timeout tm) {
+ int ret;
+ fd_set rfds, wfds, *rp, *wp;
+ struct timeval tv, *tp;
+ double t;
+ if (timeout_iszero(tm)) return IO_TIMEOUT; /* optimize timeout == 0 case */
+ do {
+ /* must set bits within loop, because select may have modifed them */
+ rp = wp = NULL;
+ if (sw & WAITFD_R) { FD_ZERO(&rfds); FD_SET(*ps, &rfds); rp = &rfds; }
+ if (sw & WAITFD_W) { FD_ZERO(&wfds); FD_SET(*ps, &wfds); wp = &wfds; }
+ t = timeout_getretry(tm);
+ tp = NULL;
+ if (t >= 0.0) {
+ tv.tv_sec = (int)t;
+ tv.tv_usec = (int)((t-tv.tv_sec)*1.0e6);
+ tp = &tv;
+ }
+ ret = select(*ps+1, rp, wp, NULL, tp);
+ } while (ret == -1 && errno == EINTR);
+ if (ret == -1) return errno;
+ if (ret == 0) return IO_TIMEOUT;
+ if (sw == WAITFD_C && FD_ISSET(*ps, &rfds)) return IO_CLOSED;
+ return IO_DONE;
+}
+#endif
+
+
+/*-------------------------------------------------------------------------*\
+* Initializes module
+\*-------------------------------------------------------------------------*/
+int socket_open(void) {
+ /* instals a handler to ignore sigpipe or it will crash us */
+ signal(SIGPIPE, SIG_IGN);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Close module
+\*-------------------------------------------------------------------------*/
+int socket_close(void) {
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Close and inutilize socket
+\*-------------------------------------------------------------------------*/
+void socket_destroy(p_socket ps) {
+ if (*ps != SOCKET_INVALID) {
+ socket_setblocking(ps);
+ close(*ps);
+ *ps = SOCKET_INVALID;
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Select with timeout control
+\*-------------------------------------------------------------------------*/
+int socket_select(t_socket n, fd_set *rfds, fd_set *wfds, fd_set *efds,
+ p_timeout tm) {
+ int ret;
+ do {
+ struct timeval tv;
+ double t = timeout_getretry(tm);
+ tv.tv_sec = (int) t;
+ tv.tv_usec = (int) ((t - tv.tv_sec) * 1.0e6);
+ /* timeout = 0 means no wait */
+ ret = select(n, rfds, wfds, efds, t >= 0.0 ? &tv: NULL);
+ } while (ret < 0 && errno == EINTR);
+ return ret;
+}
+
+/*-------------------------------------------------------------------------*\
+* Creates and sets up a socket
+\*-------------------------------------------------------------------------*/
+int socket_create(p_socket ps, int domain, int type, int protocol) {
+ *ps = socket(domain, type, protocol);
+ if (*ps != SOCKET_INVALID) return IO_DONE;
+ else return errno;
+}
+
+/*-------------------------------------------------------------------------*\
+* Binds or returns error message
+\*-------------------------------------------------------------------------*/
+int socket_bind(p_socket ps, SA *addr, socklen_t len) {
+ int err = IO_DONE;
+ socket_setblocking(ps);
+ if (bind(*ps, addr, len) < 0) err = errno;
+ socket_setnonblocking(ps);
+ return err;
+}
+
+/*-------------------------------------------------------------------------*\
+*
+\*-------------------------------------------------------------------------*/
+int socket_listen(p_socket ps, int backlog) {
+ int err = IO_DONE;
+ socket_setblocking(ps);
+ if (listen(*ps, backlog)) err = errno;
+ socket_setnonblocking(ps);
+ return err;
+}
+
+/*-------------------------------------------------------------------------*\
+*
+\*-------------------------------------------------------------------------*/
+void socket_shutdown(p_socket ps, int how) {
+ socket_setblocking(ps);
+ shutdown(*ps, how);
+ socket_setnonblocking(ps);
+}
+
+/*-------------------------------------------------------------------------*\
+* Connects or returns error message
+\*-------------------------------------------------------------------------*/
+int socket_connect(p_socket ps, SA *addr, socklen_t len, p_timeout tm) {
+ int err;
+ /* avoid calling on closed sockets */
+ if (*ps == SOCKET_INVALID) return IO_CLOSED;
+ /* call connect until done or failed without being interrupted */
+ do if (connect(*ps, addr, len) == 0) return IO_DONE;
+ while ((err = errno) == EINTR);
+ /* if connection failed immediately, return error code */
+ if (err != EINPROGRESS && err != EAGAIN) return err;
+ /* zero timeout case optimization */
+ if (timeout_iszero(tm)) return IO_TIMEOUT;
+ /* wait until we have the result of the connection attempt or timeout */
+ err = socket_waitfd(ps, WAITFD_C, tm);
+ if (err == IO_CLOSED) {
+ if (recv(*ps, (char *) &err, 0, 0) == 0) return IO_DONE;
+ else return errno;
+ } else return err;
+}
+
+/*-------------------------------------------------------------------------*\
+* Accept with timeout
+\*-------------------------------------------------------------------------*/
+int socket_accept(p_socket ps, p_socket pa, SA *addr, socklen_t *len, p_timeout tm) {
+ SA daddr;
+ socklen_t dlen = sizeof(daddr);
+ if (*ps == SOCKET_INVALID) return IO_CLOSED;
+ if (!addr) addr = &daddr;
+ if (!len) len = &dlen;
+ for ( ;; ) {
+ int err;
+ if ((*pa = accept(*ps, addr, len)) != SOCKET_INVALID) return IO_DONE;
+ err = errno;
+ if (err == EINTR) continue;
+ if (err != EAGAIN && err != ECONNABORTED) return err;
+ if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
+ }
+ /* can't reach here */
+ return IO_UNKNOWN;
+}
+
+/*-------------------------------------------------------------------------*\
+* Send with timeout
+\*-------------------------------------------------------------------------*/
+int socket_send(p_socket ps, const char *data, size_t count,
+ size_t *sent, p_timeout tm)
+{
+ int err;
+ *sent = 0;
+ /* avoid making system calls on closed sockets */
+ if (*ps == SOCKET_INVALID) return IO_CLOSED;
+ /* loop until we send something or we give up on error */
+ for ( ;; ) {
+ long put = (long) send(*ps, data, count, 0);
+ /* if we sent anything, we are done */
+ if (put > 0) {
+ *sent = put;
+ return IO_DONE;
+ }
+ err = errno;
+ /* send can't really return 0, but EPIPE means the connection was
+ closed */
+ if (put == 0 || err == EPIPE) return IO_CLOSED;
+ /* we call was interrupted, just try again */
+ if (err == EINTR) continue;
+ /* if failed fatal reason, report error */
+ if (err != EAGAIN) return err;
+ /* wait until we can send something or we timeout */
+ if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err;
+ }
+ /* can't reach here */
+ return IO_UNKNOWN;
+}
+
+/*-------------------------------------------------------------------------*\
+* Sendto with timeout
+\*-------------------------------------------------------------------------*/
+int socket_sendto(p_socket ps, const char *data, size_t count, size_t *sent,
+ SA *addr, socklen_t len, p_timeout tm)
+{
+ int err;
+ *sent = 0;
+ if (*ps == SOCKET_INVALID) return IO_CLOSED;
+ for ( ;; ) {
+ long put = (long) sendto(*ps, data, count, 0, addr, len);
+ if (put > 0) {
+ *sent = put;
+ return IO_DONE;
+ }
+ err = errno;
+ if (put == 0 || err == EPIPE) return IO_CLOSED;
+ if (err == EINTR) continue;
+ if (err != EAGAIN) return err;
+ if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err;
+ }
+ return IO_UNKNOWN;
+}
+
+/*-------------------------------------------------------------------------*\
+* Receive with timeout
+\*-------------------------------------------------------------------------*/
+int socket_recv(p_socket ps, char *data, size_t count, size_t *got, p_timeout tm) {
+ int err;
+ *got = 0;
+ if (*ps == SOCKET_INVALID) return IO_CLOSED;
+ for ( ;; ) {
+ long taken = (long) recv(*ps, data, count, 0);
+ if (taken > 0) {
+ *got = taken;
+ return IO_DONE;
+ }
+ err = errno;
+ if (taken == 0) return IO_CLOSED;
+ if (err == EINTR) continue;
+ if (err != EAGAIN) return err;
+ if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
+ }
+ return IO_UNKNOWN;
+}
+
+/*-------------------------------------------------------------------------*\
+* Recvfrom with timeout
+\*-------------------------------------------------------------------------*/
+int socket_recvfrom(p_socket ps, char *data, size_t count, size_t *got,
+ SA *addr, socklen_t *len, p_timeout tm) {
+ int err;
+ *got = 0;
+ if (*ps == SOCKET_INVALID) return IO_CLOSED;
+ for ( ;; ) {
+ long taken = (long) recvfrom(*ps, data, count, 0, addr, len);
+ if (taken > 0) {
+ *got = taken;
+ return IO_DONE;
+ }
+ err = errno;
+ if (taken == 0) return IO_CLOSED;
+ if (err == EINTR) continue;
+ if (err != EAGAIN) return err;
+ if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
+ }
+ return IO_UNKNOWN;
+}
+
+/*-------------------------------------------------------------------------*\
+* Put socket into blocking mode
+\*-------------------------------------------------------------------------*/
+void socket_setblocking(p_socket ps) {
+ int flags = fcntl(*ps, F_GETFL, 0);
+ flags &= (~(O_NONBLOCK));
+ fcntl(*ps, F_SETFL, flags);
+}
+
+/*-------------------------------------------------------------------------*\
+* Put socket into non-blocking mode
+\*-------------------------------------------------------------------------*/
+void socket_setnonblocking(p_socket ps) {
+ int flags = fcntl(*ps, F_GETFL, 0);
+ flags |= O_NONBLOCK;
+ fcntl(*ps, F_SETFL, flags);
+}
+
+/*-------------------------------------------------------------------------*\
+* DNS helpers
+\*-------------------------------------------------------------------------*/
+int socket_gethostbyaddr(const char *addr, socklen_t len, struct hostent **hp) {
+ *hp = gethostbyaddr(addr, len, AF_INET);
+ if (*hp) return IO_DONE;
+ else if (h_errno) return h_errno;
+ else if (errno) return errno;
+ else return IO_UNKNOWN;
+}
+
+int socket_gethostbyname(const char *addr, struct hostent **hp) {
+ *hp = gethostbyname(addr);
+ if (*hp) return IO_DONE;
+ else if (h_errno) return h_errno;
+ else if (errno) return errno;
+ else return IO_UNKNOWN;
+}
+
+/*-------------------------------------------------------------------------*\
+* Error translation functions
+* Make sure important error messages are standard
+\*-------------------------------------------------------------------------*/
+const char *socket_hoststrerror(int err) {
+ if (err <= 0) return io_strerror(err);
+ switch (err) {
+ case HOST_NOT_FOUND: return "host not found";
+ default: return hstrerror(err);
+ }
+}
+
+const char *socket_strerror(int err) {
+ if (err <= 0) return io_strerror(err);
+ switch (err) {
+ case EADDRINUSE: return "address already in use";
+ case EISCONN: return "already connected";
+ case EACCES: return "permission denied";
+ case ECONNREFUSED: return "connection refused";
+ case ECONNABORTED: return "closed";
+ case ECONNRESET: return "closed";
+ case ETIMEDOUT: return "timeout";
+ default: return strerror(errno);
+ }
+}
+
+const char *socket_ioerror(p_socket ps, int err) {
+ (void) ps;
+ return socket_strerror(err);
+}
diff --git a/3rdParty/Lua/luasocket/src/usocket.h b/3rdParty/Lua/luasocket/src/usocket.h
new file mode 100644
index 0000000..f2a89aa
--- /dev/null
+++ b/3rdParty/Lua/luasocket/src/usocket.h
@@ -0,0 +1,40 @@
+#ifndef USOCKET_H
+#define USOCKET_H
+/*=========================================================================*\
+* Socket compatibilization module for Unix
+* LuaSocket toolkit
+*
+* RCS ID: $Id: usocket.h,v 1.7 2005/10/07 04:40:59 diego Exp $
+\*=========================================================================*/
+
+/*=========================================================================*\
+* BSD include files
+\*=========================================================================*/
+/* error codes */
+#include <errno.h>
+/* close function */
+#include <unistd.h>
+/* fnctnl function and associated constants */
+#include <fcntl.h>
+/* struct sockaddr */
+#include <sys/types.h>
+/* socket function */
+#include <sys/socket.h>
+/* struct timeval */
+#include <sys/time.h>
+/* gethostbyname and gethostbyaddr functions */
+#include <netdb.h>
+/* sigpipe handling */
+#include <signal.h>
+/* IP stuff*/
+#include <netinet/in.h>
+#include <arpa/inet.h>
+/* TCP options (nagle algorithm disable) */
+#include <netinet/tcp.h>
+
+typedef int t_socket;
+typedef t_socket *p_socket;
+
+#define SOCKET_INVALID (-1)
+
+#endif /* USOCKET_H */
diff --git a/3rdParty/Lua/luasocket/src/wsocket.c b/3rdParty/Lua/luasocket/src/wsocket.c
new file mode 100644
index 0000000..6022565
--- /dev/null
+++ b/3rdParty/Lua/luasocket/src/wsocket.c
@@ -0,0 +1,401 @@
+/*=========================================================================*\
+* Socket compatibilization module for Win32
+* LuaSocket toolkit
+*
+* The penalty of calling select to avoid busy-wait is only paid when
+* the I/O call fail in the first place.
+*
+* RCS ID: $Id: wsocket.c,v 1.36 2007/06/11 23:44:54 diego Exp $
+\*=========================================================================*/
+#include <string.h>
+
+#include "socket.h"
+
+/* WinSock doesn't have a strerror... */
+static const char *wstrerror(int err);
+
+/*-------------------------------------------------------------------------*\
+* Initializes module
+\*-------------------------------------------------------------------------*/
+int socket_open(void) {
+ WSADATA wsaData;
+ WORD wVersionRequested = MAKEWORD(2, 0);
+ int err = WSAStartup(wVersionRequested, &wsaData );
+ if (err != 0) return 0;
+ if ((LOBYTE(wsaData.wVersion) != 2 || HIBYTE(wsaData.wVersion) != 0) &&
+ (LOBYTE(wsaData.wVersion) != 1 || HIBYTE(wsaData.wVersion) != 1)) {
+ WSACleanup();
+ return 0;
+ }
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Close module
+\*-------------------------------------------------------------------------*/
+int socket_close(void) {
+ WSACleanup();
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Wait for readable/writable/connected socket with timeout
+\*-------------------------------------------------------------------------*/
+#define WAITFD_R 1
+#define WAITFD_W 2
+#define WAITFD_E 4
+#define WAITFD_C (WAITFD_E|WAITFD_W)
+
+int socket_waitfd(p_socket ps, int sw, p_timeout tm) {
+ int ret;
+ fd_set rfds, wfds, efds, *rp = NULL, *wp = NULL, *ep = NULL;
+ struct timeval tv, *tp = NULL;
+ double t;
+ if (timeout_iszero(tm)) return IO_TIMEOUT; /* optimize timeout == 0 case */
+ if (sw & WAITFD_R) {
+ FD_ZERO(&rfds);
+ FD_SET(*ps, &rfds);
+ rp = &rfds;
+ }
+ if (sw & WAITFD_W) { FD_ZERO(&wfds); FD_SET(*ps, &wfds); wp = &wfds; }
+ if (sw & WAITFD_C) { FD_ZERO(&efds); FD_SET(*ps, &efds); ep = &efds; }
+ if ((t = timeout_get(tm)) >= 0.0) {
+ tv.tv_sec = (int) t;
+ tv.tv_usec = (int) ((t-tv.tv_sec)*1.0e6);
+ tp = &tv;
+ }
+ ret = select(0, rp, wp, ep, tp);
+ if (ret == -1) return WSAGetLastError();
+ if (ret == 0) return IO_TIMEOUT;
+ if (sw == WAITFD_C && FD_ISSET(*ps, &efds)) return IO_CLOSED;
+ return IO_DONE;
+}
+
+/*-------------------------------------------------------------------------*\
+* Select with int timeout in ms
+\*-------------------------------------------------------------------------*/
+int socket_select(t_socket n, fd_set *rfds, fd_set *wfds, fd_set *efds,
+ p_timeout tm) {
+ struct timeval tv;
+ double t = timeout_get(tm);
+ tv.tv_sec = (int) t;
+ tv.tv_usec = (int) ((t - tv.tv_sec) * 1.0e6);
+ if (n <= 0) {
+ Sleep((DWORD) (1000*t));
+ return 0;
+ } else return select(0, rfds, wfds, efds, t >= 0.0? &tv: NULL);
+}
+
+/*-------------------------------------------------------------------------*\
+* Close and inutilize socket
+\*-------------------------------------------------------------------------*/
+void socket_destroy(p_socket ps) {
+ if (*ps != SOCKET_INVALID) {
+ socket_setblocking(ps); /* close can take a long time on WIN32 */
+ closesocket(*ps);
+ *ps = SOCKET_INVALID;
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+*
+\*-------------------------------------------------------------------------*/
+void socket_shutdown(p_socket ps, int how) {
+ socket_setblocking(ps);
+ shutdown(*ps, how);
+ socket_setnonblocking(ps);
+}
+
+/*-------------------------------------------------------------------------*\
+* Creates and sets up a socket
+\*-------------------------------------------------------------------------*/
+int socket_create(p_socket ps, int domain, int type, int protocol) {
+ *ps = socket(domain, type, protocol);
+ if (*ps != SOCKET_INVALID) return IO_DONE;
+ else return WSAGetLastError();
+}
+
+/*-------------------------------------------------------------------------*\
+* Connects or returns error message
+\*-------------------------------------------------------------------------*/
+int socket_connect(p_socket ps, SA *addr, socklen_t len, p_timeout tm) {
+ int err;
+ /* don't call on closed socket */
+ if (*ps == SOCKET_INVALID) return IO_CLOSED;
+ /* ask system to connect */
+ if (connect(*ps, addr, len) == 0) return IO_DONE;
+ /* make sure the system is trying to connect */
+ err = WSAGetLastError();
+ if (err != WSAEWOULDBLOCK && err != WSAEINPROGRESS) return err;
+ /* zero timeout case optimization */
+ if (timeout_iszero(tm)) return IO_TIMEOUT;
+ /* we wait until something happens */
+ err = socket_waitfd(ps, WAITFD_C, tm);
+ if (err == IO_CLOSED) {
+ int len = sizeof(err);
+ /* give windows time to set the error (yes, disgusting) */
+ Sleep(10);
+ /* find out why we failed */
+ getsockopt(*ps, SOL_SOCKET, SO_ERROR, (char *)&err, &len);
+ /* we KNOW there was an error. if 'why' is 0, we will return
+ * "unknown error", but it's not really our fault */
+ return err > 0? err: IO_UNKNOWN;
+ } else return err;
+
+}
+
+/*-------------------------------------------------------------------------*\
+* Binds or returns error message
+\*-------------------------------------------------------------------------*/
+int socket_bind(p_socket ps, SA *addr, socklen_t len) {
+ int err = IO_DONE;
+ socket_setblocking(ps);
+ if (bind(*ps, addr, len) < 0) err = WSAGetLastError();
+ socket_setnonblocking(ps);
+ return err;
+}
+
+/*-------------------------------------------------------------------------*\
+*
+\*-------------------------------------------------------------------------*/
+int socket_listen(p_socket ps, int backlog) {
+ int err = IO_DONE;
+ socket_setblocking(ps);
+ if (listen(*ps, backlog) < 0) err = WSAGetLastError();
+ socket_setnonblocking(ps);
+ return err;
+}
+
+/*-------------------------------------------------------------------------*\
+* Accept with timeout
+\*-------------------------------------------------------------------------*/
+int socket_accept(p_socket ps, p_socket pa, SA *addr, socklen_t *len,
+ p_timeout tm) {
+ SA daddr;
+ socklen_t dlen = sizeof(daddr);
+ if (*ps == SOCKET_INVALID) return IO_CLOSED;
+ if (!addr) addr = &daddr;
+ if (!len) len = &dlen;
+ for ( ;; ) {
+ int err;
+ /* try to get client socket */
+ if ((*pa = accept(*ps, addr, len)) != SOCKET_INVALID) return IO_DONE;
+ /* find out why we failed */
+ err = WSAGetLastError();
+ /* if we failed because there was no connectoin, keep trying */
+ if (err != WSAEWOULDBLOCK && err != WSAECONNABORTED) return err;
+ /* call select to avoid busy wait */
+ if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
+ }
+ /* can't reach here */
+ return IO_UNKNOWN;
+}
+
+/*-------------------------------------------------------------------------*\
+* Send with timeout
+* On windows, if you try to send 10MB, the OS will buffer EVERYTHING
+* this can take an awful lot of time and we will end up blocked.
+* Therefore, whoever calls this function should not pass a huge buffer.
+\*-------------------------------------------------------------------------*/
+int socket_send(p_socket ps, const char *data, size_t count,
+ size_t *sent, p_timeout tm)
+{
+ int err;
+ *sent = 0;
+ /* avoid making system calls on closed sockets */
+ if (*ps == SOCKET_INVALID) return IO_CLOSED;
+ /* loop until we send something or we give up on error */
+ for ( ;; ) {
+ /* try to send something */
+ int put = send(*ps, data, (int) count, 0);
+ /* if we sent something, we are done */
+ if (put > 0) {
+ *sent = put;
+ return IO_DONE;
+ }
+ /* deal with failure */
+ err = WSAGetLastError();
+ /* we can only proceed if there was no serious error */
+ if (err != WSAEWOULDBLOCK) return err;
+ /* avoid busy wait */
+ if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err;
+ }
+ /* can't reach here */
+ return IO_UNKNOWN;
+}
+
+/*-------------------------------------------------------------------------*\
+* Sendto with timeout
+\*-------------------------------------------------------------------------*/
+int socket_sendto(p_socket ps, const char *data, size_t count, size_t *sent,
+ SA *addr, socklen_t len, p_timeout tm)
+{
+ int err;
+ *sent = 0;
+ if (*ps == SOCKET_INVALID) return IO_CLOSED;
+ for ( ;; ) {
+ int put = sendto(*ps, data, (int) count, 0, addr, len);
+ if (put > 0) {
+ *sent = put;
+ return IO_DONE;
+ }
+ err = WSAGetLastError();
+ if (err != WSAEWOULDBLOCK) return err;
+ if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err;
+ }
+ return IO_UNKNOWN;
+}
+
+/*-------------------------------------------------------------------------*\
+* Receive with timeout
+\*-------------------------------------------------------------------------*/
+int socket_recv(p_socket ps, char *data, size_t count, size_t *got, p_timeout tm) {
+ int err;
+ *got = 0;
+ if (*ps == SOCKET_INVALID) return IO_CLOSED;
+ for ( ;; ) {
+ int taken = recv(*ps, data, (int) count, 0);
+ if (taken > 0) {
+ *got = taken;
+ return IO_DONE;
+ }
+ if (taken == 0) return IO_CLOSED;
+ err = WSAGetLastError();
+ if (err != WSAEWOULDBLOCK) return err;
+ if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
+ }
+ return IO_UNKNOWN;
+}
+
+/*-------------------------------------------------------------------------*\
+* Recvfrom with timeout
+\*-------------------------------------------------------------------------*/
+int socket_recvfrom(p_socket ps, char *data, size_t count, size_t *got,
+ SA *addr, socklen_t *len, p_timeout tm) {
+ int err;
+ *got = 0;
+ if (*ps == SOCKET_INVALID) return IO_CLOSED;
+ for ( ;; ) {
+ int taken = recvfrom(*ps, data, (int) count, 0, addr, len);
+ if (taken > 0) {
+ *got = taken;
+ return IO_DONE;
+ }
+ if (taken == 0) return IO_CLOSED;
+ err = WSAGetLastError();
+ if (err != WSAEWOULDBLOCK) return err;
+ if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
+ }
+ return IO_UNKNOWN;
+}
+
+/*-------------------------------------------------------------------------*\
+* Put socket into blocking mode
+\*-------------------------------------------------------------------------*/
+void socket_setblocking(p_socket ps) {
+ u_long argp = 0;
+ ioctlsocket(*ps, FIONBIO, &argp);
+}
+
+/*-------------------------------------------------------------------------*\
+* Put socket into non-blocking mode
+\*-------------------------------------------------------------------------*/
+void socket_setnonblocking(p_socket ps) {
+ u_long argp = 1;
+ ioctlsocket(*ps, FIONBIO, &argp);
+}
+
+/*-------------------------------------------------------------------------*\
+* DNS helpers
+\*-------------------------------------------------------------------------*/
+int socket_gethostbyaddr(const char *addr, socklen_t len, struct hostent **hp) {
+ *hp = gethostbyaddr(addr, len, AF_INET);
+ if (*hp) return IO_DONE;
+ else return WSAGetLastError();
+}
+
+int socket_gethostbyname(const char *addr, struct hostent **hp) {
+ *hp = gethostbyname(addr);
+ if (*hp) return IO_DONE;
+ else return WSAGetLastError();
+}
+
+/*-------------------------------------------------------------------------*\
+* Error translation functions
+\*-------------------------------------------------------------------------*/
+const char *socket_hoststrerror(int err) {
+ if (err <= 0) return io_strerror(err);
+ switch (err) {
+ case WSAHOST_NOT_FOUND: return "host not found";
+ default: return wstrerror(err);
+ }
+}
+
+const char *socket_strerror(int err) {
+ if (err <= 0) return io_strerror(err);
+ switch (err) {
+ case WSAEADDRINUSE: return "address already in use";
+ case WSAECONNREFUSED: return "connection refused";
+ case WSAEISCONN: return "already connected";
+ case WSAEACCES: return "permission denied";
+ case WSAECONNABORTED: return "closed";
+ case WSAECONNRESET: return "closed";
+ case WSAETIMEDOUT: return "timeout";
+ default: return wstrerror(err);
+ }
+}
+
+const char *socket_ioerror(p_socket ps, int err) {
+ (void) ps;
+ return socket_strerror(err);
+}
+
+static const char *wstrerror(int err) {
+ switch (err) {
+ case WSAEINTR: return "Interrupted function call";
+ case WSAEACCES: return "Permission denied";
+ case WSAEFAULT: return "Bad address";
+ case WSAEINVAL: return "Invalid argument";
+ case WSAEMFILE: return "Too many open files";
+ case WSAEWOULDBLOCK: return "Resource temporarily unavailable";
+ case WSAEINPROGRESS: return "Operation now in progress";
+ case WSAEALREADY: return "Operation already in progress";
+ case WSAENOTSOCK: return "Socket operation on nonsocket";
+ case WSAEDESTADDRREQ: return "Destination address required";
+ case WSAEMSGSIZE: return "Message too long";
+ case WSAEPROTOTYPE: return "Protocol wrong type for socket";
+ case WSAENOPROTOOPT: return "Bad protocol option";
+ case WSAEPROTONOSUPPORT: return "Protocol not supported";
+ case WSAESOCKTNOSUPPORT: return "Socket type not supported";
+ case WSAEOPNOTSUPP: return "Operation not supported";
+ case WSAEPFNOSUPPORT: return "Protocol family not supported";
+ case WSAEAFNOSUPPORT:
+ return "Address family not supported by protocol family";
+ case WSAEADDRINUSE: return "Address already in use";
+ case WSAEADDRNOTAVAIL: return "Cannot assign requested address";
+ case WSAENETDOWN: return "Network is down";
+ case WSAENETUNREACH: return "Network is unreachable";
+ case WSAENETRESET: return "Network dropped connection on reset";
+ case WSAECONNABORTED: return "Software caused connection abort";
+ case WSAECONNRESET: return "Connection reset by peer";
+ case WSAENOBUFS: return "No buffer space available";
+ case WSAEISCONN: return "Socket is already connected";
+ case WSAENOTCONN: return "Socket is not connected";
+ case WSAESHUTDOWN: return "Cannot send after socket shutdown";
+ case WSAETIMEDOUT: return "Connection timed out";
+ case WSAECONNREFUSED: return "Connection refused";
+ case WSAEHOSTDOWN: return "Host is down";
+ case WSAEHOSTUNREACH: return "No route to host";
+ case WSAEPROCLIM: return "Too many processes";
+ case WSASYSNOTREADY: return "Network subsystem is unavailable";
+ case WSAVERNOTSUPPORTED: return "Winsock.dll version out of range";
+ case WSANOTINITIALISED:
+ return "Successful WSAStartup not yet performed";
+ case WSAEDISCON: return "Graceful shutdown in progress";
+ case WSAHOST_NOT_FOUND: return "Host not found";
+ case WSATRY_AGAIN: return "Nonauthoritative host not found";
+ case WSANO_RECOVERY: return "Nonrecoverable name lookup error";
+ case WSANO_DATA: return "Valid name, no data record of requested type";
+ default: return "Unknown error";
+ }
+}
diff --git a/3rdParty/Lua/luasocket/src/wsocket.h b/3rdParty/Lua/luasocket/src/wsocket.h
new file mode 100644
index 0000000..b536683
--- /dev/null
+++ b/3rdParty/Lua/luasocket/src/wsocket.h
@@ -0,0 +1,21 @@
+#ifndef WSOCKET_H
+#define WSOCKET_H
+/*=========================================================================*\
+* Socket compatibilization module for Win32
+* LuaSocket toolkit
+*
+* RCS ID: $Id: wsocket.h,v 1.4 2005/10/07 04:40:59 diego Exp $
+\*=========================================================================*/
+
+/*=========================================================================*\
+* WinSock include files
+\*=========================================================================*/
+#include <winsock.h>
+
+typedef int socklen_t;
+typedef SOCKET t_socket;
+typedef t_socket *p_socket;
+
+#define SOCKET_INVALID (INVALID_SOCKET)
+
+#endif /* WSOCKET_H */
diff --git a/Swiftob/LuaCommands.cpp b/Swiftob/LuaCommands.cpp
index 27c44eb..bf43067 100644
--- a/Swiftob/LuaCommands.cpp
+++ b/Swiftob/LuaCommands.cpp
@@ -11,6 +11,11 @@
#include <algorithm>
#include <iostream>
+#ifdef LUA_HAVE_SOCKET
+#include <3rdParty/Lua/luasocket/src/luasocket.h>
+#include <3rdParty/Lua/luasocket/src/mime.h>
+#endif
+
#include <Swiften/Base/foreach.h>
#include <Swiften/Client/Client.h>
#include <Swiften/Network/TimerFactory.h>
@@ -403,6 +408,12 @@ void LuaCommands::loadScript(boost::filesystem::path filePath) {
std::cout << "Trying to load file from " << filePath << std::endl;
lua_State* lua = lua_open();
luaL_openlibs(lua);
+
+#ifdef LUA_HAVE_SOCKET
+ luaopen_socket_core(lua);
+ luaopen_mime_core(lua);
+#endif
+
lua_pushlightuserdata(lua, this);
lua_setfield(lua, LUA_REGISTRYINDEX, LUA_COMMANDS);
std::string filename(filePath.filename());